Player Matchup

Fenrir
Fenrir
Blynnix
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 37L
1,493 Elo+
Party 1
Danzaburou
Danzaburou
DOCTER_STRANGE55
Danzaburou
Level 23
God Stats
0W - 1L
1,201 SR
Queue Stats
5W - 5L
1,472 Elo+
Party 1
Anubis
Anubis
KingMorty_
Anubis
Level 22
God Stats
5W - 4L
1,446 SR
Queue Stats
5W - 5L
1,472 Elo+
Party 1
Horus
Horus
XTalox350
Horus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,517 Elo+
Party 3
Sobek
Sobek
pabeca86
Sobek
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,293 Elo+
Party 3
Team Averages
Level 40
1,429 SR
1,449 Elo+

VS

Team Averages
Level 40
1,401 SR
1,345 Elo+
Mulan
Mulan
ANightFlash
Mulan
Level 48
God Stats
20W - 17L
1,515 SR
Queue Stats
247W - 190L
1,353 Elo+
Party 2
Heimdallr
Heimdallr
Crimson Dreams2
Heimdallr
Level 40
God Stats
6W - 5L
1,500 SR
Queue Stats
317W - 393L
1,333 Elo+
Solo
Neith
Neith
Freezin Barrage
Neith
Level 32
God Stats
40W - 28L
1,507 SR
Queue Stats
332W - 279L
1,372 Elo+
Party 2
Artio
Artio
RA DeathX
Artio
Level 67
God Stats
8W - 6L
1,279 SR
Queue Stats
339W - 276L
1,372 Elo+
Party 2
Aphrodite
Aphrodite
SlnCafe
Aphrodite
Level 15
God Stats
12W - 22L
1,204 SR
Queue Stats
18W - 29L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blynnix
Fenrir
18
9 / 7 / 4
12,476
446
16,023
26,653
11,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
DOCTER_STRANGE55
Danzaburou
17
2 / 5 / 3
11,823
422
9,555
17,184
7,615
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
KingMorty_
Anubis
19
4 / 3 / 7
12,303
439
28,724
16,761
8,700
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
XTalox350
Horus
18
2 / 5 / 9
12,183
435
13,952
35,411
29,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
pabeca86
Sobek
16
2 / 3 / 8
11,560
413
18,988
31,162
40,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 7
12,724
454
15,953
26,219
20,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Heimdallr
Crimson Dreams2
Heimdallr
18
4 / 7 / 8
12,527
447
19,591
19,648
9,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
1 / 2 / 5
11,739
419
9,112
15,376
5,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
RA DeathX
Artio
20
16 / 2 / 6
15,425
551
45,564
56,640
51,477
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
SlnCafe
Aphrodite
16
0 / 2 / 8
11,399
407
5,699
9,708
9,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
57
19
Kills
23
23
Deaths
20
31
Assists
34
Player
Kills
Deaths
Assists
KDA
W
2
7
7
0.79
L
Fenrir
Blynnix
Fenrir
9
7
4
1.57
W
Heimdallr
Crimson Dreams2
Heimdallr
4
7
8
1.14
L
Danzaburou
DOCTER_STRANGE55
Danzaburou
2
5
3
0.7
W
1
2
5
1.75
L
Anubis
KingMorty_
Anubis
4
3
7
2.5
W
Artio
RA DeathX
Artio
16
2
6
9.5
W
Aphrodite
SlnCafe
Aphrodite
0
2
8
2
L
Horus
XTalox350
Horus
2
5
9
1.3
L
Sobek
pabeca86
Sobek
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,242
Damage
95,919
127,171
Taken
127,591
97,607
Mitigated
96,768
39,743
Healing
64,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,953
2,353
766
5,933
26,219
20,443
5,368
8,857
16,925
0
72,387
L
Fenrir
Blynnix
Fenrir
16,023
4,679
0
5,056
26,653
11,988
126
11,057
15,521
0
81,781
W
Heimdallr
Crimson Dreams2
Heimdallr
19,591
11,535
0
2,717
19,648
9,114
779
8,980
10,624
5,368
54,752
L
Danzaburou
DOCTER_STRANGE55
Danzaburou
9,555
3,322
0
3,840
17,184
7,615
0
8,688
8,471
0
64,050
W
9,112
4,862
0
8,026
15,376
5,750
3,941
3,953
11,348
0
80,783
L
Anubis
KingMorty_
Anubis
28,724
1,210
0
6,405
16,761
8,700
1,588
9,848
6,913
99,402
0
W
Artio
RA DeathX
Artio
45,564
7,147
5,698
33,958
56,640
51,477
1,142
21,480
34,814
125,444
0
W
Aphrodite
SlnCafe
Aphrodite
5,699
382
4,029
3,595
9,708
9,984
420
4,442
5,216
18,752
0
L
Horus
XTalox350
Horus
13,952
7,741
4,134
14,433
35,411
29,098
1,971
12,268
22,637
0
62,926
L
Sobek
pabeca86
Sobek
18,988
826
0
5,875
31,162
40,206
126
10,208
20,779
52,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,345
Gold Earned
63,814
492
Minions Killed
483
0
Camps Cleared
0
2,498,016
Distance Traveled
2,400,206
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,724
454
117
4
0
413,438
0
L
Fenrir
12,476
446
100
4
0
503,889
6
W
Heimdallr
12,527
447
82
3
0
434,998
1
L
Danzaburou
11,823
422
97
3
0
416,482
3
W
Neith
11,739
419
112
4
0
511,898
4
L
Anubis
12,303
439
118
4
0
477,578
5
W
Artio
15,425
551
143
5
0
583,242
1
W
Aphrodite
11,399
407
29
1
0
456,630
0
L
Horus
12,183
435
104
4
0
476,767
0
L
Sobek
11,560
413
73
3
0
623,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role