Player Matchup

Hel
Hel
DenimRaine
Hel
Level 62
God Stats
0W - 3L
1,703 SR
Queue Stats
1W - 4L
1,122 Elo+
Party 2
Loki
Loki
THISISNOTCAMO
Loki
Level 17
God Stats
0W - 4L
1,111 SR
Queue Stats
0W - 4L
1,150 Elo+
Party 2
Osiris
Osiris
apexpredator36
Osiris
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 34
1,438 SR
1,257 Elo+

VS

Team Averages
Level 50
1,483 SR
1,420 Elo+
Bellona
Bellona
DanteVertigo221
Bellona
Level 66
God Stats
2W - 2L
1,591 SR
Queue Stats
25W - 21L
1,365 Elo+
Party 1
Nu Wa
Nu Wa
G0J1R45682
Nu Wa
Level 67
God Stats
8W - 9L
1,359 SR
Queue Stats
26W - 25L
1,395 Elo+
Party 1
Medusa
Medusa
Yung_Killa3212
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 35L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 3 / 3
8,984
749
15,144
9,902
4,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 8 / 7
7,997
666
3,637
11,575
3,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 6 / 9
7,133
594
4,212
11,035
7,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 2 / 5
10,307
859
11,923
14,677
12,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
12
4 / 3 / 10
9,374
781
9,153
8,285
2,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 6 / 6
8,052
671
4,733
9,586
3,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
38
10
Kills
17
17
Deaths
11
19
Assists
21
Player
Kills
Deaths
Assists
KDA
W
12
2
5
7.25
L
8
3
3
3.17
W
Nu Wa
4
3
10
3
L
2
8
7
0.69
W
1
6
6
0.67
L
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,993
Damage
25,809
32,512
Taken
32,548
14,669
Mitigated
18,973
8,633
Healing
9,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,923
6,665
763
5,308
14,677
12,425
1,759
6,175
8,126
0
31,138
L
15,144
523
3,000
4,713
9,902
4,195
0
2,720
6,644
35,402
0
W
Nu Wa
9,153
1,554
366
2,465
8,285
2,859
843
5,032
2,853
27,083
0
L
3,637
1,411
0
670
11,575
3,162
0
2,692
8,303
0
17,781
W
4,733
1,514
0
447
9,586
3,689
66
3,602
5,748
0
19,774
L
4,212
1,336
0
250
11,035
7,312
0
2,685
7,814
1,563
10,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,114
Gold Earned
27,733
73
Minions Killed
113
0
Camps Cleared
0
538,192
Distance Traveled
586,708
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,307
859
44
4
0
222,934
1
L
Hel
8,984
749
29
2
0
210,935
0
W
Nu Wa
9,374
781
35
3
0
200,614
0
L
Loki
7,997
666
30
3
0
196,668
0
W
Medusa
8,052
671
34
3
0
163,160
0
L
Osiris
7,133
594
14
1
0
130,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role