Player Matchup

Bacchus
Bacchus
Anime__feet
Bacchus
Level 44
God Stats
5W - 5L
1,506 SR
Queue Stats
264W - 273L
1,507 Elo+
Party 2
Fenrir
Fenrir
Astridix
Fenrir
Level 18
God Stats
7W - 4L
1,493 SR
Queue Stats
14W - 11L
1,595 Elo+
Party 2
Raijin
Raijin
Overtly_Occult
Raijin
Level 40
God Stats
9W - 7L
1,338 SR
Queue Stats
187W - 193L
1,418 Elo+
Party 2
Team Averages
Level 34
1,446 SR
1,507 Elo+

VS

Team Averages
Level 14
1,435 SR
1,437 Elo+
Ares
Ares
ITrulyCapalot-
Ares
Level 9
God Stats
0W - 2L
1,328 SR
Queue Stats
1W - 6L
1,456 Elo+
Party 1
Chiron
Chiron
RoyalKingCarson
Chiron
Level 28
God Stats
5W - 6L
1,476 SR
Queue Stats
98W - 89L
1,500 Elo+
Solo
Guan Yu
Guan Yu
hannahlover6
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Anime__feet
Bacchus
16
12 / 2 / 6
13,711
762
12,490
20,046
26,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Astridix
Fenrir
15
2 / 1 / 12
11,702
650
9,781
8,098
7,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
5 / 2 / 12
12,579
699
24,793
9,887
4,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 3
9,734
541
5,557
19,880
18,025
Shoes

Shoes

+6%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
4 / 4 / 1
11,470
637
16,022
18,073
6,559
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
hannahlover6
Guan Yu
12
0 / 7 / 3
9,474
526
3,602
23,941
19,339
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
19
Kills
5
5
Deaths
20
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Anime__feet
Bacchus
12
2
6
7.5
W
Fenrir
Astridix
Fenrir
2
1
12
8
L
1
9
3
0.28
W
5
2
12
5.5
L
4
4
1
1.13
L
Guan Yu
hannahlover6
Guan Yu
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,064
Damage
25,181
38,031
Taken
61,894
37,488
Mitigated
43,923
8,698
Healing
11,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Anime__feet
Bacchus
12,490
1,396
0
6,115
20,046
26,311
478
2,239
17,807
27,300
0
W
Fenrir
Astridix
Fenrir
9,781
3,081
0
2,103
8,098
7,156
988
2,001
6,097
4,136
57,171
L
5,557
1,109
231
881
19,880
18,025
596
10,885
8,533
23,053
0
W
24,793
1,310
0
480
9,887
4,021
454
1,382
8,505
80,548
0
L
16,022
9,030
1,214
6,380
18,073
6,559
107
11,739
5,913
0
77,898
L
Guan Yu
hannahlover6
Guan Yu
3,602
1,214
727
1,975
23,941
19,339
0
15,276
8,055
0
23,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,992
Gold Earned
30,678
210
Minions Killed
179
0
Camps Cleared
0
1,019,712
Distance Traveled
839,316
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,711
762
22
1
0
335,334
0
W
Fenrir
11,702
650
75
4
0
367,523
1
L
Ares
9,734
541
23
1
0
248,307
0
W
Raijin
12,579
699
113
6
0
316,855
0
L
Chiron
11,470
637
127
7
0
291,877
0
L
Guan Yu
9,474
526
29
2
0
299,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role