Player Matchup

Sylvanus
Sylvanus
CcAndClarity
Sylvanus
Level 65
God Stats
10W - 9L
1,648 SR
Queue Stats
50W - 78L
1,701 Elo+
Party 2
Janus
Janus
FrostzCicle
Janus
Level 58
God Stats
6W - 3L
1,868 SR
Queue Stats
17W - 17L
1,603 Elo+
Solo
Ullr
Ullr
Lilbiggz
Ullr
Level 102
God Stats
37W - 52L
1,487 SR
Queue Stats
153W - 200L
1,633 Elo+
Party 2
Bellona
Bellona
ThreeMeterie
Bellona
Level 18
God Stats
5W - 4L
1,707 SR
Queue Stats
7W - 8L
1,618 Elo+
Solo
Susano
Susano
Yggdravil
Susano
Level 66
God Stats
3W - 0L
1,738 SR
Queue Stats
30W - 33L
1,322 Elo+
Solo
Team Averages
Level 62
1,690 SR
1,575 Elo+

VS

Team Averages
Level 84
1,536 SR
1,562 Elo+
Camazotz
Camazotz
Archemetes07
Camazotz
Level 87
God Stats
0W - 3L
1,254 SR
Queue Stats
185W - 185L
1,574 Elo+
Party 1
Artemis
Artemis
MajorTom837
Artemis
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 100L
1,479 Elo+
Party 1
Ra
Ra
QzNinja17
Ra
Level 47
God Stats
4W - 2L
1,845 SR
Queue Stats
132W - 123L
1,653 Elo+
Party 1
Yemoja
Yemoja
Zifnab The Good
Yemoja
Level 126
God Stats
89W - 90L
1,580 SR
Queue Stats
183W - 204L
1,512 Elo+
Solo
Nemesis
Nemesis
dingnan
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CcAndClarity
Sylvanus
10
2 / 1 / 3
6,670
556
2,539
7,262
2,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
2 / 0 / 1
7,234
603
3,630
3,992
1,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
11
3 / 1 / 2
6,678
557
6,573
6,775
2,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
ThreeMeterie
Bellona
12
2 / 1 / 1
6,967
581
8,660
7,888
7,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
Yggdravil
Susano
11
3 / 1 / 1
6,615
551
3,508
6,967
2,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Archemetes07
Camazotz
12
1 / 3 / 1
6,656
555
5,833
14,477
8,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
MajorTom837
Artemis
8
0 / 3 / 1
5,090
424
4,138
5,732
1,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 2 / 0
6,453
538
2,395
5,608
2,038
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 1
5,792
483
4,174
5,994
2,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
dingnan
Nemesis
8
2 / 3 / 1
5,411
451
1,480
7,489
1,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
12
Kills
4
4
Deaths
12
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Archemetes07
Camazotz
1
3
1
0.5
W
Sylvanus
CcAndClarity
Sylvanus
2
1
3
3.5
W
2
0
1
2.5
W
Ullr
3
1
2
4
L
Artemis
MajorTom837
Artemis
0
3
1
0.17
L
0
2
0
0
W
Bellona
ThreeMeterie
Bellona
2
1
1
2.5
W
Susano
Yggdravil
Susano
3
1
1
3.5
L
1
1
1
1.5
L
Nemesis
dingnan
Nemesis
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,910
Damage
18,020
32,884
Taken
39,300
15,218
Mitigated
16,316
9,817
Healing
16,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Archemetes07
Camazotz
5,833
2,032
0
9,019
14,477
8,450
0
1,073
13,404
0
40,751
W
Sylvanus
CcAndClarity
Sylvanus
2,539
509
1,592
2,008
7,262
2,616
0
2,217
5,045
20,455
0
W
3,630
319
0
1,000
3,992
1,141
450
1,132
2,592
47,406
0
W
Ullr
6,573
2,126
0
336
6,775
2,294
0
1,957
4,818
0
39,327
L
Artemis
MajorTom837
Artemis
4,138
481
0
1,991
5,732
1,636
0
1,065
4,667
0
26,479
L
2,395
207
0
1,489
5,608
2,038
0
2,743
2,699
46,276
0
W
Bellona
ThreeMeterie
Bellona
8,660
3,005
0
2,842
7,888
7,131
0
0
7,514
5,929
33,549
W
Susano
Yggdravil
Susano
3,508
434
0
2,039
6,967
2,036
0
911
5,897
0
33,861
L
4,174
796
545
1,450
5,994
2,441
0
1,695
4,259
20,766
0
L
Nemesis
dingnan
Nemesis
1,480
207
0
2,354
7,489
1,751
0
442
7,017
0
21,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,164
Gold Earned
29,402
353
Minions Killed
315
0
Camps Cleared
0
1,133,523
Distance Traveled
1,102,008
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,656
555
94
8
0
207,392
2
W
Sylvanus
6,670
556
40
3
0
206,013
4
W
Janus
7,234
603
99
8
0
226,864
6
W
Ullr
6,678
557
69
6
0
185,710
0
L
Artemis
5,090
424
50
4
0
213,613
2
L
Ra
6,453
538
92
8
0
233,847
2
W
Bellona
6,967
581
85
7
0
244,868
3
W
Susano
6,615
551
60
5
0
270,068
0
L
Yemoja
5,792
483
38
3
0
216,436
2
L
Nemesis
5,411
451
41
3
0
230,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role