Player Matchup

Hercules
Hercules
Fatihkoz05
Hercules
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,265 Elo+
Solo
Kali
Kali
Rôcketlauncher
Kali
Level 72
God Stats
5W - 7L
1,477 SR
Queue Stats
369W - 333L
1,491 Elo+
Solo
Hun Batz
Hun Batz
StormSmash
Hun Batz
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
umutçevik
Fenrir
Level 129
God Stats
16W - 11L
1,734 SR
Queue Stats
903W - 904L
1,384 Elo+
Solo
Aphrodite
Aphrodite
чепацаныаниме
Aphrodite
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 104L
1,654 Elo+
Solo
Team Averages
Level 68
1,542 SR
1,459 Elo+

VS

Team Averages
Level 105
1,579 SR
1,416 Elo+
Susano
Susano
IDarrenBoyle v
Susano
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,446 Elo+
Party 1
Hun Batz
Hun Batz
NVBsasuke
Hun Batz
Level 148
God Stats
1W - 0L
1,745 SR
Queue Stats
7W - 1L
1,446 Elo+
Party 1
Yemoja
Yemoja
Nimbus OC
Yemoja
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,446 Elo+
Party 1
Raijin
Raijin
RvTheFirst
Raijin
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,446 Elo+
Party 1
Ymir
Ymir
Xylitol
Ymir
Level 64
God Stats
1W - 0L
1,650 SR
Queue Stats
18W - 24L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fatihkoz05
Hercules
15
0 / 7 / 5
8,334
641
5,579
16,814
10,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
3 / 7 / 7
10,455
804
10,521
23,208
15,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hun Batz
StormSmash
Hun Batz
18
8 / 7 / 5
10,613
816
21,960
15,925
7,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
umutçevik
Fenrir
11
3 / 9 / 5
8,513
655
10,470
11,495
5,003
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

17
2 / 6 / 7
9,999
769
18,199
16,387
9,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 20
10,978
844
19,141
18,141
8,230
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hun Batz
NVBsasuke
Hun Batz
17
6 / 3 / 20
10,583
814
18,796
18,742
8,969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Nimbus OC
Yemoja
20
8 / 1 / 25
11,284
868
10,218
9,197
9,833
Shoes

Shoes

+6%
Movement Speed

Raijin
RvTheFirst
Raijin
16
4 / 6 / 16
10,064
774
10,461
13,795
5,653
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
Xylitol
Ymir
19
10 / 3 / 22
11,891
915
17,688
24,171
30,842
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
139
16
Kills
36
36
Deaths
16
29
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Hercules
Fatihkoz05
Hercules
0
7
5
0.36
W
8
3
20
6
W
Hun Batz
NVBsasuke
Hun Batz
6
3
20
5.33
W
Yemoja
Nimbus OC
Yemoja
8
1
25
20.5
W
Raijin
RvTheFirst
Raijin
4
6
16
2
L
3
7
7
0.93
L
Hun Batz
StormSmash
Hun Batz
8
7
5
1.5
W
Ymir
Xylitol
Ymir
10
3
22
7
L
Fenrir
umutçevik
Fenrir
3
9
5
0.61
L
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,729
Damage
76,304
83,829
Taken
84,046
47,315
Mitigated
63,527
29,543
Healing
46,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Fatihkoz05
Hercules
5,579
843
0
4,295
16,814
10,992
506
10,355
6,459
271
10,761
W
19,141
5,155
2,800
3,798
18,141
8,230
562
5,019
13,122
0
29,279
W
Hun Batz
NVBsasuke
Hun Batz
18,796
6,512
3,774
3,448
18,742
8,969
684
2,994
15,748
0
29,415
W
Yemoja
Nimbus OC
Yemoja
10,218
3,550
18,458
3,295
9,197
9,833
780
1,163
8,034
18,880
0
W
Raijin
RvTheFirst
Raijin
10,461
1,557
1,296
1,079
13,795
5,653
369
3,398
10,397
27,967
0
L
10,521
4,031
459
7,095
23,208
15,080
650
7,397
15,811
0
15,714
L
Hun Batz
StormSmash
Hun Batz
21,960
5,415
522
1,488
15,925
7,162
91
6,768
9,157
0
35,959
W
Ymir
Xylitol
Ymir
17,688
2,848
3,049
5,590
24,171
30,842
239
5,817
18,354
31,505
0
L
Fenrir
umutçevik
Fenrir
10,470
1,860
390
832
11,495
5,003
0
5,343
6,152
0
13,898
L
18,199
1,813
6,932
7,530
16,387
9,078
386
8,504
7,883
39,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,914
Gold Earned
54,800
104
Minions Killed
138
0
Camps Cleared
0
1,042,349
Distance Traveled
1,097,367
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,334
641
17
1
0
235,388
1
W
Susano
10,978
844
24
2
0
250,920
0
W
Hun Batz
10,583
814
33
3
0
242,611
1
W
Yemoja
11,284
868
20
2
0
193,472
0
W
Raijin
10,064
774
35
3
0
209,048
0
L
Kali
10,455
804
8
1
0
197,754
0
L
Hun Batz
10,613
816
31
2
0
238,179
1
W
Ymir
11,891
915
26
2
0
201,316
1
L
Fenrir
8,513
655
5
0
0
153,093
0
L
Aphrodite
9,999
769
43
3
0
217,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role