Player Matchup

Pele
Pele
BattleOrca
Pele
Level 108
God Stats
4W - 10L
1,503 SR
Queue Stats
240W - 204L
1,523 Elo+
Party 1
Sol
Sol
FeelSouls
Sol
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 14L
1,556 Elo+
Party 1
Ares
Ares
Ghostlyotto
Ares
Level 27
God Stats
42W - 34L
1,586 SR
Queue Stats
811W - 809L
1,538 Elo+
Party 1
Jing Wei
Jing Wei
Shadanu
Jing Wei
Level 13
God Stats
7W - 8L
1,602 SR
Queue Stats
13W - 18L
1,513 Elo+
Party 1
Thor
Thor
WaddleWalk
Thor
Level 14
God Stats
4W - 1L
1,500 SR
Queue Stats
329W - 293L
1,544 Elo+
Party 1
Team Averages
Level 36
1,538 SR
1,535 Elo+

VS

Team Averages
Level 26
1,542 SR
1,678 Elo+
Kukulkan
Kukulkan
BlackFrodo
Kukulkan
Level 26
God Stats
7W - 11L
1,456 SR
Queue Stats
26W - 29L
1,638 Elo+
Party 2
Izanami
Izanami
JGTrolls
Izanami
Level 25
God Stats
7W - 5L
1,544 SR
Queue Stats
133W - 114L
1,741 Elo+
Party 2
Sylvanus
Sylvanus
MrSwiftTickle
Sylvanus
Level 24
God Stats
11W - 10L
1,629 SR
Queue Stats
99W - 89L
1,755 Elo+
Party 2
Bakasura
Bakasura
TTOON
Bakasura
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
111W - 79L
1,725 Elo+
Solo
King Arthur
King Arthur
timodeez
King Arthur
Level 28
God Stats
6W - 8L
1,579 SR
Queue Stats
64W - 61L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 0
6,538
545
4,737
7,527
4,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
1 / 6 / 0
5,344
445
2,808
6,928
1,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 4 / 1
5,124
427
1,819
8,639
4,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Shadanu
Jing Wei
8
1 / 4 / 0
5,207
434
2,140
8,047
2,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
1 / 4 / 0
4,776
398
1,634
6,674
3,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BlackFrodo
Kukulkan
11
4 / 1 / 8
7,178
598
7,891
3,351
1,152
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
JGTrolls
Izanami
10
0 / 1 / 8
6,056
505
3,576
4,138
1,395
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
MrSwiftTickle
Sylvanus
10
3 / 2 / 3
6,269
522
3,329
5,657
4,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
TTOON
Bakasura
14
12 / 0 / 3
8,399
700
8,332
9,386
5,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
timodeez
King Arthur
12
2 / 2 / 2
7,029
586
2,174
6,430
4,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
6
Kills
21
21
Deaths
6
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
Kukulkan
BlackFrodo
Kukulkan
4
1
8
8
L
1
6
0
0.17
L
0
4
1
0.13
W
Izanami
JGTrolls
Izanami
0
1
8
4
W
Sylvanus
MrSwiftTickle
Sylvanus
3
2
3
2.25
L
Jing Wei
Shadanu
Jing Wei
1
4
0
0.25
W
Bakasura
TTOON
Bakasura
12
0
3
13.5
L
1
4
0
0.25
W
King Arthur
timodeez
King Arthur
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,138
Damage
25,302
37,815
Taken
28,962
16,560
Mitigated
17,037
7,408
Healing
7,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,737
622
0
1,692
7,527
4,608
288
2,324
5,019
0
33,040
W
Kukulkan
BlackFrodo
Kukulkan
7,891
452
0
210
3,351
1,152
1,799
720
2,437
29,279
0
L
2,808
511
0
1,382
6,928
1,700
0
1,779
4,969
19,909
0
L
1,819
83
0
2,602
8,639
4,431
0
3,255
4,914
9,131
0
W
Izanami
JGTrolls
Izanami
3,576
2,226
0
600
4,138
1,395
2,259
998
3,100
0
24,592
W
Sylvanus
MrSwiftTickle
Sylvanus
3,329
1,046
1,260
1,294
5,657
4,393
650
842
4,734
23,053
0
L
Jing Wei
Shadanu
Jing Wei
2,140
1,318
0
1,357
8,047
2,097
0
3,360
4,390
0
25,544
W
Bakasura
TTOON
Bakasura
8,332
6,137
0
2,440
9,386
5,625
105
1,823
7,330
6,421
42,131
L
1,634
568
0
375
6,674
3,724
0
907
5,478
0
16,359
W
King Arthur
timodeez
King Arthur
2,174
349
0
2,000
6,430
4,472
190
0
6,272
0
28,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,989
Gold Earned
34,931
205
Minions Killed
325
0
Camps Cleared
0
1,046,490
Distance Traveled
1,163,105
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,538
545
62
5
0
209,960
2
W
Kukulkan
7,178
598
62
5
0
224,507
2
L
Sol
5,344
445
39
3
0
159,094
0
L
Ares
5,124
427
12
1
0
241,710
2
W
Izanami
6,056
505
52
4
0
220,049
4
W
Sylvanus
6,269
522
41
3
0
219,033
5
L
Jing Wei
5,207
434
57
5
0
226,433
2
W
Bakasura
8,399
700
104
9
0
264,163
3
L
Thor
4,776
398
35
3
0
209,293
0
W
King Arthur
7,029
586
66
6
0
235,353
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role