Player Matchup

Neith
Neith
Errr0
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,270 Elo+
Party 2
Ao Kuang
Ao Kuang
Mrhugsybear
Ao Kuang
Level 82
God Stats
11W - 14L
1,214 SR
Queue Stats
155W - 144L
1,483 Elo+
Solo
Ymir
Ymir
PandaWaffle
Ymir
Level 45
God Stats
30W - 13L
1,827 SR
Queue Stats
322W - 280L
1,603 Elo+
Solo
Discordia
Discordia
evilangel4
Discordia
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
iLVP1
Set
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 57
1,508 SR
1,471 Elo+

VS

Team Averages
Level 101
1,712 SR
1,764 Elo+
Danzaburou
Danzaburou
Duned4in
Danzaburou
Level 60
God Stats
30W - 11L
1,751 SR
Queue Stats
574W - 507L
1,681 Elo+
Party 1
Fenrir
Fenrir
GravesJ
Fenrir
Level 117
God Stats
6W - 4L
1,892 SR
Queue Stats
76W - 56L
1,942 Elo+
Party 1
Sylvanus
Sylvanus
Haybales
Sylvanus
Level 157
God Stats
52W - 39L
1,749 SR
Queue Stats
472W - 311L
1,691 Elo+
Party 1
Merlin
Merlin
Kaldirelflord
Merlin
Level 50
God Stats
21W - 22L
1,670 SR
Queue Stats
196W - 154L
1,849 Elo+
Party 1
Chiron
Chiron
Theadrine
Chiron
Level 121
God Stats
4W - 4L
1,500 SR
Queue Stats
367W - 316L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Errr0
Neith
6
0 / 8 / 0
4,202
382
1,061
5,977
1,217
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Ao Kuang
Mrhugsybear
Ao Kuang
9
0 / 2 / 2
5,340
485
2,366
6,027
3,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 5 / 0
4,796
436
1,207
7,901
2,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
evilangel4
Discordia
9
0 / 4 / 1
5,149
468
5,373
4,889
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Set
iLVP1
Set
11
2 / 1 / 0
6,089
554
2,780
6,332
2,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Duned4in
Danzaburou
13
10 / 0 / 4
8,489
772
8,179
3,575
1,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Fenrir
GravesJ
Fenrir
11
5 / 0 / 0
6,644
604
2,823
6,913
2,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
Haybales
Sylvanus
11
4 / 0 / 10
6,905
628
4,955
6,730
5,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
0 / 1 / 2
7,072
643
4,081
4,352
1,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
Theadrine
Chiron
11
1 / 1 / 2
6,722
611
2,210
4,753
1,557
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
20
20
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Duned4in
Danzaburou
10
0
4
12
L
Neith
Errr0
Neith
0
8
0
0
W
Fenrir
GravesJ
Fenrir
5
0
0
5
W
Sylvanus
Haybales
Sylvanus
4
0
10
9
W
0
1
2
1
L
Ao Kuang
Mrhugsybear
Ao Kuang
0
2
2
0.5
L
0
5
0
0
W
Chiron
Theadrine
Chiron
1
1
2
2
L
Discordia
evilangel4
Discordia
0
4
1
0.13
L
Set
iLVP1
Set
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,787
Damage
22,248
31,126
Taken
26,323
11,067
Mitigated
12,766
6,768
Healing
9,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Duned4in
Danzaburou
8,179
3,202
0
540
3,575
1,292
2,290
800
2,733
0
43,219
L
Neith
Errr0
Neith
1,061
655
0
49
5,977
1,217
0
1,224
4,753
0
6,013
W
Fenrir
GravesJ
Fenrir
2,823
93
0
3,184
6,913
2,795
2,093
1,531
5,164
0
22,862
W
Sylvanus
Haybales
Sylvanus
4,955
1,576
1,128
1,798
6,730
5,606
1,027
2,696
3,911
25,764
0
W
4,081
320
0
1,356
4,352
1,516
1,588
1,191
3,161
36,385
0
L
Ao Kuang
Mrhugsybear
Ao Kuang
2,366
326
0
1,701
6,027
3,284
0
1,925
4,039
27,070
0
L
1,207
166
0
1,042
7,901
2,837
0
1,916
5,985
12,889
0
W
Chiron
Theadrine
Chiron
2,210
806
179
1,373
4,753
1,557
1,771
2,091
2,389
0
36,148
L
Discordia
evilangel4
Discordia
5,373
239
0
1,052
4,889
1,304
0
679
4,210
26,365
0
L
Set
iLVP1
Set
2,780
1,206
0
2,924
6,332
2,425
0
2,909
3,103
0
26,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,576
Gold Earned
35,832
221
Minions Killed
345
0
Camps Cleared
0
1,025,660
Distance Traveled
960,227
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,489
772
85
8
0
199,298
6
L
Neith
4,202
382
13
1
0
177,564
1
W
Fenrir
6,644
604
59
5
0
210,503
2
W
Sylvanus
6,905
628
40
4
0
187,303
5
W
Merlin
7,072
643
91
8
0
162,117
1
L
Ao Kuang
5,340
485
65
6
0
227,250
4
L
Ymir
4,796
436
16
1
0
216,519
3
W
Chiron
6,722
611
70
6
0
201,006
1
L
Discordia
5,149
468
56
5
0
204,456
1
L
Set
6,089
554
71
6
0
199,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role