Player Matchup

Cthulhu
Cthulhu
Cona6789
Cthulhu
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Fenrir
Fenrir
FrostyOnPc
Fenrir
Level 49
God Stats
23W - 12L
1,617 SR
Queue Stats
38W - 22L
1,363 Elo+
Party 1
Aphrodite
Aphrodite
TTVJaruud
Aphrodite
Level 89
God Stats
9W - 3L
1,620 SR
Queue Stats
221W - 127L
1,510 Elo+
Party 1
Team Averages
Level 48
1,579 SR
1,458 Elo+

VS

Team Averages
Level 14
1,480 SR
1,461 Elo+
Fenrir
Fenrir
JPyzzle
Fenrir
Level 17
God Stats
0W - 3L
1,252 SR
Queue Stats
66W - 75L
1,177 Elo+
Party 2
Nemesis
Nemesis
UserEto
Nemesis
Level 7
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 1L
1,773 Elo+
Party 2
Merlin
Merlin
Viirals
Merlin
Level 17
God Stats
3W - 5L
1,472 SR
Queue Stats
11W - 11L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cona6789
Cthulhu
15
1 / 2 / 11
11,713
616
8,182
20,675
20,921
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
FrostyOnPc
Fenrir
16
13 / 4 / 5
14,144
744
16,904
17,733
14,086
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
TTVJaruud
Aphrodite
16
4 / 3 / 11
12,609
664
14,611
17,485
10,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JPyzzle
Fenrir
14
1 / 7 / 8
11,697
616
7,184
15,935
7,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
UserEto
Nemesis
14
2 / 6 / 7
11,589
610
10,923
17,180
8,655
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Viirals
Merlin
16
6 / 5 / 0
12,756
671
20,033
15,913
6,380
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
18
Kills
9
9
Deaths
18
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cona6789
Cthulhu
1
2
11
3.25
W
Fenrir
FrostyOnPc
Fenrir
13
4
5
3.88
L
Fenrir
JPyzzle
Fenrir
1
7
8
0.71
W
Aphrodite
TTVJaruud
Aphrodite
4
3
11
3.17
L
Nemesis
UserEto
Nemesis
2
6
7
0.92
L
Merlin
Viirals
Merlin
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,697
Damage
38,140
55,893
Taken
49,028
45,855
Mitigated
22,920
24,608
Healing
12,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cona6789
Cthulhu
8,182
44
365
1,634
20,675
20,921
456
10,103
10,572
36,937
0
W
Fenrir
FrostyOnPc
Fenrir
16,904
5,415
0
3,510
17,733
14,086
199
4,972
12,761
0
57,975
L
Fenrir
JPyzzle
Fenrir
7,184
734
0
1,373
15,935
7,885
0
6,949
8,585
0
31,545
W
Aphrodite
TTVJaruud
Aphrodite
14,611
2,323
8,995
10,104
17,485
10,848
2,316
6,734
10,751
65,673
0
L
Nemesis
UserEto
Nemesis
10,923
5,483
1,424
5,872
17,180
8,655
0
7,907
8,821
0
25,872
L
Merlin
Viirals
Merlin
20,033
832
0
3,817
15,913
6,380
0
7,321
8,110
71,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,466
Gold Earned
36,042
179
Minions Killed
152
0
Camps Cleared
0
1,073,213
Distance Traveled
961,445
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,713
616
35
2
0
378,208
0
W
Fenrir
14,144
744
53
3
0
360,140
3
L
Fenrir
11,697
616
42
2
0
317,868
5
W
Aphrodite
12,609
664
91
5
0
334,865
0
L
Nemesis
11,589
610
19
1
0
320,561
5
L
Merlin
12,756
671
91
5
0
323,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role