Player Matchup

Izanami
Izanami
Geri7a
Izanami
Level 41
God Stats
24W - 41L
1,549 SR
Queue Stats
39W - 71L
1,495 Elo+
Party 3
Chang'e
Chang'e
KingArthur88133
Chang'e
Level 67
God Stats
16W - 22L
1,481 SR
Queue Stats
191W - 248L
1,429 Elo+
Party 1
Chaac
Chaac
leodente97
Chaac
Level 55
God Stats
8W - 11L
1,556 SR
Queue Stats
8W - 12L
1,509 Elo+
Party 3
Ganesha
Ganesha
peteparkinson
Ganesha
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
zzlucasz
Nemesis
Level 114
God Stats
5W - 8L
1,730 SR
Queue Stats
65W - 62L
1,629 Elo+
Solo
Team Averages
Level 65
1,563 SR
1,512 Elo+

VS

Team Averages
Level 61
1,532 SR
1,437 Elo+
Scylla
Scylla
CODE_Dw157PvP
Scylla
Level 68
God Stats
3W - 5L
1,281 SR
Queue Stats
182W - 172L
1,379 Elo+
Party 2
Yemoja
Yemoja
CODE_PdrPvp
Yemoja
Level 69
God Stats
4W - 2L
1,819 SR
Queue Stats
223W - 223L
1,403 Elo+
Party 2
Fenrir
Fenrir
YaanSpamL2
Fenrir
Level 25
God Stats
8W - 5L
1,478 SR
Queue Stats
51W - 57L
1,403 Elo+
Party 2
Danzaburou
Danzaburou
Zorf60fps
Danzaburou
Level 10
God Stats
5W - 3L
1,583 SR
Queue Stats
14W - 17L
1,501 Elo+
Party 2
Guan Yu
Guan Yu
aicram
Guan Yu
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Geri7a
Izanami
15
5 / 5 / 1
9,465
498
14,469
16,151
5,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 8 / 2
9,367
493
9,342
18,428
4,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
11
0 / 7 / 3
7,610
401
7,964
16,064
12,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ganesha
13
0 / 5 / 9
8,676
457
5,559
13,959
9,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
zzlucasz
Nemesis
18
9 / 5 / 4
11,121
585
14,957
15,136
10,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 8
11,813
622
19,893
13,223
4,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
14
5 / 4 / 6
9,541
502
10,487
16,648
12,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
YaanSpamL2
Fenrir
16
8 / 3 / 3
10,459
550
8,130
16,373
8,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
Zorf60fps
Danzaburou
15
2 / 5 / 4
9,245
487
6,782
10,805
3,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
aicram
Guan Yu
18
7 / 4 / 5
10,898
574
13,199
17,006
11,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
56
18
Kills
30
30
Deaths
18
19
Assists
26
Player
Kills
Deaths
Assists
KDA
W
8
2
8
6
W
Yemoja
5
4
6
2
L
Izanami
Geri7a
Izanami
5
5
1
1.1
L
4
8
2
0.63
W
Fenrir
YaanSpamL2
Fenrir
8
3
3
3.17
W
Danzaburou
Zorf60fps
Danzaburou
2
5
4
0.8
W
Guan Yu
aicram
Guan Yu
7
4
5
2.38
L
Chaac
0
7
3
0.21
L
Ganesha
0
5
9
0.9
L
Nemesis
zzlucasz
Nemesis
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,291
Damage
58,491
79,738
Taken
74,055
42,650
Mitigated
40,109
24,828
Healing
24,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,893
1,291
0
4,741
13,223
4,818
369
3,556
9,567
90,303
0
W
Yemoja
10,487
1,423
2,536
4,905
16,648
12,064
0
3,757
12,865
36,776
0
L
Izanami
Geri7a
Izanami
14,469
9,734
573
7,919
16,151
5,613
1,222
5,479
10,598
0
82,543
L
9,342
290
1,449
5,704
18,428
4,976
0
8,822
9,128
45,242
0
W
Fenrir
YaanSpamL2
Fenrir
8,130
1,311
0
4,839
16,373
8,104
0
4,017
12,356
0
58,073
W
Danzaburou
Zorf60fps
Danzaburou
6,782
2,008
0
1,326
10,805
3,296
236
1,669
9,136
0
44,513
W
Guan Yu
aicram
Guan Yu
13,199
4,814
218
5,730
17,006
11,827
1,007
2,643
13,949
0
67,473
L
Chaac
7,964
1,088
0
2,971
16,064
12,371
54
4,097
11,533
0
33,302
L
Ganesha
5,559
176
825
2,407
13,959
9,673
0
6,461
7,470
24,060
0
L
Nemesis
zzlucasz
Nemesis
14,957
5,916
0
2,980
15,136
10,017
2
4,785
10,117
7,517
72,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,239
Gold Earned
51,956
425
Minions Killed
465
0
Camps Cleared
0
1,705,077
Distance Traveled
1,802,115
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,813
622
130
7
0
365,201
2
W
Yemoja
9,541
502
46
2
0
337,310
5
L
Izanami
9,465
498
157
8
0
305,114
6
L
Chang'e
9,367
493
70
4
0
347,302
6
W
Fenrir
10,459
550
83
4
0
412,985
4
W
Danzaburou
9,245
487
86
5
0
336,120
1
W
Guan Yu
10,898
574
120
6
0
350,499
1
L
Chaac
7,610
401
62
3
0
321,692
4
L
Ganesha
8,676
457
5
0
0
362,985
3
L
Nemesis
11,121
585
131
7
0
367,984
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role