Player Matchup

Chernobog
Chernobog
CS_Sauce
Chernobog
Level 37
God Stats
22W - 18L
1,648 SR
Queue Stats
374W - 333L
1,528 Elo+
Party 1
Neith
Neith
Eight19
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gameingboy_985kp
Tsukuyomi
Level 15
God Stats
14W - 11L
1,360 SR
Queue Stats
52W - 48L
1,197 Elo+
Solo
Nemesis
Nemesis
Tj5972
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
kingofsouls21
Scylla
Level 11
God Stats
23W - 38L
1,271 SR
Queue Stats
243W - 237L
1,523 Elo+
Party 1
Team Averages
Level 14
1,456 SR
1,450 Elo+

VS

Team Averages
Level 24
1,475 SR
1,412 Elo+
Thanatos
Thanatos
DAVEhuty
Thanatos
Level 25
God Stats
12W - 15L
1,683 SR
Queue Stats
473W - 444L
1,515 Elo+
Solo
Rama
Rama
DarkMist9
Rama
Level 29
God Stats
2W - 5L
1,194 SR
Queue Stats
179W - 191L
1,364 Elo+
Solo
Mercury
Mercury
dday05
Mercury
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
316W - 292L
1,650 Elo+
Solo
Ymir
Ymir
paulyomo8
Ymir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,312 Elo+
Solo
Merlin
Merlin
slow_soup857
Merlin
Level 28
God Stats
8W - 8L
1,500 SR
Queue Stats
88W - 66L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CS_Sauce
Chernobog
15
4 / 5 / 1
9,712
486
16,359
23,614
8,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
Eight19
Neith
11
0 / 9 / 1
7,036
352
5,345
13,793
3,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
2
0 / 2 / 0
5,510
276
282
2,696
436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Nemesis
Tj5972
Nemesis
9
0 / 16 / 1
6,551
328
3,172
16,607
4,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 9 / 0
7,426
371
2,167
15,074
5,414
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DAVEhuty
Thanatos
16
3 / 2 / 5
10,117
506
4,925
11,222
7,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
17
7 / 1 / 6
11,450
573
8,194
6,445
2,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
dday05
Mercury
16
13 / 2 / 7
11,064
553
10,289
10,770
4,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
15
0 / 1 / 3
9,458
473
2,888
14,902
17,737
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
18
17 / 0 / 11
12,291
615
29,744
11,466
5,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
72
6
Kills
40
41
Deaths
6
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chernobog
CS_Sauce
Chernobog
4
5
1
0.9
W
Thanatos
DAVEhuty
Thanatos
3
2
5
2.75
W
Rama
7
1
6
10
L
Neith
Eight19
Neith
0
9
1
0.06
L
Tsukuyomi
0
2
0
0
L
Nemesis
Tj5972
Nemesis
0
16
1
0.03
W
Mercury
dday05
Mercury
13
2
7
8.25
L
2
9
0
0.22
W
Ymir
0
1
3
1.5
W
Merlin
17
0
11
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,325
Damage
56,040
71,784
Taken
54,805
22,752
Mitigated
37,201
11,378
Healing
15,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
CS_Sauce
Chernobog
16,359
10,414
0
8,267
23,614
8,779
612
10,958
12,656
0
67,310
W
Thanatos
DAVEhuty
Thanatos
4,925
1,820
657
11,489
11,222
7,643
2,840
356
10,866
7,817
55,963
W
Rama
8,194
4,681
0
687
6,445
2,554
3,747
0
6,445
0
68,504
L
Neith
Eight19
Neith
5,345
1,600
0
1,806
13,793
3,680
246
5,780
8,013
0
29,790
L
Tsukuyomi
282
86
0
311
2,696
436
0
1,001
1,695
0
2,837
L
Nemesis
Tj5972
Nemesis
3,172
1,307
0
678
16,607
4,443
261
8,015
8,592
0
14,346
W
Mercury
dday05
Mercury
10,289
4,454
0
480
10,770
4,249
0
461
10,309
0
49,051
L
2,167
461
0
316
15,074
5,414
380
7,084
7,990
22,866
0
W
Ymir
2,888
935
0
250
14,902
17,737
1,501
476
14,426
33,750
0
W
Merlin
29,744
2,592
0
1,976
11,466
5,018
2,029
874
10,592
82,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,235
Gold Earned
54,380
227
Minions Killed
476
0
Camps Cleared
0
1,384,636
Distance Traveled
1,838,758
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,712
486
112
6
0
324,064
2
W
Thanatos
10,117
506
107
5
0
334,653
1
W
Rama
11,450
573
128
6
0
356,678
2
L
Neith
7,036
352
49
2
0
335,516
4
L
Tsukuyomi
5,510
276
11
1
0
36,238
0
L
Nemesis
6,551
328
22
1
0
372,338
1
W
Mercury
11,064
553
46
2
0
428,412
0
L
Scylla
7,426
371
33
2
0
316,480
1
W
Ymir
9,458
473
67
3
0
350,772
3
W
Merlin
12,291
615
128
6
0
368,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role