Player Matchup

Nu Wa
Nu Wa
Djsquata
Nu Wa
Level 49
God Stats
2W - 2L
1,094 SR
Queue Stats
10W - 13L
1,372 Elo+
Party 3
Sun Wukong
Sun Wukong
KorinDolas
Sun Wukong
Level 14
God Stats
63W - 54L
1,316 SR
Queue Stats
154W - 152L
1,313 Elo+
Party 1
Geb
Geb
Manianilou
Geb
Level 29
God Stats
22W - 29L
1,407 SR
Queue Stats
322W - 344L
1,481 Elo+
Party 1
Ra
Ra
Speeppbot
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,663 Elo+
Party 3
Cupid
Cupid
feetlover69xd
Cupid
Level 27
God Stats
6W - 4L
1,519 SR
Queue Stats
6W - 4L
1,436 Elo+
Party 3
Team Averages
Level 25
1,367 SR
1,453 Elo+

VS

Team Averages
Level 39
1,535 SR
1,488 Elo+
Yemoja
Yemoja
Kunnus
Yemoja
Level 28
God Stats
53W - 34L
1,605 SR
Queue Stats
916W - 942L
1,459 Elo+
Solo
Bellona
Bellona
Phillipwith2ls
Bellona
Level 8
God Stats
5W - 6L
1,570 SR
Queue Stats
12W - 26L
1,523 Elo+
Party 2
Izanami
Izanami
Yzzaj
Izanami
Level 86
God Stats
0W - 4L
1,500 SR
Queue Stats
79W - 88L
1,524 Elo+
Party 2
Arachne
Arachne
jwsm3x6
Arachne
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
145W - 157L
1,459 Elo+
Party 2
Fenrir
Fenrir
lykmydyk
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Djsquata
Nu Wa
16
7 / 5 / 10
10,817
1,082
12,356
7,107
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
KorinDolas
Sun Wukong
16
2 / 0 / 15
9,531
953
10,335
8,936
6,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
1 / 3 / 20
10,913
1,091
12,989
16,230
18,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
7 / 2 / 12
10,722
1,072
16,703
7,117
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 5 / 16
10,758
1,076
19,733
11,466
4,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

275

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kunnus
Yemoja
15
1 / 5 / 14
9,909
991
6,063
19,591
20,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 1 / 11
9,269
927
8,219
13,201
12,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
Yzzaj
Izanami
15
3 / 4 / 9
9,707
971
12,496
13,979
5,567
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
jwsm3x6
Arachne
15
6 / 5 / 6
10,114
1,011
8,475
15,618
7,949
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
lykmydyk
Fenrir
15
3 / 7 / 9
9,607
961
10,262
16,725
7,978
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
64
22
Kills
15
15
Deaths
22
73
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Djsquata
Nu Wa
7
5
10
2.4
W
Sun Wukong
KorinDolas
Sun Wukong
2
0
15
9.5
L
Yemoja
Kunnus
Yemoja
1
5
14
1.6
W
1
3
20
3.67
L
2
1
11
7.5
W
7
2
12
6.5
L
Izanami
Yzzaj
Izanami
3
4
9
1.88
W
5
5
16
2.6
L
Arachne
jwsm3x6
Arachne
6
5
6
1.8
L
Fenrir
lykmydyk
Fenrir
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,116
Damage
45,515
50,856
Taken
79,114
34,659
Mitigated
54,064
6,295
Healing
10,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Djsquata
Nu Wa
12,356
3,813
0
10
7,107
2,214
0
586
6,471
25,532
0
W
Sun Wukong
KorinDolas
Sun Wukong
10,335
2,347
0
1,176
8,936
6,222
0
1,515
7,352
0
22,438
L
Yemoja
Kunnus
Yemoja
6,063
887
4,399
2,304
19,591
20,084
0
11,526
7,660
19,089
0
W
12,989
1,431
0
1,145
16,230
18,768
0
1,810
14,170
31,610
0
L
8,219
993
0
402
13,201
12,486
0
6,289
6,695
333
17,914
W
16,703
100
2,849
869
7,117
2,677
0
1,337
5,755
30,006
0
L
Izanami
Yzzaj
Izanami
12,496
10,404
0
1,448
13,979
5,567
0
7,528
6,219
0
49,842
W
19,733
11,968
0
246
11,466
4,778
0
1,124
10,292
0
43,103
L
Arachne
jwsm3x6
Arachne
8,475
6,462
0
1,311
15,618
7,949
0
8,554
6,777
0
15,604
L
Fenrir
lykmydyk
Fenrir
10,262
2,097
0
973
16,725
7,978
0
7,233
9,246
0
26,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,741
Gold Earned
48,606
221
Minions Killed
152
3
Camps Cleared
3
949,202
Distance Traveled
801,699
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,817
1,082
41
4
1
158,778
0
W
Sun Wukong
9,531
953
28
3
0
220,629
1
L
Yemoja
9,909
991
17
2
2
149,772
1
W
Geb
10,913
1,091
39
4
0
199,148
3
L
Bellona
9,269
927
24
2
1
197,457
2
W
Ra
10,722
1,072
41
4
1
213,316
2
L
Izanami
9,707
971
73
7
0
115,520
0
W
Cupid
10,758
1,076
72
7
1
157,331
0
L
Arachne
10,114
1,011
11
1
0
166,168
0
L
Fenrir
9,607
961
27
3
0
172,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role