Player Matchup

Fenrir
Fenrir
Goat4Broke
Fenrir
Level 125
God Stats
2W - 1L
1,332 SR
Queue Stats
131W - 147L
1,416 Elo+
Solo
Anhur
Anhur
L0l0SMASH
Anhur
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 26L
1,746 Elo+
Party 1
Scylla
Scylla
juanaconda
Scylla
Level 131
God Stats
29W - 16L
1,865 SR
Queue Stats
46W - 25L
1,746 Elo+
Party 1
Team Averages
Level 108
1,566 SR
1,636 Elo+

VS

Team Averages
Level 102
1,495 SR
1,551 Elo+
Skadi
Skadi
Bahamut376
Skadi
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
180W - 160L
1,653 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Daiser
Cu Chulainn
Level 151
God Stats
2W - 3L
1,486 SR
Queue Stats
83W - 81L
1,783 Elo+
Party 2
Janus
Janus
stax30
Janus
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 93L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Goat4Broke
Fenrir
11
2 / 3 / 7
7,639
694
7,588
9,427
7,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
L0l0SMASH
Anhur
12
4 / 0 / 5
8,276
752
7,070
7,285
2,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
juanaconda
Scylla
12
4 / 0 / 6
8,166
742
6,513
5,992
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
1 / 1 / 2
7,247
659
6,612
5,614
2,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Daiser
Cu Chulainn
9
1 / 4 / 2
7,572
688
7,556
12,607
6,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
stax30
Janus
10
1 / 5 / 2
7,060
642
4,525
6,546
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
10
Kills
3
3
Deaths
10
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Skadi
1
1
2
2
L
Cu Chulainn
Daiser
Cu Chulainn
1
4
2
0.5
W
Fenrir
Goat4Broke
Fenrir
2
3
7
1.83
W
Anhur
L0l0SMASH
Anhur
4
0
5
6.5
W
Scylla
juanaconda
Scylla
4
0
6
7
L
Janus
stax30
Janus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,171
Damage
18,693
22,704
Taken
24,767
11,514
Mitigated
10,386
7,316
Healing
4,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
6,612
2,358
0
1,138
5,614
2,464
322
884
4,532
2,085
28,873
L
Cu Chulainn
Daiser
Cu Chulainn
7,556
2,396
0
2,881
12,607
6,356
64
2,566
9,701
0
18,387
W
Fenrir
Goat4Broke
Fenrir
7,588
1,529
851
2,762
9,427
7,469
0
1,345
7,956
0
14,372
W
Anhur
L0l0SMASH
Anhur
7,070
4,687
0
1,988
7,285
2,146
0
1,893
5,230
0
42,706
W
Scylla
juanaconda
Scylla
6,513
685
0
1,715
5,992
1,899
365
1,082
4,744
32,726
0
L
Janus
stax30
Janus
4,525
624
0
407
6,546
1,566
105
2,671
3,576
26,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,081
Gold Earned
21,879
161
Minions Killed
136
0
Camps Cleared
0
629,744
Distance Traveled
580,263
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,247
659
59
5
0
205,003
6
L
Cu Chulainn
7,572
688
27
2
0
207,999
1
W
Fenrir
7,639
694
14
1
0
214,686
1
W
Anhur
8,276
752
79
7
0
209,375
3
W
Scylla
8,166
742
68
6
0
205,683
1
L
Janus
7,060
642
50
5
0
167,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role