Player Matchup

Skadi
Skadi
GreenPenguin77
Skadi
Level 61
God Stats
7W - 6L
1,500 SR
Queue Stats
25W - 19L
1,438 Elo+
Party 1
Ao Kuang
Ao Kuang
IIIII-_beta610
Ao Kuang
Level 86
God Stats
34W - 26L
1,490 SR
Queue Stats
174W - 175L
1,412 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sh1d0r1
Tsukuyomi
Level 129
God Stats
1W - 2L
1,202 SR
Queue Stats
28W - 32L
1,236 Elo+
Solo
Sobek
Sobek
ZackSixPack
Sobek
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 27L
1,438 Elo+
Party 1
Scylla
Scylla
gamer nick10
Scylla
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
110W - 101L
1,340 Elo+
Solo
Team Averages
Level 86
1,438 SR
1,373 Elo+

VS

Team Averages
Level 95
1,464 SR
1,422 Elo+
Janus
Janus
BadGamer7
Janus
Level 89
God Stats
5W - 6L
1,243 SR
Queue Stats
53W - 46L
1,405 Elo+
Solo
Sun Wukong
Sun Wukong
KronicImmortal
Sun Wukong
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khepri
Khepri
SurlierRanger4
Khepri
Level 101
God Stats
8W - 3L
1,500 SR
Queue Stats
684W - 731L
1,378 Elo+
Solo
Danzaburou
Danzaburou
XJET_STREAMX
Danzaburou
Level 69
God Stats
6W - 7L
1,500 SR
Queue Stats
292W - 315L
1,340 Elo+
Solo
Nemesis
Nemesis
YoweeWowee
Nemesis
Level 149
God Stats
4W - 9L
1,577 SR
Queue Stats
764W - 749L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 5
9,131
507
12,452
11,671
3,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
18
7 / 2 / 2
10,614
590
11,321
16,894
7,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
Sh1d0r1
Tsukuyomi
14
3 / 3 / 6
9,023
501
7,305
14,110
4,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
3 / 5 / 6
8,207
456
4,161
14,556
9,671
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
16
8 / 0 / 6
10,271
571
13,263
7,679
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BadGamer7
Janus
14
3 / 5 / 1
8,867
493
4,712
10,474
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
KronicImmortal
Sun Wukong
11
1 / 8 / 1
7,365
409
5,601
13,591
6,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 5 / 3
7,910
439
6,116
16,951
9,739
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
XJET_STREAMX
Danzaburou
12
1 / 5 / 8
8,070
448
11,088
14,430
7,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
YoweeWowee
Nemesis
14
2 / 5 / 0
8,636
480
3,933
12,030
7,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
28
Kills
12
12
Deaths
28
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Janus
BadGamer7
Janus
3
5
1
0.7
W
7
2
5
4.75
W
Ao Kuang
7
2
2
4
L
Sun Wukong
KronicImmortal
Sun Wukong
1
8
1
0.19
W
Tsukuyomi
Sh1d0r1
Tsukuyomi
3
3
6
2
L
5
5
3
1.3
L
Danzaburou
XJET_STREAMX
Danzaburou
1
5
8
1
L
Nemesis
YoweeWowee
Nemesis
2
5
0
0.4
W
3
5
6
1.2
W
Scylla
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,502
Damage
31,450
64,910
Taken
67,476
28,185
Mitigated
34,375
29,655
Healing
15,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BadGamer7
Janus
4,712
82
0
1,050
10,474
3,258
0
6,264
3,752
46,984
0
W
12,452
6,633
0
5,123
11,671
3,826
2,972
2,618
9,053
0
57,971
W
Ao Kuang
11,321
2,684
0
11,395
16,894
7,263
312
1,141
15,678
68,204
0
L
Sun Wukong
KronicImmortal
Sun Wukong
5,601
1,463
0
2,444
13,591
6,064
122
8,229
5,288
0
27,662
W
Tsukuyomi
Sh1d0r1
Tsukuyomi
7,305
2,271
0
5,080
14,110
4,829
0
1,543
12,567
0
58,841
L
6,116
533
258
4,378
16,951
9,739
449
5,835
10,840
24,946
0
L
Danzaburou
XJET_STREAMX
Danzaburou
11,088
4,984
831
3,915
14,430
7,927
819
4,352
10,078
3,681
35,359
L
Nemesis
YoweeWowee
Nemesis
3,933
929
231
2,525
12,030
7,387
355
3,219
8,773
7,004
59,145
W
4,161
935
0
4,126
14,556
9,671
450
3,667
10,889
21,394
0
W
Scylla
13,263
726
270
3,661
7,679
2,596
582
2,831
4,848
52,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,246
Gold Earned
40,848
441
Minions Killed
325
0
Camps Cleared
0
1,628,687
Distance Traveled
1,598,046
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,867
493
77
4
0
343,589
2
W
Skadi
9,131
507
90
5
0
315,517
1
W
Ao Kuang
10,614
590
125
7
0
311,606
1
L
Sun Wukong
7,365
409
54
3
0
304,476
1
W
Tsukuyomi
9,023
501
95
5
0
353,248
1
L
Khepri
7,910
439
29
2
0
339,475
5
L
Danzaburou
8,070
448
57
3
0
294,215
1
L
Nemesis
8,636
480
108
6
0
316,291
4
W
Sobek
8,207
456
28
2
0
331,266
0
W
Scylla
10,271
571
103
6
0
317,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role