Player Matchup

Fenrir
Fenrir
Hinesight
Fenrir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,338 Elo+
Solo
Ymir
Ymir
MrPooopy
Ymir
Level 15
God Stats
5W - 7L
1,454 SR
Queue Stats
28W - 30L
1,654 Elo+
Party 2
Bellona
Bellona
NMTH
Bellona
Level 3
God Stats
5W - 4L
1,500 SR
Queue Stats
7W - 6L
1,693 Elo+
Solo
Sol
Sol
SparEsmart
Sol
Level 26
God Stats
5W - 1L
1,438 SR
Queue Stats
46W - 30L
1,485 Elo+
Solo
Chronos
Chronos
TheSkyPlace
Chronos
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 60L
1,598 Elo+
Party 2
Team Averages
Level 17
1,478 SR
1,554 Elo+

VS

Team Averages
Level 19
1,555 SR
1,581 Elo+
Nemesis
Nemesis
AlexCTYC
Nemesis
Level 25
God Stats
4W - 2L
1,802 SR
Queue Stats
222W - 195L
1,708 Elo+
Party 1
Scylla
Scylla
CPTDeadpoolio
Scylla
Level 18
God Stats
9W - 6L
1,500 SR
Queue Stats
179W - 157L
1,651 Elo+
Party 1
Cerberus
Cerberus
CannibalVector
Cerberus
Level 18
God Stats
20W - 17L
1,443 SR
Queue Stats
90W - 104L
1,612 Elo+
Party 1
Cernunnos
Cernunnos
Waynesupreme
Cernunnos
Level 28
God Stats
10W - 9L
1,531 SR
Queue Stats
79W - 75L
1,663 Elo+
Party 1
Yemoja
Yemoja
ztyzty
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hinesight
Fenrir
16
4 / 3 / 3
9,837
492
7,588
14,930
6,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
13
4 / 3 / 4
9,214
461
6,523
13,996
9,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
NMTH
Bellona
19
1 / 2 / 0
11,448
572
4,978
10,012
8,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
6 / 0 / 3
12,304
615
11,434
13,634
5,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
TheSkyPlace
Chronos
15
2 / 4 / 8
9,421
471
13,016
14,403
5,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlexCTYC
Nemesis
16
6 / 5 / 4
10,148
507
12,108
16,974
6,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 4 / 2
8,909
445
3,781
10,309
3,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
17
1 / 0 / 1
9,757
488
5,129
6,906
6,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
Waynesupreme
Cernunnos
14
4 / 2 / 3
8,972
449
12,839
11,034
4,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
ztyzty
Yemoja
14
1 / 6 / 4
8,950
448
5,059
15,301
9,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
17
Kills
12
12
Deaths
17
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AlexCTYC
Nemesis
6
5
4
1.6
L
0
4
2
0.25
L
Cerberus
1
0
1
1.5
W
Fenrir
Hinesight
Fenrir
4
3
3
1.83
W
Ymir
4
3
4
2
W
Bellona
NMTH
Bellona
1
2
0
0.5
W
6
0
3
7.5
W
Chronos
TheSkyPlace
Chronos
2
4
8
1.5
L
Cernunnos
Waynesupreme
Cernunnos
4
2
3
2.75
L
Yemoja
ztyzty
Yemoja
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,539
Damage
38,916
66,975
Taken
60,524
34,448
Mitigated
31,392
26,344
Healing
15,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AlexCTYC
Nemesis
12,108
5,944
0
5,509
16,974
6,750
0
5,746
11,153
0
68,178
L
3,781
360
0
2,005
10,309
3,603
0
4,862
5,422
48,485
0
L
Cerberus
5,129
154
0
3,047
6,906
6,311
0
956
5,720
58,527
0
W
Fenrir
Hinesight
Fenrir
7,588
1,178
0
6,640
14,930
6,046
125
1,903
13,002
0
54,425
W
Ymir
6,523
904
0
3,113
13,996
9,970
0
2,455
11,541
30,222
0
W
Bellona
NMTH
Bellona
4,978
1,492
0
1,744
10,012
8,019
388
2,831
6,859
0
76,649
W
11,434
1,583
0
9,023
13,634
5,022
3,888
3,243
10,391
105,153
0
W
Chronos
TheSkyPlace
Chronos
13,016
5,620
0
5,824
14,403
5,391
307
4,146
10,232
45,878
0
L
Cernunnos
Waynesupreme
Cernunnos
12,839
5,699
0
2,990
11,034
4,954
0
7,143
3,891
4,968
53,986
L
Yemoja
ztyzty
Yemoja
5,059
826
806
1,030
15,301
9,774
245
12,266
3,035
25,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,224
Gold Earned
46,736
597
Minions Killed
480
0
Camps Cleared
0
1,900,775
Distance Traveled
1,705,634
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,148
507
111
6
0
384,506
1
L
Scylla
8,909
445
95
5
0
342,270
0
L
Cerberus
9,757
488
139
7
0
380,392
9
W
Fenrir
9,837
492
93
5
0
383,408
0
W
Ymir
9,214
461
43
2
0
390,176
7
W
Bellona
11,448
572
188
9
0
382,314
2
W
Sol
12,304
615
187
9
0
375,169
4
W
Chronos
9,421
471
86
4
0
369,708
0
L
Cernunnos
8,972
449
89
4
0
328,839
4
L
Yemoja
8,950
448
46
2
0
269,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role