Player Matchup

Medusa
Medusa
LoftyMoose
Medusa
Level 31
God Stats
22W - 15L
1,681 SR
Queue Stats
50W - 42L
1,669 Elo+
Party 1
Ra
Ra
Marvolt
Ra
Level 28
God Stats
9W - 3L
1,610 SR
Queue Stats
12W - 4L
1,553 Elo+
Party 1
Xing Tian
Xing Tian
RunescapeIdiot
Xing Tian
Level 29
God Stats
11W - 14L
1,596 SR
Queue Stats
22W - 27L
1,506 Elo+
Party 1
Team Averages
Level 29
1,629 SR
1,576 Elo+

VS

Team Averages
Level 37
1,545 SR
1,398 Elo+
Scylla
Scylla
Chin Lee 420
Scylla
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,343 Elo+
Party 2
Yemoja
Yemoja
Yawny
Yemoja
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
deviantabnormal
Odin
Level 8
God Stats
1W - 1L
1,634 SR
Queue Stats
2W - 4L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LoftyMoose
Medusa
14
8 / 3 / 4
10,950
730
14,663
12,935
6,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 1 / 9
9,866
658
6,327
6,012
2,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xing Tian
RunescapeIdiot
Xing Tian
14
3 / 0 / 9
10,135
676
5,599
13,639
9,036
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
2 / 4 / 2
9,033
602
12,517
8,927
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Yawny
Yemoja
11
0 / 2 / 4
9,163
611
6,440
10,715
9,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
2 / 6 / 2
8,609
574
5,414
12,869
9,889
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
12
Kills
4
4
Deaths
12
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
4
2
0.75
W
Medusa
LoftyMoose
Medusa
8
3
4
3.33
W
1
1
9
5.5
W
Xing Tian
RunescapeIdiot
Xing Tian
3
0
9
7.5
L
Yemoja
Yawny
Yemoja
0
2
4
1
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,589
Damage
24,371
32,586
Taken
32,511
17,698
Mitigated
21,870
17,983
Healing
5,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
12,517
1,741
0
1,470
8,927
2,667
0
2,066
6,861
49,293
0
W
Medusa
LoftyMoose
Medusa
14,663
8,241
391
3,578
12,935
6,517
1,095
7,363
5,432
5,138
48,047
W
6,327
450
4,896
2,955
6,012
2,145
588
3,035
2,859
60,433
0
W
Xing Tian
RunescapeIdiot
Xing Tian
5,599
620
735
5,428
13,639
9,036
783
8,426
4,817
12,039
0
L
Yemoja
Yawny
Yemoja
6,440
1,386
1,692
948
10,715
9,314
54
5,316
5,399
20,661
0
L
5,414
1,487
0
1,038
12,869
9,889
0
5,730
7,139
0
13,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,951
Gold Earned
26,805
154
Minions Killed
118
0
Camps Cleared
0
844,227
Distance Traveled
736,819
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,033
602
72
5
0
242,417
3
W
Medusa
10,950
730
58
4
0
254,363
3
W
Ra
9,866
658
77
5
0
318,916
4
W
Xing Tian
10,135
676
19
1
0
270,948
0
L
Yemoja
9,163
611
25
2
0
262,975
3
L
Odin
8,609
574
21
1
0
231,427
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role