Player Matchup

Hercules
Hercules
Bronze III
BaconVladdy
Hercules
Bronze III
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Neith
Neith
Gold II
DarthMikecy
Neith
Gold II
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 141L
1,623 MMR
Solo
Osiris
Osiris
Gold V
ItsMrelk
Osiris
Gold V
Level 116
God Stats
22W - 14L
1,296 SR
Queue Stats
459W - 450L
1,643 MMR
Party 1
Thoth
Thoth
Gold V
JstJsh
Thoth
Gold V
Level 87
God Stats
28W - 24L
1,500 SR
Queue Stats
255W - 256L
1,597 MMR
Party 1
Cabrakan
Cabrakan
Gold III
XboxLeader
Cabrakan
Gold III
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 62L
1,779 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,459 SR
1,628 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,382 SR
1,618 MMR
Merlin
Merlin
Gold IV
Bawlzie
Merlin
Gold IV
Level 160
God Stats
4W - 9L
1,309 SR
Queue Stats
686W - 685L
1,512 MMR
Party 2
Ares
Ares
Silver I
Carloandre12
Ares
Silver I
Level 159
God Stats
15W - 17L
1,517 SR
Queue Stats
186W - 179L
1,632 MMR
Party 4
Apollo
Apollo
Platinum V
Möönzie
Apollo
Platinum V
Level 160
God Stats
19W - 26L
1,500 SR
Queue Stats
811W - 817L
1,733 MMR
Party 2
Bellona
Bellona
Gold V
Tøkørø
Bellona
Gold V
Level 158
God Stats
7W - 7L
1,264 SR
Queue Stats
192W - 181L
1,586 MMR
Party 4
Thanatos
Thanatos
Gold V
ace0770
Thanatos
Gold V
Level 78
God Stats
12W - 8L
1,320 SR
Queue Stats
152W - 141L
1,626 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BaconVladdy
Hercules
17
6 / 2 / 17
12,451
541
8,330
20,389
17,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 4 / 12
13,369
581
16,836
15,192
10,265
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
ItsMrelk
Osiris
19
6 / 6 / 10
12,976
564
12,867
20,027
18,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
JstJsh
Thoth
18
6 / 7 / 7
13,119
570
10,282
14,099
5,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
XboxLeader
Cabrakan
20
16 / 3 / 12
15,602
678
26,953
19,799
14,761
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
SetJanusScyllaDanzaburouNemesis

VS

Bans
PersephoneAnhurGebFenrirKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bawlzie
Merlin
18
6 / 8 / 3
11,829
514
11,890
12,427
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 9 / 6
10,686
465
13,088
25,495
28,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Möönzie
Apollo
19
5 / 7 / 4
12,864
559
9,322
21,556
7,040
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
Tøkørø
Bellona
16
3 / 7 / 7
11,136
484
16,715
21,078
21,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
ace0770
Thanatos
17
5 / 8 / 5
11,341
493
9,089
20,877
8,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
47
39
Kills
22
22
Deaths
39
58
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hercules
BaconVladdy
Hercules
6
2
17
7.25
L
Merlin
Bawlzie
Merlin
6
8
3
0.94
L
3
9
6
0.67
W
5
4
12
2.75
W
Osiris
ItsMrelk
Osiris
6
6
10
1.83
W
Thoth
JstJsh
Thoth
6
7
7
1.36
L
Apollo
Möönzie
Apollo
5
7
4
1
L
Bellona
Tøkørø
Bellona
3
7
7
0.93
W
Cabrakan
XboxLeader
Cabrakan
16
3
12
7.33
L
Thanatos
ace0770
Thanatos
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,268
Damage
60,104
89,506
Taken
101,433
67,282
Mitigated
70,303
32,232
Healing
26,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BaconVladdy
Hercules
8,330
2,124
0
10,323
20,389
17,979
591
7,398
12,991
0
28,653
L
Merlin
Bawlzie
Merlin
11,890
445
0
207
12,427
4,634
0
5,479
6,674
82,770
0
L
13,088
345
0
1,829
25,495
28,526
0
9,464
15,900
32,172
0
W
16,836
9,059
0
5,157
15,192
10,265
10,246
2,816
12,376
8,797
91,583
W
Osiris
ItsMrelk
Osiris
12,867
5,746
0
5,681
20,027
18,734
242
6,121
13,906
8,870
67,520
W
Thoth
JstJsh
Thoth
10,282
1,030
0
2,539
14,099
5,543
1,170
4,583
9,516
79,521
0
L
Apollo
Möönzie
Apollo
9,322
6,655
0
7,063
21,556
7,040
634
6,821
14,653
0
80,707
L
Bellona
Tøkørø
Bellona
16,715
5,088
0
3,158
21,078
21,750
718
8,110
12,817
5,230
56,622
W
Cabrakan
XboxLeader
Cabrakan
26,953
3,937
0
8,532
19,799
14,761
413
6,882
12,917
100,216
0
L
Thanatos
ace0770
Thanatos
9,089
2,050
0
14,165
20,877
8,353
0
8,692
12,053
0
76,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,517
Gold Earned
57,856
580
Minions Killed
556
0
Camps Cleared
0
2,117,089
Distance Traveled
2,046,128
37
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,451
541
33
1
0
491,855
12
L
Merlin
11,829
514
148
6
0
374,490
11
L
Ares
10,686
465
32
1
0
408,864
10
W
Neith
13,369
581
152
7
0
358,966
4
W
Osiris
12,976
564
120
5
0
424,331
1
W
Thoth
13,119
570
138
6
0
373,201
10
L
Apollo
12,864
559
148
6
0
416,086
9
L
Bellona
11,136
484
103
4
0
416,008
0
W
Cabrakan
15,602
678
137
6
0
468,736
10
L
Thanatos
11,341
493
125
5
0
430,680
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role