Player Matchup

Bellona
Bellona
DeathRainerMC
Bellona
Level 39
God Stats
10W - 14L
1,529 SR
Queue Stats
22W - 52L
1,179 Elo+
Party 2
Neith
Neith
MalaceNathrack
Neith
Level 112
God Stats
3W - 2L
1,703 SR
Queue Stats
3W - 5L
1,342 Elo+
Party 1
Agni
Agni
MoarZhongSkins
Agni
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,627 Elo+
Party 1
Sobek
Sobek
Thuryl
Sobek
Level 94
God Stats
3W - 3L
1,812 SR
Queue Stats
31W - 28L
1,552 Elo+
Party 1
Thanatos
Thanatos
ZaggerZugz
Thanatos
Level 41
God Stats
12W - 33L
1,240 SR
Queue Stats
19W - 65L
1,113 Elo+
Party 2
Team Averages
Level 59
1,557 SR
1,362 Elo+

VS

Team Averages
Level 57
1,611 SR
1,336 Elo+
Danzaburou
Danzaburou
BloodRena1
Danzaburou
Level 25
God Stats
8W - 11L
1,790 SR
Queue Stats
42W - 55L
1,240 Elo+
Party 3
Arachne
Arachne
DragonHunterEX
Arachne
Level 115
God Stats
4W - 6L
1,717 SR
Queue Stats
142W - 139L
1,351 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Krensr
Cu Chulainn
Level 77
God Stats
8W - 3L
1,583 SR
Queue Stats
250W - 208L
1,477 Elo+
Solo
Anubis
Anubis
Positivnoodl42
Anubis
Level 28
God Stats
3W - 4L
1,463 SR
Queue Stats
4W - 9L
1,307 Elo+
Party 4
Baron Samedi
Baron Samedi
ToXiC_No0dle42
Baron Samedi
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,307 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
0 / 5 / 1
6,178
441
2,435
8,673
6,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 2 / 6
7,070
505
8,380
7,735
2,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
10 / 1 / 0
8,798
628
9,057
6,595
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Thuryl
Sobek
10
2 / 2 / 7
7,114
508
3,968
11,009
6,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
ZaggerZugz
Thanatos
10
1 / 3 / 2
6,269
448
2,364
7,714
4,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BloodRena1
Danzaburou
9
2 / 7 / 2
6,085
435
4,235
8,876
2,518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 1 / 2
7,371
527
4,367
9,976
3,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
Krensr
Cu Chulainn
16
8 / 1 / 0
9,047
646
8,605
8,884
6,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 4 / 1
5,993
428
3,809
7,258
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
ToXiC_No0dle42
Baron Samedi
12
2 / 5 / 0
7,102
507
3,010
9,010
5,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
17
Kills
13
13
Deaths
18
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BloodRena1
Danzaburou
2
7
2
0.43
W
Bellona
0
5
1
0.1
L
1
1
2
2
L
Cu Chulainn
Krensr
Cu Chulainn
8
1
0
8
W
4
2
6
3.5
W
10
1
0
10
L
0
4
1
0.13
W
Sobek
Thuryl
Sobek
2
2
7
2.75
L
Baron Samedi
ToXiC_No0dle42
Baron Samedi
2
5
0
0.4
W
Thanatos
ZaggerZugz
Thanatos
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,204
Damage
24,026
41,726
Taken
44,004
22,721
Mitigated
21,021
14,807
Healing
14,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BloodRena1
Danzaburou
4,235
1,434
306
1,066
8,876
2,518
0
3,038
5,796
0
17,220
W
Bellona
2,435
608
184
868
8,673
6,227
0
44
8,320
0
24,916
L
4,367
1,871
0
6,549
9,976
3,307
0
1,588
8,350
0
45,475
L
Cu Chulainn
Krensr
Cu Chulainn
8,605
926
0
4,038
8,884
6,855
0
34
8,574
257
52,344
W
8,380
3,337
0
3,482
7,735
2,709
718
612
7,003
0
41,328
W
9,057
466
0
1,024
6,595
2,336
904
2,833
3,718
53,871
0
L
3,809
172
0
1,568
7,258
2,596
576
2,632
4,546
23,489
0
W
Sobek
Thuryl
Sobek
3,968
264
0
4,140
11,009
6,510
0
2,582
8,087
15,396
0
L
Baron Samedi
ToXiC_No0dle42
Baron Samedi
3,010
268
0
1,311
9,010
5,745
708
5,292
3,403
35,902
0
W
Thanatos
ZaggerZugz
Thanatos
2,364
395
381
4,728
7,714
4,939
136
269
7,294
5,626
24,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,429
Gold Earned
35,598
335
Minions Killed
383
0
Camps Cleared
0
1,281,165
Distance Traveled
1,221,823
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,085
435
23
2
0
236,206
0
W
Bellona
6,178
441
59
4
0
265,836
0
L
Arachne
7,371
527
95
7
0
269,644
0
L
Cu Chulainn
9,047
646
128
9
0
251,018
1
W
Neith
7,070
505
77
6
0
235,496
3
W
Agni
8,798
628
120
9
0
274,521
1
L
Anubis
5,993
428
64
5
0
222,342
2
W
Sobek
7,114
508
19
1
0
272,272
2
L
Baron Samedi
7,102
507
73
5
0
242,613
1
W
Thanatos
6,269
448
60
4
0
233,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role