Player Matchup

Aphrodite
Aphrodite
BigGay420
Aphrodite
Level 13
God Stats
5W - 10L
1,180 SR
Queue Stats
36W - 44L
1,280 Elo+
Party 2
Neith
Neith
Bigkim
Neith
Level 11
God Stats
21W - 25L
1,386 SR
Queue Stats
22W - 29L
1,305 Elo+
Party 2
Odin
Odin
DooDooLord69
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 2
Sol
Sol
Julzy
Sol
Level 28
God Stats
8W - 3L
1,631 SR
Queue Stats
78W - 63L
1,417 Elo+
Party 2
Amaterasu
Amaterasu
LeoTheOreo
Amaterasu
Level 8
God Stats
1W - 2L
1,487 SR
Queue Stats
3W - 4L
1,577 Elo+
Solo
Team Averages
Level 13
1,437 SR
1,416 Elo+

VS

Team Averages
Level 24
1,374 SR
1,181 Elo+
The Morrigan
The Morrigan
BigJDizzle2023
The Morrigan
Level 69
God Stats
2W - 2L
1,225 SR
Queue Stats
57W - 64L
1,225 Elo+
Party 1
Hercules
Hercules
HadesPriest
Hercules
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,044 Elo+
Party 3
Danzaburou
Danzaburou
Koru1
Danzaburou
Level 29
God Stats
13W - 19L
1,370 SR
Queue Stats
102W - 137L
1,260 Elo+
Solo
Thor
Thor
RabidWolf16
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,225 Elo+
Party 1
Nemesis
Nemesis
Witchclave
Nemesis
Level 7
God Stats
1W - 1L
1,273 SR
Queue Stats
2W - 4L
1,151 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BigGay420
Aphrodite
19
4 / 7 / 6
12,534
964
3,452
18,081
10,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Bigkim
Neith
19
0 / 9 / 13
12,171
936
15,894
25,698
10,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
0 / 7 / 11
11,687
899
7,464
18,773
22,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sol
Julzy
Sol
19
11 / 5 / 3
14,832
1,141
39,126
23,577
8,382
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
LeoTheOreo
Amaterasu
15
0 / 5 / 2
10,171
782
1,999
6,443
2,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BigJDizzle2023
The Morrigan
20
13 / 2 / 14
15,450
1,188
21,768
10,016
4,594
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
HadesPriest
Hercules
20
8 / 1 / 10
13,437
1,034
13,510
20,216
17,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Danzaburou
Koru1
Danzaburou
20
7 / 2 / 19
14,421
1,109
20,348
13,169
6,058
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
3 / 6 / 14
12,139
934
19,345
15,696
6,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Witchclave
Nemesis
18
2 / 4 / 12
11,787
907
11,239
16,188
7,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
102
15
Kills
33
33
Deaths
15
35
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BigGay420
Aphrodite
4
7
6
1
W
The Morrigan
BigJDizzle2023
The Morrigan
13
2
14
10
L
Neith
Bigkim
Neith
0
9
13
0.72
L
0
7
11
0.79
W
Hercules
HadesPriest
Hercules
8
1
10
13
L
Sol
Julzy
Sol
11
5
3
2.5
W
Danzaburou
Koru1
Danzaburou
7
2
19
8.25
L
Amaterasu
LeoTheOreo
Amaterasu
0
5
2
0.2
W
3
6
14
1.67
W
Nemesis
Witchclave
Nemesis
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,935
Damage
86,210
92,572
Taken
75,285
55,400
Mitigated
41,651
19,031
Healing
15,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BigGay420
Aphrodite
3,452
1,111
2,912
4,149
18,081
10,982
0
1,973
15,916
14,291
0
W
The Morrigan
BigJDizzle2023
The Morrigan
21,768
4,110
0
610
10,016
4,594
0
5,089
4,877
38,145
4,472
L
Neith
Bigkim
Neith
15,894
8,706
0
2,140
25,698
10,486
0
4,705
20,737
0
31,216
L
7,464
2,040
0
540
18,773
22,834
0
3,752
14,574
433
22,027
W
Hercules
HadesPriest
Hercules
13,510
4,043
0
8,150
20,216
17,522
0
13,328
6,658
5,239
29,543
L
Sol
Julzy
Sol
39,126
13,107
967
8,305
23,577
8,382
0
7,778
15,402
81,107
0
W
Danzaburou
Koru1
Danzaburou
20,348
6,280
879
2,696
13,169
6,058
0
8,028
5,016
0
55,438
L
Amaterasu
LeoTheOreo
Amaterasu
1,999
934
0
18
6,443
2,716
0
925
5,395
0
3,189
W
19,345
3,937
0
337
15,696
6,353
0
7,123
8,161
0
27,138
W
Nemesis
Witchclave
Nemesis
11,239
4,173
0
2,344
16,188
7,124
0
9,376
6,737
0
15,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,395
Gold Earned
67,234
184
Minions Killed
230
3
Camps Cleared
5
874,653
Distance Traveled
1,186,784
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
12,534
964
29
2
0
171,898
0
W
The Morrigan
15,450
1,188
63
5
1
240,338
0
L
Neith
12,171
936
28
2
1
188,309
0
L
Odin
11,687
899
30
2
0
213,815
1
W
Hercules
13,437
1,034
64
5
2
230,324
0
L
Sol
14,832
1,141
96
7
2
221,494
0
W
Danzaburou
14,421
1,109
83
6
1
230,661
2
L
Amaterasu
10,171
782
1
0
0
79,137
0
W
Thor
12,139
934
8
1
0
245,887
3
W
Nemesis
11,787
907
12
1
1
239,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role