Player Matchup

Fenrir
Fenrir
Charzard105
Fenrir
Level 15
God Stats
0W - 1L
1,915 SR
Queue Stats
1W - 4L
1,271 Elo+
Party 2
Ah Puch
Ah Puch
SuperInkBurst
Ah Puch
Level 27
God Stats
7W - 12L
1,277 SR
Queue Stats
87W - 91L
1,308 Elo+
Solo
Cthulhu
Cthulhu
VoraciousFuzz
Cthulhu
Level 38
God Stats
0W - 1L
1,372 SR
Queue Stats
0W - 3L
1,319 Elo+
Party 2
Team Averages
Level 27
1,521 SR
1,299 Elo+

VS

Team Averages
Level 47
1,500 SR
1,437 Elo+
Kukulkan
Kukulkan
MessyGuac
Kukulkan
Level 105
God Stats
25W - 15L
1,500 SR
Queue Stats
699W - 696L
1,560 Elo+
Party 1
Guan Yu
Guan Yu
TheDerpyPIg
Guan Yu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 150L
1,250 Elo+
Party 1
Xbalanque
Xbalanque
fellatiatory
Xbalanque
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
7 / 3 / 7
12,232
680
10,602
15,829
8,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
15
4 / 4 / 9
11,208
623
10,836
12,291
4,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
13
3 / 6 / 10
11,599
644
8,140
22,535
21,175
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MessyGuac
Kukulkan
19
10 / 0 / 3
13,365
743
32,042
6,324
3,050
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
TheDerpyPIg
Guan Yu
15
3 / 2 / 8
12,010
667
7,366
17,650
24,168
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
fellatiatory
Xbalanque
10
0 / 12 / 2
9,299
517
4,592
13,782
4,934
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
14
Kills
13
13
Deaths
14
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
7
3
7
3.5
W
Kukulkan
MessyGuac
Kukulkan
10
0
3
11.5
L
Ah Puch
4
4
9
2.13
W
Guan Yu
TheDerpyPIg
Guan Yu
3
2
8
3.5
L
Cthulhu
3
6
10
1.33
W
Xbalanque
fellatiatory
Xbalanque
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,578
Damage
44,000
50,655
Taken
37,756
33,613
Mitigated
32,152
6,728
Healing
3,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
10,602
2,678
0
2,269
15,829
8,018
0
9,204
6,625
0
44,424
W
Kukulkan
MessyGuac
Kukulkan
32,042
1,098
0
0
6,324
3,050
950
2,883
3,441
106,044
0
L
Ah Puch
10,836
1,415
0
3,039
12,291
4,420
0
7,334
4,957
59,576
0
W
Guan Yu
TheDerpyPIg
Guan Yu
7,366
1,128
672
2,537
17,650
24,168
407
8,266
9,384
37
28,743
L
Cthulhu
8,140
1,268
27
1,393
22,535
21,175
46
15,549
6,986
33,058
0
W
Xbalanque
fellatiatory
Xbalanque
4,592
2,200
0
464
13,782
4,934
1,250
7,927
5,855
0
15,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,039
Gold Earned
34,674
194
Minions Killed
214
0
Camps Cleared
0
952,638
Distance Traveled
919,121
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,232
680
62
3
0
342,778
5
W
Kukulkan
13,365
743
150
8
0
350,090
5
L
Ah Puch
11,208
623
81
5
0
291,134
0
W
Guan Yu
12,010
667
45
3
0
344,874
4
L
Cthulhu
11,599
644
51
3
0
318,726
4
W
Xbalanque
9,299
517
19
1
0
224,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role