Player Matchup

Camazotz
Camazotz
BlueFalcon359
Camazotz
Level 83
God Stats
2W - 0L
1,444 SR
Queue Stats
16W - 25L
1,012 Elo+
Party 2
King Arthur
King Arthur
DoctorSombrero
King Arthur
Level 84
God Stats
4W - 2L
1,176 SR
Queue Stats
18W - 30L
1,270 Elo+
Party 2
Discordia
Discordia
Guada-TheWarrior
Discordia
Level 78
God Stats
57W - 36L
1,562 SR
Queue Stats
330W - 316L
1,436 Elo+
Party 1
Athena
Athena
HadeseWorshipper
Athena
Level 115
God Stats
10W - 10L
1,500 SR
Queue Stats
138W - 166L
1,418 Elo+
Solo
Rama
Rama
HixCom9
Rama
Level 89
God Stats
7W - 6L
1,123 SR
Queue Stats
457W - 436L
1,470 Elo+
Party 1
Team Averages
Level 90
1,361 SR
1,321 Elo+

VS

Team Averages
Level 103
1,428 SR
1,551 Elo+
King Arthur
King Arthur
 
King Arthur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Tragedy Gorilla
Jing Wei
Level 83
God Stats
5W - 5L
1,568 SR
Queue Stats
187W - 162L
1,559 Elo+
Party 3
Cerberus
Cerberus
ghostfreak8769
Cerberus
Level 84
God Stats
0W - 2L
1,317 SR
Queue Stats
31W - 30L
1,489 Elo+
Party 3
Thoth
Thoth
ixAnthony
Thoth
Level 79
God Stats
0W - 2L
1,253 SR
Queue Stats
29W - 18L
1,484 Elo+
Solo
Thor
Thor
roastedbyme
Thor
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BlueFalcon359
Camazotz
16
3 / 3 / 3
10,357
493
6,959
17,019
6,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
DoctorSombrero
King Arthur
15
2 / 4 / 2
9,737
464
11,129
24,190
17,935
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
18
5 / 0 / 5
12,058
574
12,019
6,001
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 6 / 8
10,309
491
11,326
21,601
15,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
HixCom9
Rama
19
8 / 3 / 4
11,914
567
15,830
12,463
4,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
4 / 5 / 1
10,552
502
18,859
19,879
24,289
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
15
2 / 3 / 5
9,018
429
7,675
15,813
4,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
13
1 / 4 / 5
8,700
414
9,133
17,394
14,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
ixAnthony
Thoth
15
3 / 5 / 1
9,670
460
5,683
10,822
3,542
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 3 / 7
9,957
474
9,470
15,216
5,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
34
20
Kills
15
16
Deaths
20
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
4
5
1
0.9
W
Camazotz
BlueFalcon359
Camazotz
3
3
3
1.5
W
King Arthur
DoctorSombrero
King Arthur
2
4
2
0.75
W
Discordia
5
0
5
7.5
W
2
6
8
1
W
Rama
HixCom9
Rama
8
3
4
3.33
L
Jing Wei
2
3
5
1.5
L
Cerberus
1
4
5
0.88
L
Thoth
ixAnthony
Thoth
3
5
1
0.7
L
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,263
Damage
50,820
81,274
Taken
79,124
46,923
Mitigated
52,105
30,087
Healing
25,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
18,859
3,128
0
4,505
19,879
24,289
392
3,078
16,696
0
64,493
W
Camazotz
BlueFalcon359
Camazotz
6,959
3,005
1,174
9,640
17,019
6,301
0
1,846
15,123
0
59,617
W
King Arthur
DoctorSombrero
King Arthur
11,129
1,265
0
5,061
24,190
17,935
154
1,770
20,598
0
49,349
W
Discordia
12,019
811
0
1,971
6,001
2,249
90
749
5,227
70,083
0
W
11,326
4,542
1,054
3,561
21,601
15,894
157
7,530
14,046
43,618
0
W
Rama
HixCom9
Rama
15,830
12,875
0
7,626
12,463
4,544
2,668
2,921
9,542
0
90,921
L
Jing Wei
7,675
5,721
0
7,327
15,813
4,737
0
4,691
10,884
0
53,331
L
Cerberus
9,133
620
0
6,871
17,394
14,267
0
7,801
9,513
32,304
0
L
Thoth
ixAnthony
Thoth
5,683
362
0
1,712
10,822
3,542
1,204
5,286
5,080
53,617
0
L
9,470
2,393
0
4,824
15,216
5,270
0
1,656
13,504
0
59,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,375
Gold Earned
47,897
540
Minions Killed
483
0
Camps Cleared
0
2,042,901
Distance Traveled
1,943,022
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,552
502
115
5
0
371,706
2
W
Camazotz
10,357
493
110
5
0
447,295
1
W
King Arthur
9,737
464
88
4
0
360,174
6
W
Discordia
12,058
574
139
7
0
435,325
1
W
Athena
10,309
491
56
3
0
427,240
6
W
Rama
11,914
567
147
7
0
372,867
7
L
Jing Wei
9,018
429
97
5
0
372,915
6
L
Cerberus
8,700
414
78
4
0
387,908
2
L
Thoth
9,670
460
112
5
0
384,474
5
L
Thor
9,957
474
81
4
0
426,019
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role