Player Matchup

Jing Wei
Jing Wei
Gold IV
Aweonao
Jing Wei
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold IV
Cårecå
Ravana
Gold IV
Level 151
God Stats
3W - 2L
1,871 SR
Queue Stats
92W - 96L
1,599 MMR
Party 3
Mulan
Mulan
Silver I
King487
Mulan
Silver I
Level 58
God Stats
0W - 4L
1,298 SR
Queue Stats
12W - 15L
1,589 MMR
Party 1
Artio
Artio
Silver III
best66666666
Artio
Silver III
Level 127
God Stats
0W - 3L
1,485 SR
Queue Stats
10W - 22L
1,541 MMR
Party 1
Janus
Janus
Platinum III
crackstiel
Janus
Platinum III
Level 148
God Stats
3W - 4L
1,285 SR
Queue Stats
71W - 73L
1,603 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,488 SR
1,566 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,500 SR
1,543 MMR
Neith
Neith
Bronze III
Chombiie
Neith
Bronze III
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 23L
1,505 MMR
Solo
Cabrakan
Cabrakan
Gold III
Fr4nkano
Cabrakan
Gold III
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Vulcan
Vulcan
Gold II
Geńgar
Vulcan
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Guan Yu
Guan Yu
Bronze III
Rezzat
Guan Yu
Bronze III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 91L
1,508 MMR
Party 2
Apollo
Apollo
Platinum V
ScyllaWaifu
Apollo
Platinum V
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
186W - 186L
1,701 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aweonao
Jing Wei
10
1 / 4 / 0
5,565
557
1,803
7,873
2,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ravana
Cårecå
Ravana
10
1 / 2 / 1
5,605
561
3,001
6,113
1,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mulan
King487
Mulan
9
0 / 3 / 0
4,704
470
2,124
7,221
4,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

5
0 / 3 / 0
3,848
385
1,114
5,955
3,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
11
2 / 3 / 1
5,994
599
2,622
5,060
895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
SetFreyaDanzaburouTsukuyomiNu Wa

VS

Bans
OlorunNemesisCthulhuGebScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chombiie
Neith
11
2 / 0 / 3
6,314
631
2,473
3,469
1,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
Fr4nkano
Cabrakan
10
2 / 1 / 2
5,916
592
3,157
5,091
3,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Geńgar
Vulcan
12
3 / 0 / 2
6,760
676
5,222
3,203
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Rezzat
Guan Yu
12
6 / 2 / 3
7,138
714
7,158
8,539
4,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
10
2 / 1 / 4
6,100
610
4,616
5,142
3,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
15
15
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Aweonao
Jing Wei
1
4
0
0.25
W
Neith
Chombiie
Neith
2
0
3
3.5
L
Ravana
Cårecå
Ravana
1
2
1
0.75
W
Cabrakan
Fr4nkano
Cabrakan
2
1
2
3
W
Vulcan
Geńgar
Vulcan
3
0
2
4
L
Mulan
King487
Mulan
0
3
0
0
W
Guan Yu
Rezzat
Guan Yu
6
2
3
3.75
W
Apollo
2
1
4
4
L
0
3
0
0
L
Janus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,664
Damage
22,626
32,222
Taken
25,444
12,292
Mitigated
13,208
9,441
Healing
8,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Aweonao
Jing Wei
1,803
1,218
0
3,024
7,873
2,119
0
1,887
5,986
0
30,296
W
Neith
Chombiie
Neith
2,473
462
0
2,011
3,469
1,035
286
321
3,105
0
35,064
L
Ravana
Cårecå
Ravana
3,001
701
0
1,750
6,113
1,795
0
568
5,528
0
32,019
W
Cabrakan
Fr4nkano
Cabrakan
3,157
363
0
970
5,091
3,550
39
452
4,529
23,004
0
W
Vulcan
Geńgar
Vulcan
5,222
2,142
0
2,087
3,203
1,056
94
345
2,694
35,889
0
L
Mulan
King487
Mulan
2,124
284
0
2,371
7,221
4,433
0
4,583
2,466
0
18,597
W
Guan Yu
Rezzat
Guan Yu
7,158
2,028
380
2,512
8,539
4,154
0
1,613
6,713
0
33,090
W
Apollo
4,616
1,891
0
241
5,142
3,413
1,248
537
4,517
5,233
32,191
L
1,114
0
60
1,373
5,955
3,050
0
1,410
4,537
3,786
0
L
Janus
2,622
307
0
863
5,060
895
0
12
5,048
32,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,716
Gold Earned
32,228
266
Minions Killed
319
0
Camps Cleared
0
1,000,540
Distance Traveled
1,059,663
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,565
557
61
6
0
178,046
3
W
Neith
6,314
631
78
8
0
198,025
4
L
Ravana
5,605
561
76
8
0
226,147
0
W
Cabrakan
5,916
592
38
4
0
207,633
1
W
Vulcan
6,760
676
74
7
0
221,554
1
L
Mulan
4,704
470
45
5
0
197,784
0
W
Guan Yu
7,138
714
57
6
0
231,196
4
W
Apollo
6,100
610
72
7
0
201,255
0
L
Artio
3,848
385
6
1
0
169,444
2
L
Janus
5,994
599
78
8
0
229,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role