Player Matchup

Cabrakan
Cabrakan
Banditation
Cabrakan
Level 49
God Stats
2W - 2L
1,753 SR
Queue Stats
66W - 61L
1,633 Elo+
Party 1
Zeus
Zeus
HELLHOUND78PR
Zeus
Level 96
God Stats
5W - 2L
1,721 SR
Queue Stats
193W - 197L
1,486 Elo+
Party 1
Apollo
Apollo
Hines0106
Apollo
Level 88
God Stats
52W - 42L
1,765 SR
Queue Stats
224W - 230L
1,479 Elo+
Party 1
Set
Set
Silverclone00
Set
Level 158
God Stats
6W - 5L
1,500 SR
Queue Stats
269W - 283L
1,516 Elo+
Party 1
Nike
Nike
bloodymist23
Nike
Level 86
God Stats
48W - 44L
1,337 SR
Queue Stats
479W - 481L
1,411 Elo+
Party 1
Team Averages
Level 95
1,615 SR
1,505 Elo+

VS

Team Averages
Level 68
1,565 SR
1,690 Elo+
Mulan
Mulan
BLACKxTOOTHxGRIN
Mulan
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 27L
2,081 Elo+
Party 2
Khepri
Khepri
Hundredhands
Khepri
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
TwoBladz
Chernobog
Level 153
God Stats
19W - 20L
1,582 SR
Queue Stats
690W - 610L
1,629 Elo+
Party 2
Da Ji
Da Ji
jijiwastaken
Da Ji
Level 79
God Stats
13W - 13L
1,508 SR
Queue Stats
71W - 52L
1,548 Elo+
Party 2
Scylla
Scylla
legohndary
Scylla
Level 29
God Stats
7W - 5L
1,737 SR
Queue Stats
27W - 22L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Banditation
Cabrakan
10
1 / 2 / 5
7,122
475
3,986
6,246
4,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 0 / 2
8,283
552
3,061
2,564
1,093
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Hines0106
Apollo
14
2 / 4 / 5
8,634
576
3,756
7,078
2,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 0 / 5
9,599
640
11,563
10,870
5,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
4 / 1 / 1
8,912
594
6,491
6,893
5,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,646
510
2,746
10,732
6,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
10
1 / 3 / 4
6,769
451
3,204
10,913
6,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
TwoBladz
Chernobog
13
5 / 5 / 1
8,014
534
7,707
9,499
5,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 3 / 0
6,866
458
3,495
8,360
4,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
legohndary
Scylla
12
0 / 2 / 0
6,766
451
1,083
4,472
1,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
16
Kills
7
7
Deaths
16
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Cabrakan
Banditation
Cabrakan
1
2
5
1.75
W
2
0
2
3
W
Apollo
Hines0106
Apollo
2
4
5
1.13
L
Khepri
1
3
4
1
W
7
0
5
9.5
L
Chernobog
TwoBladz
Chernobog
5
5
1
1.1
W
4
1
1
4.5
L
1
3
0
0.33
L
Scylla
legohndary
Scylla
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,857
Damage
18,235
33,651
Taken
43,976
18,252
Mitigated
25,382
10,062
Healing
8,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,746
365
0
4,892
10,732
6,993
0
854
9,556
0
42,957
W
Cabrakan
Banditation
Cabrakan
3,986
695
0
1,571
6,246
4,036
0
1,809
4,386
18,523
0
W
3,061
145
0
1,420
2,564
1,093
168
299
2,265
46,761
0
W
Apollo
Hines0106
Apollo
3,756
1,964
0
716
7,078
2,340
0
1,260
5,818
0
46,486
L
Khepri
3,204
563
0
1,511
10,913
6,596
0
2,022
8,866
14,762
0
W
11,563
5,835
0
4,388
10,870
5,626
103
1,352
9,457
0
74,992
L
Chernobog
TwoBladz
Chernobog
7,707
4,358
0
1,807
9,499
5,490
44
1,468
8,031
5,068
41,822
W
6,491
958
0
1,967
6,893
5,157
812
545
6,136
0
41,288
L
3,495
1,021
0
250
8,360
4,955
0
995
7,343
4,968
38,715
L
Scylla
legohndary
Scylla
1,083
0
0
263
4,472
1,348
29
1,708
2,714
36,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,550
Gold Earned
36,061
394
Minions Killed
398
0
Camps Cleared
0
1,409,257
Distance Traveled
1,395,308
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,646
510
124
8
0
273,885
5
W
Cabrakan
7,122
475
22
1
0
286,296
2
W
Zeus
8,283
552
98
7
0
285,433
1
W
Apollo
8,634
576
89
6
0
267,786
5
L
Khepri
6,769
451
19
1
0
306,043
4
W
Set
9,599
640
100
7
0
320,188
2
L
Chernobog
8,014
534
89
6
0
273,057
2
W
Nike
8,912
594
85
6
0
249,554
0
L
Da Ji
6,866
458
73
5
0
284,420
4
L
Scylla
6,766
451
93
6
0
257,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role