Player Matchup

Fenrir
Fenrir
AscensionTG
Fenrir
Level 65
God Stats
12W - 6L
1,229 SR
Queue Stats
85W - 87L
1,110 Elo+
Party 2
Cthulhu
Cthulhu
InhumanBeast
Cthulhu
Level 59
God Stats
4W - 3L
1,500 SR
Queue Stats
37W - 40L
1,213 Elo+
Party 2
Anubis
Anubis
LordFuzzyWinks
Anubis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Mlamp59
Thanatos
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Skadi
Skadi
SirFluffyPenguin
Skadi
Level 49
God Stats
21W - 21L
1,312 SR
Queue Stats
40W - 49L
1,320 Elo+
Party 1
Team Averages
Level 52
1,408 SR
1,328 Elo+

VS

Team Averages
Level 84
1,524 SR
1,448 Elo+
Ra
Ra
AtlasKae
Ra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,424 Elo+
Party 3
Chaac
Chaac
RAM14000
Chaac
Level 126
God Stats
1W - 1L
1,715 SR
Queue Stats
4W - 7L
1,418 Elo+
Party 3
Scylla
Scylla
SterlingShad
Scylla
Level 147
God Stats
0W - 2L
1,328 SR
Queue Stats
11W - 13L
1,574 Elo+
Party 3
Neith
Neith
nohmbre
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,418 Elo+
Party 3
Athena
Athena
touchdown 54
Athena
Level 98
God Stats
6W - 6L
1,578 SR
Queue Stats
154W - 131L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
8 / 1 / 11
10,924
910
11,956
12,461
14,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
InhumanBeast
Cthulhu
16
4 / 2 / 16
9,890
824
14,391
13,462
12,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
5 / 2 / 13
10,322
860
11,587
10,117
5,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Mlamp59
Thanatos
14
3 / 2 / 6
8,935
745
2,879
8,251
3,136
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 1 / 13
10,244
854
8,978
6,584
2,679
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 0
6,936
578
1,174
6,906
2,327
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
RAM14000
Chaac
15
2 / 6 / 1
8,406
701
12,654
13,981
14,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
17
4 / 1 / 1
10,513
876
9,241
6,191
1,946
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
nohmbre
Neith
15
1 / 6 / 6
9,425
785
5,974
10,656
3,552
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
14
1 / 6 / 1
8,349
696
3,278
17,308
12,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
17
25
Kills
8
8
Deaths
25
59
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
1
11
13.5
L
0
6
0
0
W
Cthulhu
InhumanBeast
Cthulhu
4
2
16
6
W
5
2
13
5.75
W
Thanatos
Mlamp59
Thanatos
3
2
6
3
L
Chaac
RAM14000
Chaac
2
6
1
0.42
W
5
1
13
11.5
L
Scylla
4
1
1
4.5
L
Neith
nohmbre
Neith
1
6
6
0.67
L
Athena
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,791
Damage
32,321
50,875
Taken
55,042
38,158
Mitigated
35,104
10,878
Healing
6,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
11,956
3,585
0
1,195
12,461
14,230
744
2,079
10,382
0
31,132
L
1,174
265
0
128
6,906
2,327
0
3,664
3,089
9,965
0
W
Cthulhu
InhumanBeast
Cthulhu
14,391
1,107
846
1,025
13,462
12,590
93
2,371
11,091
29,472
0
W
11,587
428
536
2,929
10,117
5,523
972
4,064
6,053
43,729
0
W
Thanatos
Mlamp59
Thanatos
2,879
987
0
1,604
8,251
3,136
890
2,789
5,462
0
10,813
L
Chaac
RAM14000
Chaac
12,654
2,087
0
3,321
13,981
14,463
0
5,696
8,032
0
32,825
W
8,978
4,281
1,474
1,269
6,584
2,679
2,047
2,988
3,596
0
34,742
L
Scylla
9,241
736
0
406
6,191
1,946
0
3,718
2,298
41,628
0
L
Neith
nohmbre
Neith
5,974
1,963
0
1,736
10,656
3,552
0
4,182
6,149
0
21,137
L
Athena
3,278
693
0
981
17,308
12,816
0
8,243
8,690
15,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,315
Gold Earned
43,629
227
Minions Killed
236
11
Camps Cleared
2
1,208,298
Distance Traveled
970,601
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,924
910
38
3
5
268,670
2
L
Ra
6,936
578
24
2
0
140,542
0
W
Cthulhu
9,890
824
35
3
1
256,420
2
W
Anubis
10,322
860
72
6
4
211,769
2
W
Thanatos
8,935
745
22
2
0
230,982
0
L
Chaac
8,406
701
39
3
0
207,188
0
W
Skadi
10,244
854
60
5
1
240,457
3
L
Scylla
10,513
876
91
8
0
194,444
0
L
Neith
9,425
785
45
4
1
188,512
1
L
Athena
8,349
696
37
3
1
239,915
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role