Player Matchup

Apollo
Apollo
Bronze III
GoTem OuTa HeRe
Apollo
Bronze III
Level 121
God Stats
4W - 5L
1,500 SR
Queue Stats
29W - 31L
1,500 MMR
Solo
Ra
Ra
Bronze III
HozzGonn
Ra
Bronze III
Level 42
God Stats
0W - 5L
1,500 SR
Queue Stats
1W - 10L
1,500 MMR
Party 1
Yemoja
Yemoja
Bronze III
ProzacLi
Yemoja
Bronze III
Level 78
God Stats
89W - 86L
1,580 SR
Queue Stats
126W - 130L
1,500 MMR
Solo
Hel
Hel
Bronze III
Yehhe
Hel
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 MMR
Party 1
Awilix
Awilix
Bronze III
bugsxhenni
Awilix
Bronze III
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 63L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 79
1,516 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 98
1,469 SR
1,500 MMR
Khepri
Khepri
Bronze III
Notorious_Nom
Khepri
Bronze III
Level 105
God Stats
12W - 9L
1,500 SR
Queue Stats
289W - 289L
1,500 MMR
Solo
Osiris
Osiris
Bronze III
Onyx Scrappy
Osiris
Bronze III
Level 35
God Stats
1W - 0L
1,485 SR
Queue Stats
3W - 2L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
Poodle911
Medusa
Bronze III
Level 46
God Stats
1W - 0L
1,360 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Sticky Snorlax
Danzaburou
Bronze III
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 45L
1,500 MMR
Party 2
Zeus
Zeus
Bronze III
T0uch My Gun
Zeus
Bronze III
Level 159
God Stats
88W - 48L
1,500 SR
Queue Stats
211W - 201L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,782
445
1,807
6,680
3,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 5 / 0
5,547
427
538
6,836
2,415
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
ProzacLi
Yemoja
9
0 / 4 / 1
5,825
448
3,796
9,050
3,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hel
Yehhe
Hel
9
1 / 4 / 0
5,528
425
2,964
6,200
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
bugsxhenni
Awilix
11
1 / 1 / 0
6,199
477
1,893
8,069
2,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Chang'ePelePoseidonThanatosArachne

VS

Bans
IzanamiKing ArthurYmirTsukuyomiBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 9
7,009
539
2,111
6,519
4,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
11
1 / 2 / 0
6,749
519
2,731
4,585
3,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Poodle911
Medusa
12
1 / 0 / 4
7,238
557
4,029
4,906
1,496
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
Sticky Snorlax
Danzaburou
13
2 / 0 / 2
7,552
581
3,257
6,954
4,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
13 / 0 / 2
8,921
686
14,673
4,429
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
18
18
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
5
0
0
W
1
0
9
5.5
W
Osiris
1
2
0
0.5
W
Medusa
Poodle911
Medusa
1
0
4
3
L
Yemoja
ProzacLi
Yemoja
0
4
1
0.13
W
Danzaburou
Sticky Snorlax
Danzaburou
2
0
2
3
W
13
0
2
14
L
Hel
Yehhe
Hel
1
4
0
0.25
L
Awilix
bugsxhenni
Awilix
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,998
Damage
26,801
36,835
Taken
27,393
14,106
Mitigated
15,385
7,717
Healing
8,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,807
1,322
0
578
6,680
3,325
0
2,330
4,350
3,935
24,848
L
538
0
159
2,190
6,836
2,415
0
5,160
1,676
32,404
0
W
2,111
119
0
2,106
6,519
4,788
0
1,563
4,956
14,160
0
W
Osiris
2,731
781
0
926
4,585
3,181
404
2,442
2,143
0
26,898
W
Medusa
Poodle911
Medusa
4,029
1,593
0
474
4,906
1,496
0
1,437
3,469
0
41,897
L
Yemoja
ProzacLi
Yemoja
3,796
847
536
1,473
9,050
3,835
0
4,901
4,149
20,688
0
W
Danzaburou
Sticky Snorlax
Danzaburou
3,257
1,462
0
2,883
6,954
4,374
0
653
6,301
9,695
45,569
W
14,673
1,734
0
2,091
4,429
1,546
0
1,535
2,894
65,406
0
L
Hel
Yehhe
Hel
2,964
342
0
30
6,200
1,847
159
864
5,336
20,040
0
L
Awilix
bugsxhenni
Awilix
1,893
561
0
2,751
8,069
2,684
0
3,689
4,380
0
30,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,881
Gold Earned
37,469
269
Minions Killed
371
0
Camps Cleared
0
1,145,176
Distance Traveled
1,203,009
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,782
445
75
6
0
208,023
3
L
Ra
5,547
427
52
4
0
220,976
3
W
Khepri
7,009
539
16
1
0
274,097
6
W
Osiris
6,749
519
62
5
0
226,253
5
W
Medusa
7,238
557
87
7
0
230,182
0
L
Yemoja
5,825
448
33
3
0
221,571
5
W
Danzaburou
7,552
581
92
7
0
228,423
3
W
Zeus
8,921
686
114
9
0
244,054
4
L
Hel
5,528
425
34
3
0
202,227
0
L
Awilix
6,199
477
75
6
0
292,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role