Player Matchup

Ares
Ares
Albert2500
Ares
Level 41
God Stats
27W - 39L
1,571 SR
Queue Stats
271W - 256L
1,494 Elo+
Party 1
Thanatos
Thanatos
EternalATK
Thanatos
Level 105
God Stats
19W - 22L
1,648 SR
Queue Stats
755W - 706L
1,470 Elo+
Party 1
Ra
Ra
Gore_51
Ra
Level 16
God Stats
0W - 2L
1,370 SR
Queue Stats
1W - 4L
1,266 Elo+
Party 2
Artemis
Artemis
LikeTheDonut02
Artemis
Level 28
God Stats
25W - 32L
1,467 SR
Queue Stats
701W - 654L
1,457 Elo+
Party 1
Nike
Nike
SoulGalore
Nike
Level 141
God Stats
0W - 1L
1,659 SR
Queue Stats
5W - 4L
1,266 Elo+
Party 2
Team Averages
Level 66
1,543 SR
1,391 Elo+

VS

Team Averages
Level 55
1,530 SR
1,428 Elo+
Arachne
Arachne
Accellerated
Arachne
Level 87
God Stats
8W - 5L
1,737 SR
Queue Stats
264W - 242L
1,416 Elo+
Party 3
Ymir
Ymir
FreddyFades
Ymir
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
Morphe
Bellona
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 89L
1,412 Elo+
Party 3
Nu Wa
Nu Wa
eLSwifts
Nu Wa
Level 107
God Stats
7W - 13L
1,287 SR
Queue Stats
346W - 334L
1,382 Elo+
Party 3
Izanami
Izanami
oJustfully
Izanami
Level 48
God Stats
15W - 11L
1,626 SR
Queue Stats
73W - 100L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 0
6,147
473
3,852
6,358
3,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
EternalATK
Thanatos
10
1 / 3 / 2
6,123
471
4,734
7,453
4,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 1
5,190
399
181
3,579
1,316
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
0 / 1 / 2
5,801
446
5,404
6,997
1,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 3 / 0
6,346
488
4,811
7,470
4,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Accellerated
Arachne
12
6 / 1 / 3
7,182
552
6,048
9,149
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 3 / 1
5,598
431
652
7,210
4,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
Morphe
Bellona
10
0 / 0 / 2
5,663
436
2,228
4,247
2,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
eLSwifts
Nu Wa
13
5 / 1 / 1
7,839
603
6,139
5,425
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Izanami
oJustfully
Izanami
11
1 / 1 / 3
6,553
504
3,441
8,798
2,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
12
12
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
Accellerated
Arachne
6
1
3
7.5
L
3
2
0
1.5
L
Thanatos
EternalATK
Thanatos
1
3
2
0.67
W
0
3
1
0.17
L
0
3
1
0.17
L
0
1
2
1
W
Bellona
Morphe
Bellona
0
0
2
1
L
1
3
0
0.33
W
Nu Wa
eLSwifts
Nu Wa
5
1
1
5.5
W
Izanami
oJustfully
Izanami
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,982
Damage
18,508
31,857
Taken
34,829
15,933
Mitigated
13,971
9,835
Healing
12,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Accellerated
Arachne
6,048
4,093
0
5,783
9,149
2,629
156
213
8,936
0
34,629
L
3,852
566
0
623
6,358
3,795
0
1,696
4,500
21,543
0
L
Thanatos
EternalATK
Thanatos
4,734
899
0
5,546
7,453
4,378
0
1,351
5,931
4,769
29,379
W
652
29
0
375
7,210
4,462
0
2,884
4,326
14,109
0
L
181
0
77
245
3,579
1,316
0
709
2,602
17,361
0
L
5,404
3,163
0
2,724
6,997
1,982
0
1,531
5,309
0
35,473
W
Bellona
Morphe
Bellona
2,228
540
0
478
4,247
2,971
0
26
4,221
0
16,787
L
4,811
715
0
620
7,470
4,462
492
630
6,460
2,231
33,116
W
Nu Wa
eLSwifts
Nu Wa
6,139
647
0
1,742
5,425
1,167
853
229
5,196
44,605
0
W
Izanami
oJustfully
Izanami
3,441
1,964
759
3,649
8,798
2,742
444
917
7,881
0
46,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,607
Gold Earned
32,835
247
Minions Killed
323
0
Camps Cleared
0
1,112,620
Distance Traveled
1,253,378
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,182
552
69
5
0
265,509
2
L
Ares
6,147
473
33
3
0
242,410
1
L
Thanatos
6,123
471
54
4
0
261,624
1
W
Ymir
5,598
431
25
2
0
229,862
0
L
Ra
5,190
399
29
2
0
160,542
0
L
Artemis
5,801
446
57
4
0
199,057
4
W
Bellona
5,663
436
40
3
0
291,285
0
L
Nike
6,346
488
74
6
0
248,987
0
W
Nu Wa
7,839
603
89
7
0
224,925
2
W
Izanami
6,553
504
100
8
0
241,797
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role