Player Matchup

Chang'e
Chang'e
KendoTheNinja
Chang'e
Level 29
God Stats
6W - 5L
1,845 SR
Queue Stats
44W - 73L
1,633 Elo+
Solo
Ymir
Ymir
LocatingTea
Ymir
Level 28
God Stats
0W - 1L
1,269 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
ballaBulan
Neith
Level 25
God Stats
136W - 120L
1,757 SR
Queue Stats
401W - 456L
1,582 Elo+
Solo
Team Averages
Level 27
1,624 SR
1,572 Elo+

VS

Team Averages
Level 102
1,428 SR
1,594 Elo+
Anhur
Anhur
Doctor__Yiggles
Anhur
Level 140
God Stats
1W - 3L
1,285 SR
Queue Stats
587W - 457L
1,665 Elo+
Party 1
Ganesha
Ganesha
SCAMMEDCISM
Ganesha
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
234W - 265L
1,493 Elo+
Party 1
Agni
Agni
ShookedK-Otix
Agni
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 16L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
10
0 / 7 / 1
7,431
572
2,536
10,715
4,057
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 4 / 3
7,724
594
3,128
13,703
10,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
12
4 / 5 / 0
9,444
726
10,144
10,526
3,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 9
10,102
777
9,662
7,885
2,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
SCAMMEDCISM
Ganesha
12
0 / 2 / 13
8,625
663
4,465
8,778
7,715
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
11 / 2 / 3
10,485
807
13,990
6,626
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
4
Kills
16
16
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
0
9
9.5
L
Chang'e
0
7
1
0.07
L
0
4
3
0.38
W
Ganesha
SCAMMEDCISM
Ganesha
0
2
13
3.25
W
11
2
3
6.25
L
Neith
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,808
Damage
28,117
34,944
Taken
23,289
17,719
Mitigated
12,939
6,708
Healing
6,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,662
5,851
0
3,682
7,885
2,879
1,361
1,315
6,570
0
49,469
L
Chang'e
2,536
169
2,110
2,023
10,715
4,057
0
6,593
3,733
19,526
0
L
3,128
0
0
660
13,703
10,060
0
6,339
7,055
15,917
0
W
Ganesha
SCAMMEDCISM
Ganesha
4,465
155
990
660
8,778
7,715
379
3,226
5,552
20,860
0
W
13,990
406
0
1,563
6,626
2,345
935
1,159
5,467
36,135
0
L
Neith
10,144
5,196
0
1,915
10,526
3,602
0
4,542
5,605
0
40,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,599
Gold Earned
29,212
116
Minions Killed
160
0
Camps Cleared
0
604,743
Distance Traveled
707,338
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,102
777
82
6
0
241,285
1
L
Chang'e
7,431
572
29
2
0
191,084
0
L
Ymir
7,724
594
13
1
0
206,669
0
W
Ganesha
8,625
663
0
0
0
235,151
5
W
Agni
10,485
807
78
6
0
230,902
0
L
Neith
9,444
726
74
6
0
206,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role