Player Matchup

Horus
Horus
JDOG0710
Horus
Level 126
God Stats
52W - 37L
1,670 SR
Queue Stats
372W - 350L
1,478 Elo+
Party 1
Ymir
Ymir
Panduh97
Ymir
Level 42
God Stats
60W - 44L
1,548 SR
Queue Stats
573W - 524L
1,505 Elo+
Party 1
Bellona
Bellona
jelly_mochi
Bellona
Level 109
God Stats
7W - 12L
1,500 SR
Queue Stats
476W - 451L
1,508 Elo+
Party 1
Eset
Eset
saman27
Eset
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,807 Elo+
Party 1
Skadi
Skadi
sk8er1221
Skadi
Level 36
God Stats
19W - 18L
1,865 SR
Queue Stats
25W - 29L
1,780 Elo+
Party 1
Team Averages
Level 82
1,617 SR
1,615 Elo+

VS

Team Averages
Level 72
1,546 SR
1,449 Elo+
Bacchus
Bacchus
BougeyMonster
Bacchus
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
374W - 379L
1,497 Elo+
Party 2
King Arthur
King Arthur
GatorHunter9681
King Arthur
Level 80
God Stats
2W - 1L
1,731 SR
Queue Stats
113W - 122L
1,430 Elo+
Party 3
Freya
Freya
Laxper
Freya
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,540 Elo+
Party 3
Artemis
Artemis
NOVA PhantomxX
Artemis
Level 69
God Stats
5W - 6L
1,500 SR
Queue Stats
200W - 203L
1,315 Elo+
Party 3
Kali
Kali
PandaBeats11
Kali
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 134L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JDOG0710
Horus
15
8 / 1 / 11
9,858
580
11,483
16,501
12,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ymir
17
11 / 1 / 4
10,939
643
17,925
14,946
15,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
jelly_mochi
Bellona
15
3 / 3 / 13
9,127
537
9,400
14,362
8,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
saman27
Eset
15
4 / 0 / 5
8,709
512
7,102
5,734
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
sk8er1221
Skadi
14
4 / 5 / 4
8,911
524
8,722
11,199
5,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
3 / 8 / 2
7,696
453
7,024
16,590
12,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
GatorHunter9681
King Arthur
12
0 / 6 / 3
7,334
431
9,421
16,258
14,527
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
Laxper
Freya
13
2 / 6 / 0
8,235
484
9,573
15,896
5,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
3 / 5 / 3
8,263
486
10,564
12,637
4,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 5 / 1
7,824
460
5,254
10,769
6,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
19
30
Kills
10
10
Deaths
30
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
3
8
2
0.5
L
King Arthur
GatorHunter9681
King Arthur
0
6
3
0.25
W
Horus
JDOG0710
Horus
8
1
11
13.5
L
Freya
Laxper
Freya
2
6
0
0.33
L
3
5
3
0.9
L
2
5
1
0.5
W
Ymir
11
1
4
13
W
Bellona
jelly_mochi
Bellona
3
3
13
3.17
W
Eset
saman27
Eset
4
0
5
6.5
W
Skadi
sk8er1221
Skadi
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,632
Damage
41,836
62,742
Taken
72,150
44,774
Mitigated
43,301
25,199
Healing
13,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
7,024
712
0
2,463
16,590
12,073
408
4,487
12,080
22,506
0
L
King Arthur
GatorHunter9681
King Arthur
9,421
835
0
125
16,258
14,527
0
8,309
7,422
0
37,847
W
Horus
JDOG0710
Horus
11,483
5,286
2,518
7,574
16,501
12,375
133
4,041
12,460
0
28,673
L
Freya
Laxper
Freya
9,573
3,112
0
6,248
15,896
5,957
624
6,379
9,417
50,007
0
L
10,564
6,609
0
2,238
12,637
4,276
806
2,487
10,125
0
41,627
L
5,254
1,714
0
2,051
10,769
6,468
0
3,196
7,507
7,341
38,342
W
Ymir
17,925
4,339
0
6,076
14,946
15,286
0
3,541
11,405
71,313
0
W
Bellona
jelly_mochi
Bellona
9,400
3,349
0
4,740
14,362
8,884
112
5,123
9,239
0
53,085
W
Eset
saman27
Eset
7,102
273
927
1,264
5,734
2,301
816
2,062
3,672
37,086
0
W
Skadi
sk8er1221
Skadi
8,722
4,489
50
2,050
11,199
5,928
2,574
2,354
8,845
3,086
49,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,544
Gold Earned
39,352
419
Minions Killed
332
0
Camps Cleared
0
1,532,735
Distance Traveled
1,424,814
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,696
453
24
1
0
307,930
3
L
King Arthur
7,334
431
65
4
0
277,649
4
W
Horus
9,858
580
31
2
0
314,784
5
L
Freya
8,235
484
89
5
0
263,143
0
L
Artemis
8,263
486
72
4
0
285,493
1
L
Kali
7,824
460
82
5
0
290,599
4
W
Ymir
10,939
643
148
9
0
307,593
0
W
Bellona
9,127
537
88
5
0
340,609
7
W
Eset
8,709
512
67
4
0
297,512
6
W
Skadi
8,911
524
85
5
0
272,237
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role