Player Matchup

Mercury
Mercury
Alert139
Mercury
Level 18
God Stats
2W - 2L
1,187 SR
Queue Stats
54W - 38L
1,461 Elo+
Solo
Nu Wa
Nu Wa
Shaphyrax
Nu Wa
Level 24
God Stats
31W - 17L
1,626 SR
Queue Stats
66W - 43L
1,633 Elo+
Solo
Achilles
Achilles
alevit
Achilles
Level 8
God Stats
1W - 2L
1,632 SR
Queue Stats
24W - 26L
1,569 Elo+
Party 2
Anubis
Anubis
karadera123
Anubis
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
kirakimetsu
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,662 Elo+
Party 2
Team Averages
Level 15
1,489 SR
1,565 Elo+

VS

Team Averages
Level 17
1,500 SR
1,803 Elo+
Apollo
Apollo
CoughLungJuice
Apollo
Level 10
God Stats
5W - 0L
1,500 SR
Queue Stats
14W - 0L
1,879 Elo+
Party 1
Agni
Agni
CreamyJeans
Agni
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 3L
1,879 Elo+
Party 1
Hades
Hades
HackusSmurf
Hades
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,879 Elo+
Party 1
King Arthur
King Arthur
snovyfranzmew
King Arthur
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,879 Elo+
Party 1
Neith
Neith
tblecha
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Alert139
Mercury
10
2 / 5 / 3
6,068
552
2,803
6,532
3,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Nu Wa
Shaphyrax
Nu Wa
11
3 / 6 / 0
6,734
612
4,470
7,967
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
alevit
Achilles
9
0 / 1 / 3
4,910
446
2,621
5,616
4,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anubis
10
2 / 4 / 2
6,058
551
3,844
5,678
2,167
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
kirakimetsu
Cthulhu
6
0 / 8 / 0
4,479
407
568
8,594
3,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
13 / 1 / 1
7,927
721
7,843
5,523
2,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
3 / 3 / 2
6,332
576
5,284
5,725
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 2 / 6
6,531
594
2,992
7,822
2,695
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
snovyfranzmew
King Arthur
13
5 / 0 / 1
7,450
677
6,870
7,305
3,139
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
tblecha
Neith
3
0 / 1 / 0
4,038
367
0
1,071
250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
7
Kills
24
24
Deaths
7
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
Alert139
Mercury
2
5
3
0.7
W
13
1
1
13.5
W
3
3
2
1.33
W
3
2
6
3
L
Nu Wa
Shaphyrax
Nu Wa
3
6
0
0.5
L
Achilles
alevit
Achilles
0
1
3
1.5
L
Anubis
2
4
2
0.75
L
Cthulhu
kirakimetsu
Cthulhu
0
8
0
0
W
King Arthur
snovyfranzmew
King Arthur
5
0
1
5.5
W
Neith
tblecha
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,306
Damage
22,989
34,387
Taken
27,446
15,071
Mitigated
10,534
3,602
Healing
5,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Alert139
Mercury
2,803
1,104
0
386
6,532
3,645
0
2,395
4,044
4,038
25,243
W
7,843
3,406
0
250
5,523
2,840
1,242
2,208
3,183
5,619
39,748
W
5,284
769
0
795
5,725
1,610
6
1,669
3,908
31,817
0
W
2,992
293
465
3,340
7,822
2,695
336
2,411
5,300
29,049
0
L
Nu Wa
Shaphyrax
Nu Wa
4,470
600
0
621
7,967
1,937
180
2,728
5,109
27,596
0
L
Achilles
alevit
Achilles
2,621
447
0
532
5,616
4,128
0
328
5,278
0
15,665
L
Anubis
3,844
278
0
1,691
5,678
2,167
829
1,736
3,920
26,103
0
L
Cthulhu
kirakimetsu
Cthulhu
568
312
0
372
8,594
3,194
0
1,140
7,276
6,479
0
W
King Arthur
snovyfranzmew
King Arthur
6,870
822
0
600
7,305
3,139
0
1,749
5,200
0
40,927
W
Neith
tblecha
Neith
0
0
0
23
1,071
250
0
458
527
0
1,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,249
Gold Earned
32,278
204
Minions Killed
295
0
Camps Cleared
0
931,898
Distance Traveled
852,327
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,068
552
61
6
0
199,987
2
W
Apollo
7,927
721
76
7
0
213,073
1
W
Agni
6,332
576
65
6
0
204,074
1
W
Hades
6,531
594
66
6
0
193,640
0
L
Nu Wa
6,734
612
54
5
0
176,209
1
L
Achilles
4,910
446
34
3
0
208,104
0
L
Anubis
6,058
551
48
4
0
179,819
0
L
Cthulhu
4,479
407
7
1
0
167,779
0
W
King Arthur
7,450
677
86
8
0
218,488
0
W
Neith
4,038
367
2
0
0
23,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role