Player Matchup

Bellona
Bellona
DesolateWater
Bellona
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 65L
1,162 Elo+
Party 1
Ra
Ra
FoxBodyGT1993
Ra
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 62L
1,162 Elo+
Party 1
Cu Chulainn
Cu Chulainn
vLyrc
Cu Chulainn
Level 7
God Stats
4W - 15L
1,500 SR
Queue Stats
21W - 51L
1,026 Elo+
Party 1
Team Averages
Level 8
1,500 SR
1,117 Elo+

VS

Team Averages
Level 45
1,343 SR
1,190 Elo+
Danzaburou
Danzaburou
BuddhaJa
Danzaburou
Level 100
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 21L
1,168 Elo+
Party 2
Jormungandr
Jormungandr
SolarCoaching51
Jormungandr
Level 7
God Stats
1W - 1L
1,256 SR
Queue Stats
4W - 5L
1,234 Elo+
Solo
Ne Zha
Ne Zha
TPaulzy
Ne Zha
Level 28
God Stats
2W - 1L
1,273 SR
Queue Stats
2W - 4L
1,168 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
6 / 4 / 3
9,780
699
8,646
10,652
9,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 7 / 8
8,705
622
4,324
8,888
2,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
vLyrc
Cu Chulainn
11
3 / 4 / 6
8,836
631
5,825
12,274
7,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BuddhaJa
Danzaburou
14
7 / 2 / 7
11,652
832
14,140
9,055
4,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
SolarCoaching51
Jormungandr
11
5 / 6 / 3
9,416
673
6,509
10,692
7,385
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
TPaulzy
Ne Zha
13
3 / 2 / 7
9,784
699
3,893
6,227
3,487
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
10
Kills
15
15
Deaths
10
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BuddhaJa
Danzaburou
7
2
7
5.25
L
Bellona
6
4
3
1.88
L
1
7
8
0.71
W
Jormungandr
SolarCoaching51
Jormungandr
5
6
3
1.08
W
Ne Zha
TPaulzy
Ne Zha
3
2
7
3.25
L
Cu Chulainn
vLyrc
Cu Chulainn
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,795
Damage
24,542
31,814
Taken
25,974
19,181
Mitigated
15,170
7,857
Healing
1,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BuddhaJa
Danzaburou
14,140
8,070
0
1,172
9,055
4,298
1,739
1,275
7,555
0
57,340
L
Bellona
8,646
2,383
820
2,171
10,652
9,209
685
1,709
8,943
0
19,931
L
4,324
1,229
417
1,426
8,888
2,928
360
3,131
5,757
21,720
0
W
Jormungandr
SolarCoaching51
Jormungandr
6,509
1,145
0
0
10,692
7,385
229
2,308
8,034
19,796
0
W
Ne Zha
TPaulzy
Ne Zha
3,893
1,813
0
379
6,227
3,487
822
941
5,204
0
22,297
L
Cu Chulainn
vLyrc
Cu Chulainn
5,825
1,187
0
3,023
12,274
7,044
524
1,683
10,591
0
16,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,321
Gold Earned
30,852
96
Minions Killed
129
0
Camps Cleared
0
629,224
Distance Traveled
665,807
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,652
832
71
5
0
221,254
0
L
Bellona
9,780
699
27
2
0
227,067
0
L
Ra
8,705
622
46
3
0
170,103
1
W
Jormungandr
9,416
673
25
2
0
173,308
0
W
Ne Zha
9,784
699
33
2
0
271,245
0
L
Cu Chulainn
8,836
631
23
2
0
232,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role