Player Matchup

Aphrodite
Aphrodite
CaptainVideo730
Aphrodite
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 45L
1,814 Elo+
Party 1
Cthulhu
Cthulhu
Espio2099
Cthulhu
Level 37
God Stats
23W - 6L
1,812 SR
Queue Stats
100W - 30L
1,789 Elo+
Party 1
Rama
Rama
KingSayonara
Rama
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 66
1,604 SR
1,701 Elo+

VS

Team Averages
Level 92
1,394 SR
1,512 Elo+
Cernunnos
Cernunnos
Hodgiii
Cernunnos
Level 107
God Stats
3W - 5L
1,182 SR
Queue Stats
27W - 18L
1,751 Elo+
Solo
Ymir
Ymir
Lowkyo
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 21L
1,285 Elo+
Party 2
Janus
Janus
alkapon9999
Janus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CaptainVideo730
Aphrodite
14
4 / 0 / 8
9,951
711
8,253
13,026
5,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Espio2099
Cthulhu
13
6 / 4 / 6
10,116
723
10,489
14,984
11,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
5 / 1 / 8
10,606
758
14,446
9,014
3,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Hodgiii
Cernunnos
12
1 / 4 / 2
8,848
632
10,924
11,313
3,972
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ymir
Lowkyo
Ymir
11
2 / 5 / 3
8,866
633
4,895
15,797
13,534
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 6 / 2
9,079
649
12,747
11,107
4,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
15
Kills
5
5
Deaths
15
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CaptainVideo730
Aphrodite
4
0
8
8
W
Cthulhu
Espio2099
Cthulhu
6
4
6
2.25
L
Cernunnos
Hodgiii
Cernunnos
1
4
2
0.5
W
5
1
8
9
L
Ymir
Lowkyo
Ymir
2
5
3
0.7
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,188
Damage
28,566
37,024
Taken
38,217
20,413
Mitigated
21,822
21,422
Healing
4,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CaptainVideo730
Aphrodite
8,253
1,532
7,288
9,491
13,026
5,548
660
6,895
6,131
34,129
0
W
Cthulhu
Espio2099
Cthulhu
10,489
490
322
1,008
14,984
11,696
405
6,952
8,032
35,723
0
L
Cernunnos
Hodgiii
Cernunnos
10,924
4,466
0
1,942
11,313
3,972
135
4,845
6,003
0
37,819
W
14,446
9,249
0
3,313
9,014
3,169
1,707
3,867
5,147
0
56,791
L
Ymir
Lowkyo
Ymir
4,895
778
0
2,090
15,797
13,534
0
7,032
8,189
13,156
0
L
12,747
864
0
623
11,107
4,316
0
5,555
5,240
61,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,673
Gold Earned
26,793
184
Minions Killed
163
0
Camps Cleared
0
756,782
Distance Traveled
760,317
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,951
711
57
4
0
257,094
0
W
Cthulhu
10,116
723
46
3
0
255,939
3
L
Cernunnos
8,848
632
60
4
0
261,443
2
W
Rama
10,606
758
81
6
0
243,749
1
L
Ymir
8,866
633
11
1
0
237,919
3
L
Janus
9,079
649
92
7
0
260,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role