Player Matchup

Aphrodite
Aphrodite
N1njaM0nk3y95
Aphrodite
Level 126
God Stats
6W - 1L
1,500 SR
Queue Stats
32W - 26L
1,557 Elo+
Party 1
Nemesis
Nemesis
crazy Green day
Nemesis
Level 126
God Stats
6W - 6L
1,327 SR
Queue Stats
13W - 12L
1,433 Elo+
Party 1
Apollo
Apollo
dunkMATTic
Apollo
Level 18
God Stats
1W - 1L
1,499 SR
Queue Stats
17W - 11L
1,621 Elo+
Party 1
Team Averages
Level 90
1,442 SR
1,537 Elo+

VS

Team Averages
Level 53
1,434 SR
1,491 Elo+
Cthulhu
Cthulhu
MadVonnMax
Cthulhu
Level 21
God Stats
74W - 50L
1,591 SR
Queue Stats
204W - 180L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
PINKpossyFLOYD
Baron Samedi
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
172W - 134L
1,500 Elo+
Party 2
Bellona
Bellona
Vengeful Demon
Bellona
Level 50
God Stats
19W - 16L
1,211 SR
Queue Stats
116W - 137L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
N1njaM0nk3y95
Aphrodite
18
0 / 0 / 10
12,961
589
17,557
17,681
8,390
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 9 / 8
14,432
656
14,895
28,057
16,873
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
dunkMATTic
Apollo
20
9 / 4 / 2
15,101
686
32,112
33,016
12,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MadVonnMax
Cthulhu
17
4 / 2 / 8
13,058
594
22,807
29,933
33,465
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
PINKpossyFLOYD
Baron Samedi
17
8 / 5 / 3
13,707
623
28,959
17,505
19,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 5 / 11
12,623
574
16,324
31,046
38,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
35
12
Kills
13
13
Deaths
12
20
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
MadVonnMax
Cthulhu
4
2
8
4
W
Aphrodite
N1njaM0nk3y95
Aphrodite
0
0
10
5
L
Baron Samedi
PINKpossyFLOYD
Baron Samedi
8
5
3
1.9
L
1
5
11
1.3
W
3
9
8
0.78
W
Apollo
dunkMATTic
Apollo
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,564
Damage
68,090
78,754
Taken
78,484
37,494
Mitigated
91,174
45,707
Healing
18,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
MadVonnMax
Cthulhu
22,807
846
2,703
5,772
29,933
33,465
46
5,463
24,470
55,113
0
W
Aphrodite
N1njaM0nk3y95
Aphrodite
17,557
2,334
19,253
14,332
17,681
8,390
490
11,416
5,923
66,557
0
L
Baron Samedi
PINKpossyFLOYD
Baron Samedi
28,959
2,759
4,171
5,379
17,505
19,293
407
5,050
12,455
82,758
0
L
16,324
6,701
0
332
31,046
38,416
393
7,126
23,920
0
64,793
W
14,895
6,230
0
4,538
28,057
16,873
1,016
15,918
11,585
0
74,855
W
Apollo
dunkMATTic
Apollo
32,112
27,776
0
7,584
33,016
12,231
1,318
23,233
8,954
0
112,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,494
Gold Earned
39,388
298
Minions Killed
239
0
Camps Cleared
0
1,152,236
Distance Traveled
1,119,730
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,058
594
50
2
0
403,441
1
W
Aphrodite
12,961
589
78
4
0
406,947
0
L
Baron Samedi
13,707
623
102
5
0
327,061
0
L
Bellona
12,623
574
87
4
0
389,228
0
W
Nemesis
14,432
656
59
3
0
397,684
3
W
Apollo
15,101
686
161
7
0
347,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role