Player Matchup

Ymir
Ymir
CbaKlavaK
Ymir
Level 26
God Stats
24W - 10L
1,813 SR
Queue Stats
36W - 22L
1,703 Elo+
Party 1
Anhur
Anhur
Chispito
Anhur
Level 27
God Stats
2W - 1L
1,708 SR
Queue Stats
36W - 17L
1,715 Elo+
Party 1
Freya
Freya
Kangoo11
Freya
Level 29
God Stats
15W - 13L
1,468 SR
Queue Stats
188W - 286L
1,512 Elo+
Party 3
The Morrigan
The Morrigan
Poncee_
The Morrigan
Level 29
God Stats
12W - 14L
1,555 SR
Queue Stats
146W - 190L
1,521 Elo+
Party 3
Bakasura
Bakasura
bluxtercito906
Bakasura
Level 18
God Stats
6W - 4L
1,812 SR
Queue Stats
15W - 16L
1,514 Elo+
Solo
Team Averages
Level 26
1,671 SR
1,593 Elo+

VS

Team Averages
Level 16
1,547 SR
1,598 Elo+
Thanatos
Thanatos
MrDViz
Thanatos
Level 27
God Stats
6W - 3L
1,547 SR
Queue Stats
95W - 65L
1,536 Elo+
Party 2
Amaterasu
Amaterasu
Swanthy
Amaterasu
Level 27
God Stats
12W - 17L
1,605 SR
Queue Stats
216W - 234L
1,507 Elo+
Solo
Anhur
Anhur
Wertinni
Anhur
Level 16
God Stats
0W - 1L
1,339 SR
Queue Stats
8W - 7L
1,540 Elo+
Party 2
Olorun
Olorun
abbamout
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,597 Elo+
Solo
Ao Kuang
Ao Kuang
gbrielfm
Ao Kuang
Level 5
God Stats
1W - 1L
1,744 SR
Queue Stats
11W - 3L
1,810 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 4 / 7
8,749
515
4,088
9,304
5,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
Chispito
Anhur
16
3 / 0 / 4
9,669
569
7,820
5,224
3,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
Kangoo11
Freya
15
6 / 2 / 3
9,740
573
9,284
11,861
5,563
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

The Morrigan
Poncee_
The Morrigan
16
5 / 2 / 2
9,531
561
8,198
6,971
2,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
14
1 / 1 / 1
8,524
501
2,179
8,336
2,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MrDViz
Thanatos
16
4 / 2 / 1
9,074
534
10,505
11,656
8,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
Swanthy
Amaterasu
14
3 / 2 / 3
8,285
487
5,093
10,659
6,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
Wertinni
Anhur
13
0 / 5 / 2
7,249
426
2,183
11,730
3,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
abbamout
Olorun
4
0 / 2 / 0
5,277
310
771
2,559
671
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
gbrielfm
Ao Kuang
10
2 / 6 / 2
6,815
401
4,767
10,928
2,653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
17
Kills
9
9
Deaths
17
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
4
7
1.38
W
Anhur
Chispito
Anhur
3
0
4
5
W
Freya
Kangoo11
Freya
6
2
3
3.75
L
Thanatos
MrDViz
Thanatos
4
2
1
2.25
W
The Morrigan
Poncee_
The Morrigan
5
2
2
3
L
Amaterasu
Swanthy
Amaterasu
3
2
3
2.25
L
Anhur
Wertinni
Anhur
0
5
2
0.2
L
Olorun
abbamout
Olorun
0
2
0
0
W
Bakasura
1
1
1
1.5
L
Ao Kuang
gbrielfm
Ao Kuang
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,569
Damage
23,319
41,696
Taken
47,532
19,460
Mitigated
21,440
15,852
Healing
21,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,088
1,200
0
385
9,304
5,002
470
1,942
7,362
22,578
0
W
Anhur
Chispito
Anhur
7,820
3,320
0
3,313
5,224
3,414
2,115
692
4,532
6,903
68,123
W
Freya
Kangoo11
Freya
9,284
3,517
0
4,829
11,861
5,563
1,315
2,597
9,264
47,295
0
L
Thanatos
MrDViz
Thanatos
10,505
5,438
0
10,328
11,656
8,104
0
5,071
6,364
8,748
64,926
W
The Morrigan
Poncee_
The Morrigan
8,198
2,181
0
1,819
6,971
2,543
515
1,102
5,830
52,021
1,634
L
Amaterasu
Swanthy
Amaterasu
5,093
2,544
246
4,294
10,659
6,176
0
2,667
7,883
3,969
33,312
L
Anhur
Wertinni
Anhur
2,183
399
0
3,046
11,730
3,836
51
6,591
5,114
0
27,164
L
Olorun
abbamout
Olorun
771
555
33
797
2,559
671
0
1,291
993
6,238
0
W
Bakasura
2,179
1,913
0
5,506
8,336
2,938
0
68
8,268
0
44,412
L
Ao Kuang
gbrielfm
Ao Kuang
4,767
1,154
0
2,658
10,928
2,653
0
4,202
6,676
21,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,213
Gold Earned
36,700
450
Minions Killed
323
0
Camps Cleared
0
1,505,418
Distance Traveled
1,379,991
26
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,749
515
30
2
0
328,227
5
W
Anhur
9,669
569
122
7
0
320,020
10
W
Freya
9,740
573
69
4
0
309,808
5
L
Thanatos
9,074
534
131
8
0
365,213
3
W
The Morrigan
9,531
561
114
7
0
273,510
3
L
Amaterasu
8,285
487
75
4
0
369,840
0
L
Anhur
7,249
426
69
4
0
256,524
1
L
Olorun
5,277
310
20
1
0
72,285
1
W
Bakasura
8,524
501
115
7
0
273,853
3
L
Ao Kuang
6,815
401
28
2
0
316,129
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role