Player Matchup

Arachne
Arachne
GrandpaHands
Arachne
Level 27
God Stats
13W - 6L
1,866 SR
Queue Stats
220W - 257L
1,617 Elo+
Party 2
Cabrakan
Cabrakan
Pr0fess0rX14360
Cabrakan
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
110W - 130L
1,635 Elo+
Party 2
Ra
Ra
ProsciuttoPro92
Ra
Level 33
God Stats
31W - 21L
1,925 SR
Queue Stats
184W - 206L
1,617 Elo+
Party 2
Ymir
Ymir
runner1014
Ymir
Level 29
God Stats
41W - 44L
1,650 SR
Queue Stats
100W - 141L
1,659 Elo+
Party 2
Danzaburou
Danzaburou
seepagedriplet
Danzaburou
Level 23
God Stats
15W - 9L
1,549 SR
Queue Stats
52W - 56L
1,567 Elo+
Party 2
Team Averages
Level 28
1,698 SR
1,619 Elo+

VS

Team Averages
Level 19
1,671 SR
1,585 Elo+
Cabrakan
Cabrakan
Cronkery
Cabrakan
Level 22
God Stats
3W - 5L
1,457 SR
Queue Stats
24W - 24L
1,564 Elo+
Party 1
King Arthur
King Arthur
Houdini720
King Arthur
Level 27
God Stats
7W - 3L
1,959 SR
Queue Stats
356W - 344L
1,495 Elo+
Party 1
Ratatoskr
Ratatoskr
Karmakinss
Ratatoskr
Level 23
God Stats
8W - 5L
1,778 SR
Queue Stats
179W - 168L
1,841 Elo+
Party 3
Merlin
Merlin
LarryLeans
Merlin
Level 20
God Stats
6W - 6L
1,899 SR
Queue Stats
66W - 55L
1,829 Elo+
Party 3
Amaterasu
Amaterasu
Reds Deady
Amaterasu
Level 4
God Stats
0W - 2L
1,260 SR
Queue Stats
0W - 2L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GrandpaHands
Arachne
20
14 / 4 / 6
13,047
621
15,343
17,109
11,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
17
4 / 7 / 7
10,940
521
10,009
17,525
12,903
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 5 / 10
11,744
559
14,764
14,835
8,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
4 / 4 / 9
11,089
528
5,850
18,384
20,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
seepagedriplet
Danzaburou
19
17 / 3 / 4
13,855
660
26,234
22,228
14,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Cronkery
Cabrakan
16
11 / 10 / 3
11,657
555
21,152
20,815
14,712
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Houdini720
King Arthur
17
6 / 7 / 6
12,033
573
12,152
24,202
27,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
Karmakinss
Ratatoskr
16
4 / 8 / 4
10,357
493
7,407
18,484
6,994
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
LarryLeans
Merlin
16
1 / 9 / 2
9,645
459
9,673
16,647
6,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Reds Deady
Amaterasu
8
0 / 13 / 1
6,909
329
1,650
14,083
8,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
38
44
Kills
22
23
Deaths
47
36
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Cronkery
Cabrakan
11
10
3
1.25
W
Arachne
GrandpaHands
Arachne
14
4
6
4.25
L
King Arthur
Houdini720
King Arthur
6
7
6
1.29
L
Ratatoskr
Karmakinss
Ratatoskr
4
8
4
0.75
L
Merlin
LarryLeans
Merlin
1
9
2
0.22
W
Cabrakan
4
7
7
1.07
W
5
5
10
2
L
Amaterasu
Reds Deady
Amaterasu
0
13
1
0.04
W
4
4
9
2.13
W
Danzaburou
seepagedriplet
Danzaburou
17
3
4
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,200
Damage
52,034
90,081
Taken
94,231
68,304
Mitigated
64,124
29,229
Healing
8,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Cronkery
Cabrakan
21,152
3,222
0
2,379
20,815
14,712
525
9,975
10,715
52,617
0
W
Arachne
GrandpaHands
Arachne
15,343
11,007
0
6,071
17,109
11,749
665
5,447
11,618
7,538
80,198
L
King Arthur
Houdini720
King Arthur
12,152
2,026
0
0
24,202
27,203
528
6,387
17,650
0
52,094
L
Ratatoskr
Karmakinss
Ratatoskr
7,407
882
0
2,965
18,484
6,994
0
5,248
13,010
0
47,185
L
Merlin
LarryLeans
Merlin
9,673
74
378
2,037
16,647
6,524
784
7,127
9,179
78,008
0
W
Cabrakan
10,009
1,092
386
4,173
17,525
12,903
1,759
9,109
8,368
54,668
0
W
14,764
1,076
1,227
3,208
14,835
8,894
1,599
8,129
6,681
79,433
0
L
Amaterasu
Reds Deady
Amaterasu
1,650
981
0
719
14,083
8,691
25
3,172
10,907
0
19,925
W
5,850
1,732
991
3,210
18,384
20,011
1,993
2,880
15,504
35,159
0
W
Danzaburou
seepagedriplet
Danzaburou
26,234
12,982
0
9,963
22,228
14,747
6,600
5,260
16,712
7,930
100,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,675
Gold Earned
50,601
511
Minions Killed
390
0
Camps Cleared
0
1,950,640
Distance Traveled
1,839,958
38
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,657
555
73
3
0
352,734
0
W
Arachne
13,047
621
120
6
0
403,878
8
L
King Arthur
12,033
573
81
4
0
397,602
0
L
Ratatoskr
10,357
493
98
5
0
380,522
0
L
Merlin
9,645
459
103
5
0
383,236
0
W
Cabrakan
10,940
521
79
4
0
358,879
2
W
Ra
11,744
559
139
7
0
408,609
7
L
Amaterasu
6,909
329
35
2
0
325,864
0
W
Ymir
11,089
528
59
3
0
389,533
16
W
Danzaburou
13,855
660
114
5
0
389,741
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role