Player Matchup

Cthulhu
Cthulhu
Cant-Man-17
Cthulhu
Level 13
God Stats
21W - 25L
1,255 SR
Queue Stats
138W - 179L
1,239 Elo+
Party 2
Chaac
Chaac
KiingError
Chaac
Level 25
God Stats
27W - 30L
1,500 SR
Queue Stats
205W - 274L
1,357 Elo+
Party 2
Fenrir
Fenrir
Laly123
Fenrir
Level 14
God Stats
8W - 13L
1,431 SR
Queue Stats
8W - 21L
1,220 Elo+
Solo
Artemis
Artemis
devilgirlgem
Artemis
Level 12
God Stats
15W - 22L
1,458 SR
Queue Stats
18W - 25L
1,358 Elo+
Party 1
Zeus
Zeus
xl Defib lx
Zeus
Level 17
God Stats
13W - 12L
1,834 SR
Queue Stats
22W - 20L
1,485 Elo+
Party 1
Team Averages
Level 16
1,496 SR
1,332 Elo+

VS

Team Averages
Level 21
1,456 SR
1,449 Elo+
Cthulhu
Cthulhu
CrimsonKingJiro
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,594 Elo+
Solo
Da Ji
Da Ji
Jekyll_-0
Da Ji
Level 20
God Stats
9W - 7L
1,533 SR
Queue Stats
39W - 29L
1,527 Elo+
Solo
The Morrigan
The Morrigan
Soopboa
The Morrigan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,306 Elo+
Solo
Ares
Ares
V5ATRemix
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Raijin
Raijin
itozen
Raijin
Level 27
God Stats
6W - 5L
1,246 SR
Queue Stats
121W - 123L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cant-Man-17
Cthulhu
19
5 / 6 / 15
13,275
1,021
15,259
19,055
8,939
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chaac
19
11 / 8 / 10
14,687
1,130
24,785
29,447
17,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Laly123
Fenrir
19
6 / 7 / 11
13,372
1,029
9,368
17,289
14,261
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
devilgirlgem
Artemis
19
2 / 13 / 14
12,536
964
16,990
21,285
10,658
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
3 / 9 / 13
11,961
920
20,062
19,572
8,420
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 24
16,153
1,243
27,847
20,865
26,883
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Da Ji
Jekyll_-0
Da Ji
20
16 / 3 / 14
15,764
1,213
27,826
15,930
9,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Morrigan
Soopboa
The Morrigan
18
2 / 8 / 14
11,871
913
10,217
14,121
8,170
Ares
20
4 / 8 / 18
13,335
1,026
11,209
27,060
33,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
itozen
Raijin
20
9 / 6 / 17
14,794
1,138
21,531
17,069
12,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
130
27
Kills
43
43
Deaths
28
63
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cant-Man-17
Cthulhu
5
6
15
2.08
W
12
3
24
8
W
Da Ji
Jekyll_-0
Da Ji
16
3
14
7.67
L
Chaac
11
8
10
2
L
Fenrir
Laly123
Fenrir
6
7
11
1.64
W
The Morrigan
Soopboa
The Morrigan
2
8
14
1.13
W
Ares
4
8
18
1.63
L
Artemis
devilgirlgem
Artemis
2
13
14
0.69
W
Raijin
itozen
Raijin
9
6
17
2.92
L
3
9
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,464
Damage
98,630
106,648
Taken
95,045
59,972
Mitigated
90,177
11,087
Healing
5,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cant-Man-17
Cthulhu
15,259
3,542
889
0
19,055
8,939
0
14,833
4,007
39,077
0
W
27,847
2,225
532
739
20,865
26,883
0
9,348
11,517
52,283
0
W
Da Ji
Jekyll_-0
Da Ji
27,826
13,271
0
1,007
15,930
9,567
0
3,810
12,120
0
60,095
L
Chaac
24,785
12,876
426
7,446
29,447
17,694
0
19,322
9,875
0
46,156
L
Fenrir
Laly123
Fenrir
9,368
2,152
0
0
17,289
14,261
0
9,894
7,249
0
16,241
W
The Morrigan
Soopboa
The Morrigan
10,217
3,178
187
894
14,121
8,170
0
5,461
8,650
19,972
1,026
W
Ares
11,209
2,622
0
883
27,060
33,290
0
10,965
16,095
16,762
0
L
Artemis
devilgirlgem
Artemis
16,990
10,785
0
627
21,285
10,658
0
9,450
11,685
0
43,024
W
Raijin
itozen
Raijin
21,531
6,460
0
1,469
17,069
12,267
0
5,737
11,332
47,596
0
L
20,062
6,105
0
1,699
19,572
8,420
0
15,368
4,054
42,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,831
Gold Earned
71,917
214
Minions Killed
227
0
Camps Cleared
5
985,658
Distance Traveled
1,033,420
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,275
1,021
59
5
0
168,226
1
W
Cthulhu
16,153
1,243
64
5
0
244,838
1
W
Da Ji
15,764
1,213
72
6
4
247,520
0
L
Chaac
14,687
1,130
47
4
0
236,917
0
L
Fenrir
13,372
1,029
14
1
0
220,099
0
W
The Morrigan
11,871
913
22
2
0
150,893
1
W
Ares
13,335
1,026
5
0
1
213,708
1
L
Artemis
12,536
964
40
3
0
180,861
2
W
Raijin
14,794
1,138
64
5
0
176,461
0
L
Zeus
11,961
920
54
4
0
179,555
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role