Player Matchup

Merlin
Merlin
Fartfreddie73
Merlin
Level 83
God Stats
6W - 11L
1,554 SR
Queue Stats
488W - 377L
1,766 Elo+
Party 1
Fenrir
Fenrir
SuperPlay
Fenrir
Level 106
God Stats
8W - 3L
1,500 SR
Queue Stats
394W - 267L
1,746 Elo+
Party 1
Chaac
Chaac
pipper1212
Chaac
Level 28
God Stats
12W - 4L
1,562 SR
Queue Stats
245W - 173L
1,772 Elo+
Party 1
Team Averages
Level 72
1,539 SR
1,761 Elo+

VS

Team Averages
Level 56
1,570 SR
1,644 Elo+
Sun Wukong
Sun Wukong
GoodGuyWiFi
Sun Wukong
Level 29
God Stats
2W - 1L
1,711 SR
Queue Stats
206W - 103L
1,997 Elo+
Party 2
Olorun
Olorun
LAUTIMAI
Olorun
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,968 Elo+
Solo
Danzaburou
Danzaburou
MikeTheXyz
Danzaburou
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
84W - 60L
967 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 4
6,604
660
5,456
2,371
1,154
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
SuperPlay
Fenrir
11
5 / 0 / 3
7,629
763
5,763
5,321
3,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chaac
9
3 / 1 / 2
7,350
735
3,541
5,560
3,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GoodGuyWiFi
Sun Wukong
10
0 / 1 / 1
6,226
623
4,754
7,635
3,249
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
LAUTIMAI
Olorun
8
0 / 5 / 1
5,689
569
1,237
6,582
2,092
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
MikeTheXyz
Danzaburou
9
1 / 2 / 0
6,189
619
2,330
4,300
2,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
8
Kills
1
1
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
L
Sun Wukong
GoodGuyWiFi
Sun Wukong
0
1
1
0.5
L
Olorun
LAUTIMAI
Olorun
0
5
1
0.1
L
Danzaburou
MikeTheXyz
Danzaburou
1
2
0
0.5
W
Fenrir
SuperPlay
Fenrir
5
0
3
6.5
W
Chaac
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,760
Damage
8,321
13,252
Taken
18,517
8,749
Mitigated
7,738
4,716
Healing
2,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,456
204
0
681
2,371
1,154
0
67
2,304
40,121
0
L
Sun Wukong
GoodGuyWiFi
Sun Wukong
4,754
1,188
0
1,320
7,635
3,249
0
2,306
5,229
0
33,242
L
Olorun
LAUTIMAI
Olorun
1,237
939
89
230
6,582
2,092
0
2,087
4,345
7,272
0
L
Danzaburou
MikeTheXyz
Danzaburou
2,330
1,059
0
762
4,300
2,397
0
1,234
3,022
1,469
12,694
W
Fenrir
SuperPlay
Fenrir
5,763
1,581
0
2,055
5,321
3,921
0
467
4,854
0
22,562
W
Chaac
3,541
227
0
1,980
5,560
3,674
0
959
4,601
0
12,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,583
Gold Earned
18,104
130
Minions Killed
102
0
Camps Cleared
0
567,635
Distance Traveled
480,676
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,604
660
80
8
0
173,584
0
L
Sun Wukong
6,226
623
57
6
0
189,074
4
L
Olorun
5,689
569
9
1
0
133,045
0
L
Danzaburou
6,189
619
36
4
0
158,557
0
W
Fenrir
7,629
763
35
4
0
198,545
1
W
Chaac
7,350
735
15
2
0
195,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role