Player Matchup

Scylla
Scylla
Allimant
Scylla
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 13L
1,500 Elo+
Solo
Izanami
Izanami
Cozzio77
Izanami
Level 66
God Stats
11W - 11L
1,288 SR
Queue Stats
179W - 180L
1,549 Elo+
Party 2
Bellona
Bellona
Viamani
Bellona
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 92
1,429 SR
1,516 Elo+

VS

Team Averages
Level 113
1,433 SR
1,493 Elo+
Danzaburou
Danzaburou
SanedracJ
Danzaburou
Level 108
God Stats
6W - 5L
1,514 SR
Queue Stats
27W - 32L
1,527 Elo+
Solo
Bacchus
Bacchus
Zacknafyn
Bacchus
Level 146
God Stats
8W - 9L
1,285 SR
Queue Stats
46W - 53L
1,453 Elo+
Party 1
Nox
Nox
vinnygombici
Nox
Level 86
God Stats
12W - 19L
1,500 SR
Queue Stats
12W - 20L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Allimant
Scylla
9
0 / 3 / 1
6,460
646
4,626
5,398
2,385
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
Cozzio77
Izanami
9
1 / 4 / 0
6,521
652
2,650
6,164
3,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Viamani
Bellona
9
1 / 4 / 0
6,757
676
3,281
8,406
6,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SanedracJ
Danzaburou
12
6 / 1 / 3
8,437
844
7,236
5,038
2,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Zacknafyn
Bacchus
11
2 / 0 / 8
8,190
819
7,189
7,219
5,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 1 / 5
7,299
730
3,302
3,793
1,444
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
11
11
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
Allimant
Scylla
0
3
1
0.17
L
Izanami
Cozzio77
Izanami
1
4
0
0.25
W
Danzaburou
SanedracJ
Danzaburou
6
1
3
7.5
L
Bellona
Viamani
Bellona
1
4
0
0.25
W
Bacchus
Zacknafyn
Bacchus
2
0
8
6
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,557
Damage
17,727
19,968
Taken
16,050
11,423
Mitigated
9,814
1,598
Healing
4,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Allimant
Scylla
4,626
335
0
1,162
5,398
2,385
0
2,804
2,594
21,204
0
L
Izanami
Cozzio77
Izanami
2,650
1,700
0
250
6,164
3,009
0
2,737
3,427
2,107
21,925
W
Danzaburou
SanedracJ
Danzaburou
7,236
3,596
0
600
5,038
2,772
330
1,976
3,062
2,629
37,203
L
Bellona
Viamani
Bellona
3,281
730
0
186
8,406
6,029
77
5,262
3,144
1,193
13,632
W
Bacchus
Zacknafyn
Bacchus
7,189
678
0
2,782
7,219
5,598
297
1,252
5,967
20,727
0
W
3,302
72
386
600
3,793
1,444
683
1,753
2,040
15,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,738
Gold Earned
23,926
117
Minions Killed
124
0
Camps Cleared
0
521,353
Distance Traveled
573,928
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,460
646
30
3
0
171,945
3
L
Izanami
6,521
652
63
6
0
164,954
4
W
Danzaburou
8,437
844
79
8
0
171,900
2
L
Bellona
6,757
676
24
2
0
184,454
2
W
Bacchus
8,190
819
20
2
0
219,654
2
W
Nox
7,299
730
25
3
0
182,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role