Player Matchup

Nox
Nox
ARottenMuffin
Nox
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 126L
1,653 Elo+
Party 1
Osiris
Osiris
CorrosivePython
Osiris
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 27L
1,676 Elo+
Party 1
Apollo
Apollo
DSHeretic
Apollo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Fenrir
Fenrir
EricS15
Fenrir
Level 65
God Stats
17W - 9L
1,720 SR
Queue Stats
41W - 32L
1,508 Elo+
Party 1
Khepri
Khepri
idoubletapthat
Khepri
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,474 Elo+
Party 1
Team Averages
Level 74
1,544 SR
1,562 Elo+

VS

Team Averages
Level 51
1,602 SR
1,563 Elo+
Odin
Odin
Dankberg
Odin
Level 25
God Stats
1W - 0L
1,291 SR
Queue Stats
5W - 4L
1,567 Elo+
Party 2
Thanatos
Thanatos
Scitalis
Thanatos
Level 121
God Stats
2W - 0L
1,838 SR
Queue Stats
5W - 4L
1,599 Elo+
Party 2
Apollo
Apollo
bbKaii
Apollo
Level 47
God Stats
22W - 9L
1,767 SR
Queue Stats
281W - 211L
1,572 Elo+
Party 3
Aphrodite
Aphrodite
bbStrat
Aphrodite
Level 28
God Stats
115W - 64L
1,611 SR
Queue Stats
146W - 100L
1,579 Elo+
Party 3
Nu Wa
Nu Wa
littketinli
Nu Wa
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 3
8,719
545
9,156
9,393
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 5 / 2
8,168
511
12,182
16,313
9,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
DSHeretic
Apollo
12
1 / 6 / 0
7,085
443
4,638
12,270
3,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
EricS15
Fenrir
12
3 / 3 / 3
7,702
481
6,439
11,748
5,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 6 / 3
6,570
411
867
10,770
4,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
0 / 3 / 6
7,333
458
4,124
13,480
11,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
Scitalis
Thanatos
14
4 / 5 / 3
8,992
562
5,883
11,777
7,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
bbKaii
Apollo
16
9 / 2 / 2
10,000
625
11,618
10,921
4,172
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
bbStrat
Aphrodite
13
1 / 0 / 13
8,852
553
6,540
6,203
2,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
12 / 2 / 5
10,462
654
17,434
7,960
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
12
Kills
26
26
Deaths
12
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
6
6
3
1.25
L
2
5
2
0.6
L
Apollo
DSHeretic
Apollo
1
6
0
0.17
W
Odin
0
3
6
1
L
Fenrir
EricS15
Fenrir
3
3
3
1.5
W
Thanatos
Scitalis
Thanatos
4
5
3
1.1
W
Apollo
bbKaii
Apollo
9
2
2
5
W
Aphrodite
bbStrat
Aphrodite
1
0
13
7.5
L
0
6
3
0.25
W
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,282
Damage
45,599
60,494
Taken
50,341
26,672
Mitigated
28,183
13,213
Healing
26,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,156
812
0
987
9,393
3,000
0
5,745
3,397
45,740
0
L
12,182
4,642
0
5,349
16,313
9,565
462
3,701
11,983
549
54,549
L
Apollo
DSHeretic
Apollo
4,638
2,473
0
3,450
12,270
3,565
989
3,985
8,094
0
33,051
W
Odin
4,124
1,160
0
2,885
13,480
11,166
20
1,607
11,873
0
22,341
L
Fenrir
EricS15
Fenrir
6,439
627
0
2,742
11,748
5,959
0
5,375
6,219
0
40,096
W
Thanatos
Scitalis
Thanatos
5,883
1,928
0
7,144
11,777
7,133
465
3,071
8,706
5,554
45,163
W
Apollo
bbKaii
Apollo
11,618
8,652
0
2,389
10,921
4,172
2,418
1,214
9,707
0
67,987
W
Aphrodite
bbStrat
Aphrodite
6,540
1,007
6,640
5,645
6,203
2,860
1,027
1,679
4,524
31,223
0
L
867
144
0
685
10,770
4,583
0
4,540
5,982
19,383
0
W
17,434
4,832
0
1,310
7,960
2,852
1,688
2,983
4,977
59,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,244
Gold Earned
45,639
332
Minions Killed
409
0
Camps Cleared
0
1,494,062
Distance Traveled
1,563,560
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,719
545
91
6
0
297,526
7
L
Osiris
8,168
511
86
5
0
301,264
2
L
Apollo
7,085
443
57
4
0
284,956
0
W
Odin
7,333
458
34
2
0
299,439
3
L
Fenrir
7,702
481
73
5
0
308,093
0
W
Thanatos
8,992
562
97
6
0
315,114
1
W
Apollo
10,000
625
141
9
0
303,523
1
W
Aphrodite
8,852
553
49
3
0
331,419
3
L
Khepri
6,570
411
25
2
0
302,223
0
W
Nu Wa
10,462
654
88
6
0
314,065
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role