Player Matchup

Kali
Kali
JohnnyBigJewels
Kali
Level 124
God Stats
22W - 17L
1,500 SR
Queue Stats
157W - 156L
1,528 Elo+
Party 1
Osiris
Osiris
Pollo-Teck
Osiris
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 43L
1,601 Elo+
Solo
Hades
Hades
Sapphyjewel21
Hades
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 71L
1,591 Elo+
Party 1
Kumbhakarna
Kumbhakarna
The Di Nitro
Kumbhakarna
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
253W - 269L
1,623 Elo+
Party 1
Jing Wei
Jing Wei
WidestSky467
Jing Wei
Level 125
God Stats
13W - 7L
1,285 SR
Queue Stats
135W - 135L
1,522 Elo+
Party 1
Team Averages
Level 117
1,457 SR
1,573 Elo+

VS

Team Averages
Level 105
1,608 SR
1,487 Elo+
Sun Wukong
Sun Wukong
DurkMurz
Sun Wukong
Level 121
God Stats
11W - 4L
1,500 SR
Queue Stats
681W - 669L
1,457 Elo+
Solo
Fenrir
Fenrir
J-albor
Fenrir
Level 126
God Stats
23W - 14L
1,582 SR
Queue Stats
245W - 296L
1,494 Elo+
Party 2
Horus
Horus
LordKinarg17
Horus
Level 124
God Stats
5W - 6L
1,616 SR
Queue Stats
672W - 687L
1,507 Elo+
Party 2
Poseidon
Poseidon
gersar2321
Poseidon
Level 84
God Stats
4W - 10L
1,841 SR
Queue Stats
397W - 472L
1,488 Elo+
Party 2
Freya
Freya
youngboy1_GOAt
Freya
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 14L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 6
10,414
651
7,683
9,202
6,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
Pollo-Teck
Osiris
14
4 / 4 / 2
9,104
569
7,783
11,818
11,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
9 / 0 / 4
11,163
698
11,533
10,847
6,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kumbhakarna
The Di Nitro
Kumbhakarna
13
1 / 3 / 10
7,480
468
4,166
12,942
6,282
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
WidestSky467
Jing Wei
15
3 / 0 / 2
9,438
590
8,077
8,718
2,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DurkMurz
Sun Wukong
12
1 / 7 / 1
7,541
471
6,596
14,095
6,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
J-albor
Fenrir
12
4 / 6 / 0
8,006
500
5,191
12,223
10,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
1 / 2 / 3
7,594
475
4,938
13,868
8,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Poseidon
gersar2321
Poseidon
12
0 / 6 / 1
6,900
431
3,757
8,179
2,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 2 / 2
7,142
446
3,196
10,289
3,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
23
Kills
7
8
Deaths
23
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DurkMurz
Sun Wukong
1
7
1
0.21
L
Fenrir
J-albor
Fenrir
4
6
0
0.67
W
6
1
6
9
L
1
2
3
1.25
W
Osiris
Pollo-Teck
Osiris
4
4
2
1.25
W
9
0
4
11
W
Kumbhakarna
The Di Nitro
Kumbhakarna
1
3
10
2
W
Jing Wei
WidestSky467
Jing Wei
3
0
2
4
L
Poseidon
gersar2321
Poseidon
0
6
1
0.08
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,242
Damage
23,678
53,527
Taken
58,654
34,665
Mitigated
30,997
22,702
Healing
19,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DurkMurz
Sun Wukong
6,596
2,665
0
2,781
14,095
6,693
825
3,811
10,220
0
42,694
L
Fenrir
J-albor
Fenrir
5,191
1,118
0
3,074
12,223
10,159
791
2,802
9,355
1,949
26,568
W
7,683
4,278
0
2,424
9,202
6,899
391
502
8,665
9,991
69,955
L
4,938
2,021
556
5,711
13,868
8,525
0
2,901
10,899
0
27,814
W
Osiris
Pollo-Teck
Osiris
7,783
3,394
0
2,190
11,818
11,911
99
610
11,118
5,940
39,440
W
11,533
364
305
9,001
10,847
6,907
261
2,067
8,513
84,102
0
W
Kumbhakarna
The Di Nitro
Kumbhakarna
4,166
523
495
2,977
12,942
6,282
186
2,267
10,583
11,699
0
W
Jing Wei
WidestSky467
Jing Wei
8,077
6,891
0
5,310
8,718
2,666
747
1,365
7,353
0
72,015
L
Poseidon
gersar2321
Poseidon
3,757
463
0
1,569
8,179
2,570
0
5,656
2,183
36,451
0
L
3,196
1,256
0
6,072
10,289
3,050
0
1,469
8,780
42,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,599
Gold Earned
37,183
549
Minions Killed
346
0
Camps Cleared
0
1,576,452
Distance Traveled
1,422,532
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,541
471
88
6
0
287,057
0
L
Fenrir
8,006
500
64
4
0
258,662
1
W
Kali
10,414
651
133
8
0
356,383
4
L
Horus
7,594
475
32
2
0
332,462
2
W
Osiris
9,104
569
92
6
0
293,266
0
W
Hades
11,163
698
177
11
0
333,968
6
W
Kumbhakarna
7,480
468
13
1
0
301,920
1
W
Jing Wei
9,438
590
134
8
0
290,915
2
L
Poseidon
6,900
431
84
5
0
262,708
4
L
Freya
7,142
446
78
5
0
281,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role