Player Matchup

Nemesis
Nemesis
ESilenceKid
Nemesis
Level 28
God Stats
4W - 1L
1,470 SR
Queue Stats
44W - 15L
1,627 Elo+
Solo
Guan Yu
Guan Yu
SGCC-Elhijuepta
Guan Yu
Level 107
God Stats
15W - 12L
1,697 SR
Queue Stats
74W - 114L
1,295 Elo+
Party 1
Scylla
Scylla
carlando
Scylla
Level 25
God Stats
30W - 22L
1,660 SR
Queue Stats
145W - 189L
1,379 Elo+
Party 1
Cerberus
Cerberus
elsilvis04
Cerberus
Level 23
God Stats
4W - 8L
1,616 SR
Queue Stats
104W - 142L
1,471 Elo+
Party 1
Artemis
Artemis
mutantear10
Artemis
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 85L
1,383 Elo+
Party 1
Team Averages
Level 40
1,588 SR
1,431 Elo+

VS

Team Averages
Level 15
1,417 SR
1,326 Elo+
Thor
Thor
LokiiMaiin
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,329 Elo+
Solo
The Morrigan
The Morrigan
Xuliiiita12
The Morrigan
Level 14
God Stats
3W - 4L
1,500 SR
Queue Stats
197W - 254L
1,286 Elo+
Solo
Discordia
Discordia
daughterofthanos
Discordia
Level 16
God Stats
1W - 2L
1,351 SR
Queue Stats
1W - 3L
1,253 Elo+
Party 2
Sobek
Sobek
robinchatall
Sobek
Level 17
God Stats
22W - 13L
1,508 SR
Queue Stats
180W - 194L
1,509 Elo+
Solo
Set
Set
y_unwoo
Set
Level 8
God Stats
0W - 1L
1,228 SR
Queue Stats
1W - 3L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ESilenceKid
Nemesis
20
14 / 0 / 3
13,283
699
13,075
11,712
10,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 1 / 5
11,766
619
9,631
12,865
11,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
carlando
Scylla
16
8 / 8 / 6
10,963
577
6,985
9,286
2,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
elsilvis04
Cerberus
14
2 / 1 / 2
9,729
512
5,929
12,397
8,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Artemis
mutantear10
Artemis
12
0 / 5 / 1
8,283
436
4,068
6,460
1,931
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 1
10,627
559
6,475
13,518
4,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
Xuliiiita12
The Morrigan
9
0 / 6 / 0
6,535
344
1,093
7,124
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
13
1 / 12 / 3
7,971
420
1,738
11,628
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 4
8,918
469
6,975
13,512
11,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Set
16
8 / 8 / 2
10,327
544
13,074
13,503
8,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
31
Kills
15
15
Deaths
31
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ESilenceKid
Nemesis
14
0
3
15.5
L
4
3
1
1.5
W
7
1
5
9.5
L
The Morrigan
Xuliiiita12
The Morrigan
0
6
0
0
W
Scylla
carlando
Scylla
8
8
6
1.38
L
Discordia
1
12
3
0.21
W
Cerberus
elsilvis04
Cerberus
2
1
2
3
W
Artemis
mutantear10
Artemis
0
5
1
0.1
L
2
2
4
2
L
Set
8
8
2
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,688
Damage
29,355
52,720
Taken
59,285
35,261
Mitigated
29,096
9,689
Healing
11,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ESilenceKid
Nemesis
13,075
6,758
0
1,654
11,712
10,374
548
941
10,771
13,250
122,819
L
6,475
946
0
5,013
13,518
4,839
451
798
12,626
0
84,167
W
9,631
1,047
315
4,319
12,865
11,263
2,765
1,472
11,393
0
58,192
L
The Morrigan
Xuliiiita12
The Morrigan
1,093
372
0
227
7,124
1,654
583
117
6,832
18,534
0
W
Scylla
carlando
Scylla
6,985
934
0
189
9,286
2,865
1,660
1,683
7,603
42,824
0
L
Discordia
1,738
214
0
0
11,628
2,866
132
4,873
6,380
25,862
0
W
Cerberus
elsilvis04
Cerberus
5,929
500
0
3,212
12,397
8,828
693
3,828
8,569
41,788
0
W
Artemis
mutantear10
Artemis
4,068
1,208
0
0
6,460
1,931
671
2,210
4,250
0
28,308
L
6,975
949
0
4,762
13,512
11,166
0
4,486
8,922
42,009
0
L
Set
13,074
5,846
0
1,018
13,503
8,571
446
2,730
10,670
3,700
49,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,024
Gold Earned
44,378
537
Minions Killed
360
0
Camps Cleared
0
1,782,171
Distance Traveled
1,548,231
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,283
699
180
9
0
442,037
4
L
Thor
10,627
559
167
9
0
364,581
0
W
Guan Yu
11,766
619
118
6
0
391,023
1
L
The Morrigan
6,535
344
34
2
0
198,766
0
W
Scylla
10,963
577
81
4
0
294,322
0
L
Discordia
7,971
420
34
2
0
293,224
0
W
Cerberus
9,729
512
108
6
0
348,923
1
W
Artemis
8,283
436
50
3
0
305,866
0
L
Sobek
8,918
469
50
3
0
354,982
0
L
Set
10,327
544
75
4
0
336,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role