Player Matchup

Danzaburou
Danzaburou
AustinMC26
Danzaburou
Level 18
God Stats
1W - 3L
1,207 SR
Queue Stats
14W - 22L
1,072 Elo+
Party 2
Pele
Pele
Ultra-Clutch
Pele
Level 65
God Stats
9W - 10L
1,657 SR
Queue Stats
41W - 52L
1,245 Elo+
Party 2
Athena
Athena
aye1damarion
Athena
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,026 Elo+
Solo
Team Averages
Level 37
1,455 SR
1,114 Elo+

VS

Team Averages
Level 27
1,321 SR
1,408 Elo+
Yemoja
Yemoja
Aîdenna
Yemoja
Level 26
God Stats
0W - 3L
1,285 SR
Queue Stats
279W - 284L
1,328 Elo+
Party 1
Zeus
Zeus
ChadMuska23
Zeus
Level 29
God Stats
3W - 10L
1,421 SR
Queue Stats
105W - 162L
1,517 Elo+
Solo
Loki
Loki
Wölfrick
Loki
Level 25
God Stats
15W - 14L
1,258 SR
Queue Stats
321W - 323L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AustinMC26
Danzaburou
15
6 / 5 / 16
13,483
710
12,578
14,566
7,370
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
15 / 4 / 7
14,638
770
24,107
16,665
9,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
16
3 / 1 / 18
12,597
663
6,113
11,168
10,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aîdenna
Yemoja
15
2 / 5 / 6
11,198
589
7,462
13,870
15,753
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
8 / 9 / 2
13,144
692
17,113
20,903
10,134
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
13
0 / 10 / 9
10,967
577
8,502
15,777
8,179
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
27
24
Kills
10
10
Deaths
24
41
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AustinMC26
Danzaburou
6
5
16
2.8
L
Yemoja
Aîdenna
Yemoja
2
5
6
1
L
8
9
2
1
W
15
4
7
4.63
L
Loki
0
10
9
0.45
W
Athena
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,798
Damage
33,077
42,399
Taken
50,550
26,751
Mitigated
34,066
7,081
Healing
12,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AustinMC26
Danzaburou
12,578
5,270
0
1,545
14,566
7,370
0
10,508
4,058
1,844
43,669
L
Yemoja
Aîdenna
Yemoja
7,462
1,267
2,329
1,443
13,870
15,753
134
3,488
10,382
30,464
0
L
17,113
3,289
847
5,823
20,903
10,134
80
1,608
19,295
59,942
0
W
24,107
6,491
0
3,521
16,665
9,250
2,799
8,992
7,673
4,310
77,809
L
Loki
8,502
2,713
0
1,751
15,777
8,179
0
2,477
13,300
2,194
49,639
W
Athena
6,113
2,362
243
1,772
11,168
10,131
338
5,294
5,874
29,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,718
Gold Earned
35,309
167
Minions Killed
178
0
Camps Cleared
0
956,251
Distance Traveled
830,183
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,483
710
57
3
0
267,469
0
L
Yemoja
11,198
589
30
2
0
298,413
3
L
Zeus
13,144
692
82
4
0
244,392
2
W
Pele
14,638
770
76
4
0
338,598
0
L
Loki
10,967
577
66
3
0
287,378
5
W
Athena
12,597
663
34
2
0
350,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role