Player Matchup

Hercules
Hercules
BattleOrca
Hercules
Level 108
God Stats
14W - 10L
1,588 SR
Queue Stats
240W - 204L
1,533 Elo+
Party 1
Nemesis
Nemesis
FeelSouls
Nemesis
Level 16
God Stats
1W - 3L
1,655 SR
Queue Stats
11W - 14L
1,571 Elo+
Party 1
Anubis
Anubis
Ghostlyotto
Anubis
Level 27
God Stats
3W - 5L
1,711 SR
Queue Stats
811W - 809L
1,550 Elo+
Party 1
Yemoja
Yemoja
Shadanu
Yemoja
Level 12
God Stats
0W - 3L
1,491 SR
Queue Stats
13W - 18L
1,522 Elo+
Party 1
Neith
Neith
WaddleWalk
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
329W - 293L
1,559 Elo+
Party 1
Team Averages
Level 35
1,589 SR
1,547 Elo+

VS

Team Averages
Level 17
1,625 SR
1,498 Elo+
Janus
Janus
Alert139
Janus
Level 18
God Stats
1W - 1L
1,291 SR
Queue Stats
54W - 38L
1,391 Elo+
Solo
Ymir
Ymir
LatelyLacking
Ymir
Level 19
God Stats
13W - 5L
1,633 SR
Queue Stats
14W - 8L
1,525 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheDawnGodBat
Tsukuyomi
Level 29
God Stats
12W - 4L
1,964 SR
Queue Stats
70W - 66L
1,475 Elo+
Party 2
Guan Yu
Guan Yu
cgxkillzz
Guan Yu
Level 18
God Stats
5W - 4L
1,526 SR
Queue Stats
11W - 10L
1,445 Elo+
Solo
Apollo
Apollo
dablordnep710
Apollo
Level 2
God Stats
13W - 4L
1,709 SR
Queue Stats
22W - 7L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BattleOrca
Hercules
11
2 / 0 / 0
6,241
567
2,975
5,038
4,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
FeelSouls
Nemesis
7
0 / 2 / 1
4,691
426
2,096
5,825
1,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
11
2 / 2 / 0
5,992
545
2,079
6,409
3,210
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
Shadanu
Yemoja
8
1 / 5 / 0
5,268
479
3,883
6,775
2,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
8
0 / 7 / 1
4,649
423
4,358
8,342
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Alert139
Janus
11
0 / 1 / 1
6,378
580
2,957
3,065
766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 8
6,180
562
2,594
7,144
5,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
TheDawnGodBat
Tsukuyomi
11
4 / 1 / 1
6,688
608
3,853
4,033
2,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
cgxkillzz
Guan Yu
10
0 / 2 / 0
5,453
496
2,623
6,503
3,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
11 / 0 / 1
7,224
657
10,845
8,910
3,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
5
Kills
16
16
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
Alert139
Janus
0
1
1
0.5
L
Hercules
BattleOrca
Hercules
2
0
0
2
L
Nemesis
FeelSouls
Nemesis
0
2
1
0.25
L
Anubis
2
2
0
1
W
1
1
8
5
L
Yemoja
Shadanu
Yemoja
1
5
0
0.2
W
Tsukuyomi
TheDawnGodBat
Tsukuyomi
4
1
1
4.5
L
Neith
0
7
1
0.07
W
Guan Yu
cgxkillzz
Guan Yu
0
2
0
0
W
11
0
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,391
Damage
22,872
32,389
Taken
29,655
13,257
Mitigated
15,971
9,390
Healing
13,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Alert139
Janus
2,957
384
0
750
3,065
766
428
1,556
1,509
35,040
0
L
Hercules
BattleOrca
Hercules
2,975
946
0
1,773
5,038
4,046
570
18
4,744
0
31,593
L
Nemesis
FeelSouls
Nemesis
2,096
730
0
1,986
5,825
1,264
0
296
5,479
0
13,474
L
Anubis
2,079
150
0
3,125
6,409
3,210
90
2,731
3,492
29,609
0
W
2,594
852
0
2,193
7,144
5,408
315
1,824
5,320
11,727
0
L
Yemoja
Shadanu
Yemoja
3,883
1,191
299
582
6,775
2,689
0
1,677
5,098
14,889
0
W
Tsukuyomi
TheDawnGodBat
Tsukuyomi
3,853
1,015
0
427
4,033
2,347
0
523
3,510
5,196
33,061
L
Neith
4,358
2,296
0
1,625
8,342
2,048
0
917
7,425
0
17,496
W
Guan Yu
cgxkillzz
Guan Yu
2,623
391
50
3,087
6,503
3,890
384
0
6,273
0
15,863
W
10,845
8,720
0
6,685
8,910
3,560
2,195
2,059
6,851
0
46,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,841
Gold Earned
31,923
230
Minions Killed
284
0
Camps Cleared
0
924,812
Distance Traveled
955,770
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,378
580
71
6
0
167,867
3
L
Hercules
6,241
567
74
7
0
214,042
1
L
Nemesis
4,691
426
29
3
0
200,824
2
L
Anubis
5,992
545
65
6
0
163,702
3
W
Ymir
6,180
562
16
1
0
201,704
0
L
Yemoja
5,268
479
30
3
0
160,255
3
W
Tsukuyomi
6,688
608
72
7
0
230,267
2
L
Neith
4,649
423
32
3
0
185,989
0
W
Guan Yu
5,453
496
38
3
0
195,035
1
W
Apollo
7,224
657
87
8
0
160,897
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role