Player Matchup

Horus
Horus
JDOG0710
Horus
Level 126
God Stats
52W - 37L
1,652 SR
Queue Stats
372W - 350L
1,465 Elo+
Party 1
Ymir
Ymir
Panduh97
Ymir
Level 42
God Stats
60W - 44L
1,474 SR
Queue Stats
573W - 524L
1,493 Elo+
Party 1
Chang'e
Chang'e
jelly_mochi
Chang'e
Level 109
God Stats
82W - 76L
1,584 SR
Queue Stats
476W - 451L
1,497 Elo+
Party 1
Ne Zha
Ne Zha
saman27
Ne Zha
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,765 Elo+
Party 1
Skadi
Skadi
sk8er1221
Skadi
Level 36
God Stats
19W - 18L
1,853 SR
Queue Stats
25W - 29L
1,763 Elo+
Party 1
Team Averages
Level 82
1,613 SR
1,596 Elo+

VS

Team Averages
Level 48
1,352 SR
1,468 Elo+
Scylla
Scylla
BigHonchooo
Scylla
Level 28
God Stats
21W - 23L
1,131 SR
Queue Stats
58W - 61L
1,435 Elo+
Party 2
Vamana
Vamana
Idlewyld
Vamana
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 31L
1,405 Elo+
Party 2
Set
Set
LJFootball28000
Set
Level 29
God Stats
5W - 9L
1,131 SR
Queue Stats
29W - 35L
1,542 Elo+
Party 2
Cernunnos
Cernunnos
StoyBean8400
Cernunnos
Level 26
God Stats
22W - 17L
1,496 SR
Queue Stats
38W - 45L
1,456 Elo+
Party 2
Athena
Athena
alibris15
Athena
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JDOG0710
Horus
10
3 / 1 / 5
6,419
535
5,108
7,721
3,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ymir
14
4 / 0 / 0
7,682
640
6,465
3,987
3,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Chang'e
jelly_mochi
Chang'e
12
3 / 0 / 5
7,057
588
3,210
5,458
1,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ne Zha
saman27
Ne Zha
12
4 / 0 / 7
7,105
592
4,474
6,372
1,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
sk8er1221
Skadi
11
4 / 3 / 7
6,623
552
7,353
6,112
3,494
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
1 / 3 / 0
5,438
453
3,872
4,722
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

Vamana
Idlewyld
Vamana
10
0 / 2 / 0
5,469
456
1,092
7,561
3,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 4 / 1
5,959
497
3,405
7,691
3,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
StoyBean8400
Cernunnos
9
2 / 5 / 2
5,840
487
3,588
8,123
1,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
alibris15
Athena
7
0 / 4 / 1
4,946
412
986
8,649
3,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
18
Kills
4
4
Deaths
18
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
3
0
0.33
L
Vamana
Idlewyld
Vamana
0
2
0
0
W
Horus
JDOG0710
Horus
3
1
5
5.5
L
1
4
1
0.38
W
Ymir
4
0
0
4
L
Cernunnos
StoyBean8400
Cernunnos
2
5
2
0.6
L
Athena
alibris15
Athena
0
4
1
0.13
W
Chang'e
jelly_mochi
Chang'e
3
0
5
5.5
W
Ne Zha
saman27
Ne Zha
4
0
7
7.5
W
Skadi
sk8er1221
Skadi
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,610
Damage
12,943
29,650
Taken
36,746
13,421
Mitigated
12,883
15,269
Healing
6,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
3,872
184
0
690
4,722
1,421
0
1,987
2,735
18,514
0
L
Vamana
Idlewyld
Vamana
1,092
168
0
1,802
7,561
3,623
0
5,200
2,053
1,657
23,915
W
Horus
JDOG0710
Horus
5,108
2,795
559
3,710
7,721
3,214
0
968
6,727
0
18,693
L
3,405
2,054
0
694
7,691
3,024
0
1,502
6,164
0
34,059
W
Ymir
6,465
1,067
0
1,978
3,987
3,197
152
631
3,334
47,246
0
L
Cernunnos
StoyBean8400
Cernunnos
3,588
1,612
0
1,469
8,123
1,589
982
425
7,698
0
24,384
L
Athena
alibris15
Athena
986
688
0
1,881
8,649
3,226
98
739
7,910
8,687
0
W
Chang'e
jelly_mochi
Chang'e
3,210
103
799
3,690
5,458
1,748
473
1,302
4,028
33,663
0
W
Ne Zha
saman27
Ne Zha
4,474
948
0
3,632
6,372
1,768
0
717
5,607
0
37,582
W
Skadi
sk8er1221
Skadi
7,353
3,979
0
901
6,112
3,494
566
1,038
5,073
3,305
33,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,886
Gold Earned
27,652
351
Minions Killed
200
0
Camps Cleared
0
1,080,408
Distance Traveled
1,077,842
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,438
453
28
2
0
202,591
1
L
Vamana
5,469
456
51
4
0
226,138
1
W
Horus
6,419
535
20
2
0
227,718
4
L
Set
5,959
497
55
5
0
232,926
2
W
Ymir
7,682
640
111
9
0
202,103
1
L
Cernunnos
5,840
487
49
4
0
195,441
0
L
Athena
4,946
412
17
1
0
220,746
0
W
Chang'e
7,057
588
74
6
0
214,595
6
W
Ne Zha
7,105
592
83
7
0
254,826
0
W
Skadi
6,623
552
63
5
0
181,166
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role