Player Matchup

Sylvanus
Sylvanus
Izzyspolizotch
Sylvanus
Level 22
God Stats
3W - 4L
1,716 SR
Queue Stats
299W - 296L
1,459 Elo+
Party 2
Artemis
Artemis
Maraschinos
Artemis
Level 20
God Stats
114W - 88L
1,996 SR
Queue Stats
170W - 147L
1,642 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mobius48
Tsukuyomi
Level 37
God Stats
15W - 7L
1,800 SR
Queue Stats
500W - 480L
1,393 Elo+
Party 2
Sun Wukong
Sun Wukong
TheNanoxRol14
Sun Wukong
Level 29
God Stats
6W - 4L
1,792 SR
Queue Stats
80W - 100L
1,481 Elo+
Solo
Danzaburou
Danzaburou
Themildlysalty
Danzaburou
Level 23
God Stats
15W - 16L
1,472 SR
Queue Stats
402W - 403L
1,495 Elo+
Solo
Team Averages
Level 26
1,755 SR
1,494 Elo+

VS

Team Averages
Level 17
1,527 SR
1,547 Elo+
Olorun
Olorun
Angel0fDarknuss
Olorun
Level 28
God Stats
4W - 7L
1,618 SR
Queue Stats
6W - 13L
1,419 Elo+
Solo
Kukulkan
Kukulkan
MANDI OPAF
Kukulkan
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 78L
1,483 Elo+
Solo
Ratatoskr
Ratatoskr
ShadowTemplar1
Ratatoskr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,700 Elo+
Party 1
Skadi
Skadi
TXBLACKWOLF
Skadi
Level 14
God Stats
0W - 4L
1,272 SR
Queue Stats
6W - 15L
1,435 Elo+
Solo
Cerberus
Cerberus
gearmaster157
Cerberus
Level 7
God Stats
1W - 1L
1,746 SR
Queue Stats
1W - 1L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
7 / 0 / 8
9,030
564
5,084
10,158
13,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
Maraschinos
Artemis
15
8 / 1 / 7
9,697
606
14,315
10,156
3,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
Mobius48
Tsukuyomi
17
5 / 2 / 4
10,397
650
4,735
9,156
4,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
TheNanoxRol14
Sun Wukong
15
3 / 0 / 4
9,684
605
5,712
9,265
6,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
Themildlysalty
Danzaburou
14
15 / 6 / 4
10,634
665
14,706
11,051
4,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 0
7,889
493
9,220
12,131
3,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
MANDI OPAF
Kukulkan
12
2 / 7 / 2
7,683
480
4,849
7,153
2,373
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
ShadowTemplar1
Ratatoskr
11
2 / 7 / 3
7,312
457
4,970
10,206
2,915
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 11 / 2
5,989
374
5,521
12,747
2,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
gearmaster157
Cerberus
9
0 / 7 / 2
5,771
361
3,235
11,164
4,664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
17
38
Kills
8
9
Deaths
38
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
6
0
0.67
W
Sylvanus
7
0
8
11
L
Kukulkan
MANDI OPAF
Kukulkan
2
7
2
0.43
W
Artemis
Maraschinos
Artemis
8
1
7
11.5
W
Tsukuyomi
Mobius48
Tsukuyomi
5
2
4
3.5
L
Ratatoskr
ShadowTemplar1
Ratatoskr
2
7
3
0.5
L
0
11
2
0.09
W
Sun Wukong
TheNanoxRol14
Sun Wukong
3
0
4
5
W
Danzaburou
Themildlysalty
Danzaburou
15
6
4
2.83
L
Cerberus
gearmaster157
Cerberus
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,552
Damage
27,795
49,786
Taken
53,401
31,830
Mitigated
15,846
17,520
Healing
9,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,220
5,149
0
3,928
12,131
3,393
0
1,291
10,565
36,384
0
W
Sylvanus
5,084
1,936
2,261
3,057
10,158
13,299
832
4,529
5,629
28,085
0
L
Kukulkan
MANDI OPAF
Kukulkan
4,849
518
0
289
7,153
2,373
372
130
6,973
27,550
0
W
Artemis
Maraschinos
Artemis
14,315
8,233
0
5,144
10,156
3,902
1,447
1,883
8,273
0
65,057
W
Tsukuyomi
Mobius48
Tsukuyomi
4,735
1,838
0
1,386
9,156
4,141
1,502
1,550
7,606
0
76,808
L
Ratatoskr
ShadowTemplar1
Ratatoskr
4,970
915
0
2,314
10,206
2,915
0
305
9,851
0
30,453
L
5,521
2,937
0
1,339
12,747
2,501
0
1,503
11,244
0
28,706
W
Sun Wukong
TheNanoxRol14
Sun Wukong
5,712
1,948
0
4,327
9,265
6,123
1,541
4,298
4,967
0
47,032
W
Danzaburou
Themildlysalty
Danzaburou
14,706
6,851
0
1,345
11,051
4,365
2,611
5,044
6,007
0
39,094
L
Cerberus
gearmaster157
Cerberus
3,235
204
0
2,029
11,164
4,664
0
1,855
9,284
10,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,442
Gold Earned
34,644
423
Minions Killed
236
0
Camps Cleared
0
1,367,768
Distance Traveled
1,258,505
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,889
493
61
4
0
252,627
4
W
Sylvanus
9,030
564
46
3
0
239,122
6
L
Kukulkan
7,683
480
63
4
0
260,696
5
W
Artemis
9,697
606
99
6
0
247,885
7
W
Tsukuyomi
10,397
650
133
8
0
340,107
1
L
Ratatoskr
7,312
457
55
3
0
244,697
1
L
Skadi
5,989
374
37
2
0
200,781
4
W
Sun Wukong
9,684
605
87
5
0
265,791
0
W
Danzaburou
10,634
665
58
4
0
274,863
1
L
Cerberus
5,771
361
20
1
0
299,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role