Player Matchup

Da Ji
Da Ji
WorldMinister
Da Ji
Level 97
God Stats
0W - 2L
1,262 SR
Queue Stats
145W - 154L
1,468 Elo+
Party 1
Kukulkan
Kukulkan
WorldTreaty
Kukulkan
Level 27
God Stats
3W - 8L
1,500 SR
Queue Stats
139W - 140L
1,468 Elo+
Party 1
Danzaburou
Danzaburou
ZayCaso
Danzaburou
Level 27
God Stats
3W - 7L
1,661 SR
Queue Stats
30W - 43L
1,465 Elo+
Solo
Team Averages
Level 50
1,474 SR
1,467 Elo+

VS

Team Averages
Level 77
1,500 SR
1,732 Elo+
Cerberus
Cerberus
HotshotQdiz
Cerberus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,732 Elo+
Party 2
Olorun
Olorun
NightRain Chris
Olorun
Level 146
God Stats
5W - 5L
1,500 SR
Queue Stats
50W - 57L
1,732 Elo+
Party 2
Neith
Neith
xXxChase03xXx
Neith
Level 62
God Stats
1W - 4L
1,500 SR
Queue Stats
20W - 25L
1,732 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 6 / 6
13,422
706
14,895
16,585
11,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
WorldTreaty
Kukulkan
17
4 / 7 / 9
13,022
685
18,811
14,083
6,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ZayCaso
Danzaburou
17
5 / 3 / 6
13,581
715
12,866
13,315
5,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HotshotQdiz
Cerberus
16
3 / 2 / 5
12,115
638
2,628
19,781
18,491
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
7 / 7 / 8
14,193
747
14,872
19,745
8,205
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 9 / 6
13,831
728
16,242
18,578
6,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
35
18
Kills
16
16
Deaths
18
21
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
HotshotQdiz
Cerberus
3
2
5
2.75
W
7
7
8
1.57
L
9
6
6
2
L
Kukulkan
WorldTreaty
Kukulkan
4
7
9
1.21
L
Danzaburou
ZayCaso
Danzaburou
5
3
6
2.67
W
6
9
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,572
Damage
33,742
43,983
Taken
58,104
24,091
Mitigated
33,402
5,460
Healing
15,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
HotshotQdiz
Cerberus
2,628
441
0
621
19,781
18,491
110
8,560
10,819
19,706
0
W
14,872
8,310
1,800
8,610
19,745
8,205
2,287
4,959
14,540
74,370
0
L
14,895
3,194
0
1,624
16,585
11,829
399
7,123
9,462
2,035
44,575
L
Kukulkan
WorldTreaty
Kukulkan
18,811
2,063
0
751
14,083
6,289
424
5,612
8,471
84,364
0
L
Danzaburou
ZayCaso
Danzaburou
12,866
4,760
0
3,085
13,315
5,973
1,090
4,837
8,478
0
69,187
W
16,242
6,634
390
4,499
18,578
6,706
1,425
4,828
13,522
0
58,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,025
Gold Earned
40,139
236
Minions Killed
213
0
Camps Cleared
0
952,566
Distance Traveled
931,441
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,115
638
31
2
0
371,874
0
W
Olorun
14,193
747
107
6
0
264,561
0
L
Da Ji
13,422
706
45
2
0
340,113
5
L
Kukulkan
13,022
685
93
5
0
293,986
2
L
Danzaburou
13,581
715
98
5
0
318,467
0
W
Neith
13,831
728
75
4
0
295,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role