Player Matchup

Neith
Neith
Platinum V
CoDe Flames
Neith
Platinum V
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,862 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
FreeloJessic
Sun Wukong
Gold I
Level 160
God Stats
6W - 5L
1,332 SR
Queue Stats
185W - 160L
1,859 MMR
Solo
Fenrir
Fenrir
Platinum III
Hijinxx
Fenrir
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Platinum II
Ikiya
Xing Tian
Platinum II
Level 160
God Stats
16W - 20L
1,571 SR
Queue Stats
87W - 72L
1,887 MMR
Party 1
Nu Wa
Nu Wa
Platinum III
vFewh
Nu Wa
Platinum III
Level 132
God Stats
1W - 2L
1,804 SR
Queue Stats
186W - 191L
1,877 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,541 SR
1,797 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,607 SR
1,792 MMR
Ymir
Ymir
Platinum V
Crewson
Ymir
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
DeltaJulz613
Tsukuyomi
Platinum III
Level 128
God Stats
6W - 8L
1,552 SR
Queue Stats
84W - 68L
1,878 MMR
Party 2
Cupid
Cupid
Platinum III
Gs GrasWeTrust
Cupid
Platinum III
Level 160
God Stats
6W - 11L
1,510 SR
Queue Stats
1,117W - 1,107L
1,827 MMR
Solo
Scylla
Scylla
Platinum III
NovaWolfeh
Scylla
Platinum III
Level 134
God Stats
3W - 1L
1,828 SR
Queue Stats
59W - 43L
1,878 MMR
Party 2
Osiris
Osiris
Platinum V
XDHeheXDD
Osiris
Platinum V
Level 133
God Stats
8W - 1L
1,646 SR
Queue Stats
140W - 128L
1,877 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 6 / 5
13,650
471
11,403
18,707
7,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
FreeloJessic
Sun Wukong
20
2 / 4 / 4
14,877
513
13,576
32,138
39,198
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
Hijinxx
Fenrir
20
7 / 6 / 3
15,203
524
21,629
31,855
24,462
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Xing Tian
Ikiya
Xing Tian
17
1 / 6 / 8
12,377
427
7,994
21,009
21,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
vFewh
Nu Wa
20
3 / 6 / 5
14,050
484
21,356
15,897
6,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
SetPersephoneCthulhuNemesisDanzaburou

VS

Bans
Cu ChulainnApolloGaneshaErlang ShenArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Crewson
Ymir
20
2 / 4 / 12
14,154
488
11,144
31,087
36,836
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
DeltaJulz613
Tsukuyomi
20
7 / 2 / 9
16,284
562
19,700
19,767
8,794
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 3 / 10
16,097
555
13,195
22,334
10,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
NovaWolfeh
Scylla
20
10 / 2 / 11
17,125
591
27,465
17,793
7,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
XDHeheXDD
Osiris
20
5 / 2 / 7
16,910
583
19,387
29,904
37,633
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
77
13
Kills
28
28
Deaths
13
25
Assists
49
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
W
Ymir
Crewson
Ymir
2
4
12
2
W
Tsukuyomi
DeltaJulz613
Tsukuyomi
7
2
9
5.75
L
Sun Wukong
FreeloJessic
Sun Wukong
2
4
4
1
W
4
3
10
3
L
Fenrir
Hijinxx
Fenrir
7
6
3
1.42
L
Xing Tian
Ikiya
Xing Tian
1
6
8
0.83
W
Scylla
NovaWolfeh
Scylla
10
2
11
7.75
W
Osiris
XDHeheXDD
Osiris
5
2
7
4.25
L
Nu Wa
vFewh
Nu Wa
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,958
Damage
90,891
119,606
Taken
120,885
98,794
Mitigated
101,130
26,500
Healing
52,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,403
4,151
0
2,590
18,707
7,254
3,557
7,084
11,577
0
101,110
W
Ymir
Crewson
Ymir
11,144
1,264
1,332
6,877
31,087
36,836
355
9,055
21,550
62,519
0
W
Tsukuyomi
DeltaJulz613
Tsukuyomi
19,700
3,783
0
7,099
19,767
8,794
1,730
5,499
13,815
0
111,852
L
Sun Wukong
FreeloJessic
Sun Wukong
13,576
1,524
0
7,488
32,138
39,198
889
10,078
21,858
0
109,983
W
13,195
5,567
3,856
14,225
22,334
10,182
6,681
5,601
16,357
0
135,530
L
Fenrir
Hijinxx
Fenrir
21,629
3,584
0
11,789
31,855
24,462
2,716
10,178
21,271
0
124,789
L
Xing Tian
Ikiya
Xing Tian
7,994
137
0
1,804
21,009
21,450
0
9,184
11,641
30,870
0
W
Scylla
NovaWolfeh
Scylla
27,465
3,790
990
7,193
17,793
7,685
1,860
5,749
11,609
140,749
0
W
Osiris
XDHeheXDD
Osiris
19,387
6,348
0
10,963
29,904
37,633
1,560
7,397
22,176
32,275
98,674
L
Nu Wa
vFewh
Nu Wa
21,356
2,349
0
2,829
15,897
6,430
1,274
7,247
8,468
110,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,157
Gold Earned
80,570
780
Minions Killed
833
0
Camps Cleared
0
2,738,824
Distance Traveled
2,834,237
43
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,650
471
180
6
0
485,795
9
W
Ymir
14,154
488
81
3
0
528,189
6
W
Tsukuyomi
16,284
562
143
5
0
611,581
9
L
Sun Wukong
14,877
513
204
7
0
609,249
10
W
Cupid
16,097
555
187
6
0
536,286
4
L
Fenrir
15,203
524
168
6
0
566,045
1
L
Xing Tian
12,377
427
39
1
0
585,226
18
W
Scylla
17,125
591
214
7
0
574,975
11
W
Osiris
16,910
583
208
7
0
583,206
4
L
Nu Wa
14,050
484
189
7
0
492,509
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role