Player Matchup

Neith
Neith
ATVGamingKY
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Hiotler
Kumbhakarna
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 63L
1,600 Elo+
Party 2
Yemoja
Yemoja
Keelian
Yemoja
Level 10
God Stats
1W - 2L
1,849 SR
Queue Stats
22W - 19L
1,796 Elo+
Party 2
Set
Set
Moolian
Set
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,737 Elo+
Party 2
Ra
Ra
TraXanh13
Ra
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 24L
1,710 Elo+
Party 2
Team Averages
Level 33
1,570 SR
1,668 Elo+

VS

Team Averages
Level 20
1,513 SR
1,516 Elo+
Eset
Eset
Incinerxte
Eset
Level 28
God Stats
1W - 1L
1,294 SR
Queue Stats
79W - 98L
1,381 Elo+
Solo
Ares
Ares
MonoPrime
Ares
Level 17
God Stats
5W - 1L
1,798 SR
Queue Stats
20W - 18L
1,486 Elo+
Party 1
Sun Wukong
Sun Wukong
PhoenixCCG
Sun Wukong
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
137W - 121L
1,645 Elo+
Solo
Ullr
Ullr
TurtleWard
Ullr
Level 23
God Stats
52W - 39L
1,667 SR
Queue Stats
124W - 108L
1,570 Elo+
Party 1
Mercury
Mercury
infamousbrigade
Mercury
Level 24
God Stats
2W - 1L
1,306 SR
Queue Stats
24W - 28L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
5,904
422
3,596
9,636
3,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
Hiotler
Kumbhakarna
9
0 / 4 / 2
6,041
432
1,709
8,841
3,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
Keelian
Yemoja
9
0 / 4 / 4
6,028
431
3,505
7,074
2,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Set
14
5 / 2 / 1
8,190
585
6,115
12,825
4,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 3 / 3
7,989
571
6,653
8,314
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 6
7,211
515
5,309
7,728
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
11
0 / 2 / 6
6,456
461
2,908
7,970
4,119
Shoes

Shoes

+6%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sun Wukong
PhoenixCCG
Sun Wukong
15
9 / 1 / 0
9,677
691
8,516
7,841
5,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
8 / 0 / 2
8,554
611
10,772
9,449
3,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 3
7,703
550
2,322
7,995
3,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
10
Kills
19
19
Deaths
10
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Kumbhakarna
Hiotler
Kumbhakarna
0
4
2
0.25
W
0
5
6
0.6
L
Yemoja
Keelian
Yemoja
0
4
4
0.5
W
Ares
0
2
6
1.5
L
Set
5
2
1
2.75
W
Sun Wukong
PhoenixCCG
Sun Wukong
9
1
0
9
L
5
3
3
2.17
W
8
0
2
9
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,578
Damage
29,827
46,690
Taken
40,983
17,260
Mitigated
19,516
15,299
Healing
14,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,596
1,792
0
2,183
9,636
3,203
36
0
9,418
0
21,410
L
Kumbhakarna
Hiotler
Kumbhakarna
1,709
263
0
564
8,841
3,681
184
1,623
7,104
14,939
0
W
5,309
850
0
1,102
7,728
2,815
56
3,717
4,011
39,632
0
L
Yemoja
Keelian
Yemoja
3,505
927
1,249
626
7,074
2,787
330
1,896
5,101
13,154
0
W
Ares
2,908
35
350
1,572
7,970
4,119
0
3,774
4,196
14,407
0
L
Set
6,115
2,662
0
6,999
12,825
4,663
212
1,606
10,961
0
47,044
W
Sun Wukong
PhoenixCCG
Sun Wukong
8,516
1,970
0
4,228
7,841
5,824
1,296
312
7,529
0
52,384
L
6,653
1,272
304
3,374
8,314
2,926
320
2,580
5,496
49,801
0
W
10,772
5,879
0
7,077
9,449
3,607
906
3,638
5,811
0
49,094
W
2,322
330
0
644
7,995
3,151
0
426
7,569
0
47,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,152
Gold Earned
39,601
282
Minions Killed
355
0
Camps Cleared
0
1,343,312
Distance Traveled
1,321,001
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,904
422
36
3
0
216,477
0
L
Kumbhakarna
6,041
432
32
2
0
289,223
0
W
Eset
7,211
515
64
5
0
271,750
4
L
Yemoja
6,028
431
21
2
0
274,148
1
W
Ares
6,456
461
23
2
0
244,925
3
L
Set
8,190
585
91
7
0
300,917
2
W
Sun Wukong
9,677
691
110
8
0
244,761
2
L
Ra
7,989
571
102
7
0
262,547
3
W
Ullr
8,554
611
77
6
0
231,178
5
W
Mercury
7,703
550
81
6
0
328,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role