Player Matchup

Tsukuyomi
Tsukuyomi
BewbToobWatcher
Tsukuyomi
Level 93
God Stats
5W - 3L
1,705 SR
Queue Stats
11W - 21L
1,697 Elo+
Party 1
Skadi
Skadi
MTxM1ST
Skadi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,697 Elo+
Party 1
Cerberus
Cerberus
Meh90909
Cerberus
Level 15
God Stats
4W - 3L
1,500 SR
Queue Stats
44W - 47L
1,609 Elo+
Party 1
Danzaburou
Danzaburou
RogeKingX
Danzaburou
Level 28
God Stats
11W - 8L
1,601 SR
Queue Stats
90W - 86L
1,621 Elo+
Party 1
Anubis
Anubis
supertoneus
Anubis
Level 126
God Stats
13W - 10L
1,687 SR
Queue Stats
285W - 286L
1,642 Elo+
Party 1
Team Averages
Level 54
1,599 SR
1,653 Elo+

VS

Team Averages
Level 23
1,546 SR
1,570 Elo+
Khepri
Khepri
JimLeader
Khepri
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
102W - 58L
1,377 Elo+
Party 2
Anubis
Anubis
SirBucknuts22
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,532 Elo+
Party 2
Anhur
Anhur
UberMeats
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,532 Elo+
Party 2
Jing Wei
Jing Wei
VKG Fenrir
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 42L
1,785 Elo+
Solo
Mercury
Mercury
zeus_the_creeper
Mercury
Level 26
God Stats
7W - 4L
1,728 SR
Queue Stats
97W - 72L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BewbToobWatcher
Tsukuyomi
15
12 / 2 / 7
9,480
677
8,786
11,596
4,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
MTxM1ST
Skadi
12
2 / 3 / 4
7,327
523
10,520
7,779
3,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Meh90909
Cerberus
12
3 / 2 / 2
7,418
530
4,688
8,289
4,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
RogeKingX
Danzaburou
14
0 / 0 / 6
8,298
593
6,009
9,263
2,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
15
6 / 3 / 5
8,877
634
6,252
7,345
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
JimLeader
Khepri
11
1 / 4 / 3
6,504
465
3,641
10,066
4,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 6 / 1
7,987
571
6,150
8,071
3,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
UberMeats
Anhur
12
0 / 2 / 0
7,043
503
4,234
8,032
2,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
VKG Fenrir
Jing Wei
13
3 / 2 / 2
7,085
506
6,447
10,924
2,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 9 / 1
6,860
490
4,818
10,054
5,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
23
Kills
10
10
Deaths
23
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BewbToobWatcher
Tsukuyomi
12
2
7
7.75
L
Khepri
JimLeader
Khepri
1
4
3
0.63
W
Skadi
MTxM1ST
Skadi
2
3
4
1.33
W
Cerberus
Meh90909
Cerberus
3
2
2
2
W
Danzaburou
RogeKingX
Danzaburou
0
0
6
3
L
4
6
1
0.75
L
Anhur
UberMeats
Anhur
0
2
0
0
L
Jing Wei
VKG Fenrir
Jing Wei
3
2
2
2
W
Anubis
6
3
5
2.83
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,255
Damage
25,290
44,272
Taken
47,147
17,656
Mitigated
17,025
16,635
Healing
10,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BewbToobWatcher
Tsukuyomi
8,786
2,787
0
4,053
11,596
4,127
296
2,485
8,907
0
42,895
L
Khepri
JimLeader
Khepri
3,641
75
0
2,297
10,066
4,312
0
3,210
6,816
17,899
0
W
Skadi
MTxM1ST
Skadi
10,520
5,356
0
860
7,779
3,518
931
2,965
4,770
3,602
39,832
W
Cerberus
Meh90909
Cerberus
4,688
89
271
3,046
8,289
4,239
0
1,623
6,644
29,686
0
W
Danzaburou
RogeKingX
Danzaburou
6,009
1,354
0
5,472
9,263
2,914
2,610
357
8,852
0
47,627
L
6,150
218
0
1,651
8,071
3,000
0
2,607
5,164
34,949
0
L
Anhur
UberMeats
Anhur
4,234
936
0
1,630
8,032
2,150
0
0
8,032
0
38,652
L
Jing Wei
VKG Fenrir
Jing Wei
6,447
3,854
0
4,288
10,924
2,456
0
3,149
7,755
0
44,624
W
Anubis
6,252
251
0
2,933
7,345
2,858
801
2,243
4,924
45,123
0
L
4,818
2,330
0
432
10,054
5,107
0
2,366
7,591
4,104
34,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,400
Gold Earned
35,479
392
Minions Killed
334
0
Camps Cleared
0
1,317,662
Distance Traveled
1,197,146
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,480
677
72
5
0
315,148
2
L
Khepri
6,504
465
24
2
0
247,233
6
W
Skadi
7,327
523
83
6
0
238,064
2
W
Cerberus
7,418
530
60
4
0
284,149
2
W
Danzaburou
8,298
593
92
7
0
237,884
0
L
Anubis
7,987
571
71
5
0
206,810
1
L
Anhur
7,043
503
78
6
0
237,993
2
L
Jing Wei
7,085
506
91
7
0
241,849
0
W
Anubis
8,877
634
85
6
0
242,417
1
L
Mercury
6,860
490
70
5
0
263,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role