Player Matchup

Hera
Hera
HaTriicK
Hera
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Raistandilus
Hel
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Cupid
Cupid
RiscoHD
Cupid
Level 25
God Stats
29W - 15L
1,621 SR
Queue Stats
41W - 27L
1,517 Elo+
Party 2
Thor
Thor
SoupSammich
Thor
Level 15
God Stats
3W - 4L
1,456 SR
Queue Stats
14W - 9L
1,589 Elo+
Party 2
Neith
Neith
younghurst
Neith
Level 28
God Stats
19W - 20L
1,614 SR
Queue Stats
47W - 62L
1,641 Elo+
Solo
Team Averages
Level 22
1,538 SR
1,549 Elo+

VS

Team Averages
Level 16
1,535 SR
1,546 Elo+
Kali
Kali
AKosse1996
Kali
Level 29
God Stats
24W - 12L
1,676 SR
Queue Stats
41W - 30L
1,562 Elo+
Solo
Bellona
Bellona
CreamySquirts420
Bellona
Level 15
God Stats
5W - 3L
1,500 SR
Queue Stats
120W - 124L
1,545 Elo+
Party 1
Sol
Sol
DarthPumpkin
Sol
Level 18
God Stats
3W - 3L
1,575 SR
Queue Stats
98W - 100L
1,599 Elo+
Solo
Kukulkan
Kukulkan
JoeyClamz
Kukulkan
Level 7
God Stats
8W - 7L
1,613 SR
Queue Stats
40W - 32L
1,526 Elo+
Party 1
Ymir
Ymir
WristCheck
Ymir
Level 11
God Stats
1W - 3L
1,309 SR
Queue Stats
24W - 16L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
7
0 / 4 / 0
4,663
466
1,395
4,965
1,789
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 3 / 0
4,281
428
1,563
4,213
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cupid
RiscoHD
Cupid
7
0 / 1 / 0
4,250
425
2,683
5,575
1,538
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

7
1 / 3 / 0
4,818
482
2,678
6,685
1,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
7
0 / 5 / 0
4,631
463
3,421
6,986
1,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 2
6,192
619
3,344
5,092
3,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 0 / 0
6,425
643
5,758
6,742
6,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
2 / 0 / 2
5,627
563
4,945
4,874
1,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
JoeyClamz
Kukulkan
11
3 / 0 / 0
6,186
619
2,008
2,249
876
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
3 / 1 / 2
5,776
578
2,446
7,152
3,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
16
16
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
5
0
0
5
W
2
0
2
3
L
Hera
0
4
0
0
W
Kukulkan
JoeyClamz
Kukulkan
3
0
0
3
L
0
3
0
0
L
Cupid
RiscoHD
Cupid
0
1
0
0
L
1
3
0
0.33
W
3
1
2
4
L
Neith
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,740
Damage
18,501
28,424
Taken
26,109
7,849
Mitigated
14,846
9,713
Healing
10,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,344
1,662
0
1,944
5,092
3,454
314
362
4,730
9,941
26,916
W
5,758
2,213
0
2,768
6,742
6,146
727
0
6,742
0
29,964
W
4,945
1,474
0
3,628
4,874
1,186
124
612
4,262
31,589
0
L
Hera
1,395
395
0
1,085
4,965
1,789
0
3,239
1,726
19,068
0
W
Kukulkan
JoeyClamz
Kukulkan
2,008
328
0
240
2,249
876
338
453
1,796
30,551
0
L
1,563
447
1,346
1,716
4,213
1,224
0
3,118
1,095
8,756
0
L
Cupid
RiscoHD
Cupid
2,683
1,540
90
1,526
5,575
1,538
0
2,868
2,707
0
18,255
L
2,678
1,017
0
2,355
6,685
1,692
0
333
6,302
0
18,209
W
2,446
386
0
2,331
7,152
3,184
98
1,531
5,621
12,452
0
L
Neith
3,421
1,629
0
1,595
6,986
1,606
0
24
6,587
0
16,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,643
Gold Earned
30,206
160
Minions Killed
287
0
Camps Cleared
0
879,120
Distance Traveled
966,352
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,192
619
74
7
0
208,334
1
W
Bellona
6,425
643
65
7
0
189,584
1
W
Sol
5,627
563
60
6
0
176,657
1
L
Hera
4,663
466
37
4
0
174,266
2
W
Kukulkan
6,186
619
71
7
0
194,104
1
L
Hel
4,281
428
18
2
0
177,870
3
L
Cupid
4,250
425
26
3
0
168,277
0
L
Thor
4,818
482
41
4
0
186,861
0
W
Ymir
5,776
578
17
2
0
197,673
0
L
Neith
4,631
463
38
4
0
171,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role