Player Matchup

Anubis
Anubis
DrCovid2020
Anubis
Level 13
God Stats
17W - 20L
1,517 SR
Queue Stats
33W - 46L
1,434 Elo+
Party 1
Sol
Sol
LukemiaLarry
Sol
Level 24
God Stats
119W - 70L
1,619 SR
Queue Stats
227W - 210L
1,424 Elo+
Party 1
Bastet
Bastet
SoSoap
Bastet
Level 18
God Stats
2W - 3L
1,813 SR
Queue Stats
76W - 77L
1,464 Elo+
Party 1
Cthulhu
Cthulhu
SonyLikesMen
Cthulhu
Level 17
God Stats
44W - 38L
1,521 SR
Queue Stats
339W - 341L
1,414 Elo+
Party 1
Ravana
Ravana
con63
Ravana
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
179W - 179L
1,376 Elo+
Solo
Team Averages
Level 20
1,594 SR
1,423 Elo+

VS

Team Averages
Level 30
1,573 SR
1,578 Elo+
Cupid
Cupid
EagleGamerYT
Cupid
Level 22
God Stats
9W - 5L
1,686 SR
Queue Stats
124W - 145L
1,395 Elo+
Solo
Cthulhu
Cthulhu
Flouzzer
Cthulhu
Level 27
God Stats
2W - 1L
1,462 SR
Queue Stats
39W - 26L
1,495 Elo+
Solo
Ra
Ra
Froeg21
Ra
Level 21
God Stats
20W - 14L
1,500 SR
Queue Stats
56W - 61L
1,690 Elo+
Solo
Nemesis
Nemesis
Galdana2
Nemesis
Level 76
God Stats
6W - 2L
1,715 SR
Queue Stats
241W - 182L
1,811 Elo+
Party 2
Bellona
Bellona
Vamosportyr
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
2 / 8 / 1
8,077
475
10,565
14,203
5,955
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
8 / 6 / 0
9,021
531
15,690
15,794
4,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
SoSoap
Bastet
9
0 / 9 / 0
6,200
365
3,662
11,815
3,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
SonyLikesMen
Cthulhu
11
0 / 4 / 7
6,967
410
4,190
10,211
8,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ravana
con63
Ravana
11
0 / 5 / 0
6,612
389
3,240
9,399
5,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 4
8,372
492
8,525
12,047
3,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
Flouzzer
Cthulhu
13
3 / 4 / 5
7,919
466
6,973
12,177
7,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 3 / 4
9,109
536
4,504
9,783
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Galdana2
Nemesis
17
11 / 0 / 3
11,133
655
9,931
9,543
6,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Vamosportyr
Bellona
18
13 / 0 / 3
11,789
693
14,414
15,055
13,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
10
Kills
32
32
Deaths
10
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
8
1
0.31
W
4
3
4
2
W
Cthulhu
Flouzzer
Cthulhu
3
4
5
1.38
W
1
3
4
1
W
Nemesis
Galdana2
Nemesis
11
0
3
12.5
L
8
6
0
1.33
L
Bastet
SoSoap
Bastet
0
9
0
0
L
Cthulhu
SonyLikesMen
Cthulhu
0
4
7
0.88
W
Bellona
Vamosportyr
Bellona
13
0
3
14.5
L
Ravana
con63
Ravana
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,347
Damage
44,347
61,422
Taken
58,605
27,805
Mitigated
32,977
17,432
Healing
18,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
10,565
903
0
4,918
14,203
5,955
238
3,643
10,535
50,510
0
W
8,525
5,251
297
5,995
12,047
3,806
410
8,067
3,805
0
44,528
W
Cthulhu
Flouzzer
Cthulhu
6,973
700
194
1,865
12,177
7,136
231
8,255
3,725
22,128
0
W
4,504
254
465
3,203
9,783
2,546
1,614
7,498
2,285
51,427
0
W
Nemesis
Galdana2
Nemesis
9,931
5,831
0
1,734
9,543
6,344
719
3,513
5,920
7,216
71,935
L
15,690
6,182
0
6,199
15,794
4,983
918
3,615
11,904
69,394
0
L
Bastet
SoSoap
Bastet
3,662
1,521
0
1,540
11,815
3,043
0
1,403
10,362
0
23,843
L
Cthulhu
SonyLikesMen
Cthulhu
4,190
123
359
1,926
10,211
8,061
0
3,125
6,953
18,757
0
W
Bellona
Vamosportyr
Bellona
14,414
6,251
0
4,944
15,055
13,145
1,378
2,655
12,045
6,663
88,297
L
Ravana
con63
Ravana
3,240
854
0
2,490
9,399
5,763
0
325
9,074
0
34,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,877
Gold Earned
48,322
305
Minions Killed
499
0
Camps Cleared
0
1,573,338
Distance Traveled
1,762,312
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,077
475
89
5
0
248,828
0
W
Cupid
8,372
492
79
5
0
294,245
3
W
Cthulhu
7,919
466
25
1
0
343,995
4
W
Ra
9,109
536
101
6
0
319,867
2
W
Nemesis
11,133
655
109
6
0
436,250
1
L
Sol
9,021
531
87
5
0
294,338
3
L
Bastet
6,200
365
46
3
0
357,071
3
L
Cthulhu
6,967
410
26
2
0
312,904
6
W
Bellona
11,789
693
185
11
0
367,955
3
L
Ravana
6,612
389
57
3
0
360,197
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role