Player Matchup

Neith
Neith
ItsQuynn
Neith
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 182L
1,607 Elo+
Party 3
Khepri
Khepri
PandasGotGame
Khepri
Level 33
God Stats
0W - 1L
1,574 SR
Queue Stats
7W - 4L
1,757 Elo+
Party 1
Ra
Ra
RGAccentuate
Ra
Level 52
God Stats
4W - 3L
1,511 SR
Queue Stats
99W - 72L
1,521 Elo+
Party 3
Erlang Shen
Erlang Shen
TheWavyTree
Erlang Shen
Level 29
God Stats
1W - 1L
1,711 SR
Queue Stats
10W - 4L
1,780 Elo+
Party 1
Osiris
Osiris
Zarrks
Osiris
Level 26
God Stats
15W - 13L
1,721 SR
Queue Stats
41W - 31L
1,636 Elo+
Party 3
Team Averages
Level 39
1,603 SR
1,660 Elo+

VS

Team Averages
Level 60
1,650 SR
1,494 Elo+
Tsukuyomi
Tsukuyomi
HolyHorseWhale
Tsukuyomi
Level 93
God Stats
22W - 2L
1,998 SR
Queue Stats
103W - 72L
1,610 Elo+
Solo
Poseidon
Poseidon
Oatmealbiscuit
Poseidon
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 56L
1,500 Elo+
Party 2
Ymir
Ymir
OneShotKil
Ymir
Level 28
God Stats
3W - 5L
1,682 SR
Queue Stats
6W - 9L
1,472 Elo+
Party 4
Cu Chulainn
Cu Chulainn
ligmalimabeans
Cu Chulainn
Level 27
God Stats
12W - 9L
1,572 SR
Queue Stats
108W - 125L
1,414 Elo+
Party 2
Danzaburou
Danzaburou
patriotssb
Danzaburou
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
164W - 159L
1,472 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ItsQuynn
Neith
10
2 / 3 / 0
5,720
477
5,754
5,371
2,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 5 / 1
5,273
439
2,100
7,197
3,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

12
1 / 2 / 2
6,900
575
3,043
4,847
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
TheWavyTree
Erlang Shen
10
2 / 2 / 1
6,162
514
2,319
9,107
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Osiris
Zarrks
Osiris
12
1 / 0 / 0
6,662
555
4,708
6,582
6,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HolyHorseWhale
Tsukuyomi
12
5 / 1 / 4
7,154
596
7,093
6,623
2,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
11
2 / 1 / 3
6,465
539
698
2,405
616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 2 / 4
5,577
465
2,094
6,080
2,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
ligmalimabeans
Cu Chulainn
11
0 / 1 / 1
6,024
502
4,657
8,342
6,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
patriotssb
Danzaburou
12
4 / 1 / 2
7,176
598
5,368
7,359
2,327
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
6
Kills
12
12
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
HolyHorseWhale
Tsukuyomi
5
1
4
7
L
Neith
ItsQuynn
Neith
2
3
0
0.67
W
Poseidon
2
1
3
3.5
W
1
2
4
1.5
L
0
5
1
0.1
L
1
2
2
1
L
Erlang Shen
TheWavyTree
Erlang Shen
2
2
1
1.25
L
Osiris
Zarrks
Osiris
1
0
0
1
W
Cu Chulainn
ligmalimabeans
Cu Chulainn
0
1
1
0.5
W
Danzaburou
patriotssb
Danzaburou
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,924
Damage
19,910
33,104
Taken
30,809
17,193
Mitigated
14,335
10,971
Healing
12,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
HolyHorseWhale
Tsukuyomi
7,093
2,280
0
3,552
6,623
2,167
0
1,053
5,444
0
42,126
L
Neith
ItsQuynn
Neith
5,754
2,670
0
1,550
5,371
2,660
0
711
4,660
3,405
29,583
W
Poseidon
698
121
0
66
2,405
616
104
958
1,327
24,165
0
W
2,094
468
0
1,280
6,080
2,947
0
1,584
4,427
8,268
0
L
2,100
369
0
648
7,197
3,408
0
1,538
5,659
16,881
0
L
3,043
84
47
1,382
4,847
1,627
0
543
4,304
39,759
0
L
Erlang Shen
TheWavyTree
Erlang Shen
2,319
1,021
99
3,875
9,107
3,497
31
0
9,010
0
27,326
L
Osiris
Zarrks
Osiris
4,708
1,264
0
3,370
6,582
6,001
13
0
6,194
8,424
33,764
W
Cu Chulainn
ligmalimabeans
Cu Chulainn
4,657
567
0
2,986
8,342
6,278
65
651
7,691
0
30,887
W
Danzaburou
patriotssb
Danzaburou
5,368
2,284
0
4,766
7,359
2,327
0
1,876
5,443
0
45,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,717
Gold Earned
32,396
352
Minions Killed
289
0
Camps Cleared
0
1,155,616
Distance Traveled
1,112,748
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,154
596
72
6
0
253,875
1
L
Neith
5,720
477
72
6
0
220,241
2
W
Poseidon
6,465
539
58
5
0
214,931
2
W
Ymir
5,577
465
8
1
0
214,106
2
L
Khepri
5,273
439
26
2
0
199,016
1
L
Ra
6,900
575
91
8
0
238,164
3
L
Erlang Shen
6,162
514
69
6
0
251,724
2
L
Osiris
6,662
555
94
8
0
246,471
1
W
Cu Chulainn
6,024
502
51
4
0
224,967
1
W
Danzaburou
7,176
598
100
8
0
204,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role